maverickdgg
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a41354f2ce
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Added changing texture of buttons
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2023-01-16 14:35:16 +08:00 |
XiaoQiDigipen
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18610b724b
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Merge pull request #308 from SHADE-DP/SP3-20-UI-System
Fixed Buttons, Added Button events, Added Toggle Buttons, Added Sliders(WIP no graphics), Rework backend
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2023-01-16 14:11:51 +08:00 |
SHAM-DP
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34f22808ee
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transition scenescave prompt
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2023-01-16 14:07:44 +08:00 |
maverickdgg
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02ba0c6dc9
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merge
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2023-01-16 11:44:34 +08:00 |
maverickdgg
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132e66c6c0
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Merge branch 'UI-Test' into SP3-20-UI-System
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2023-01-16 11:43:00 +08:00 |
maverickdgg
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0c7224b8be
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Merge branch 'main' into UI-Test
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2023-01-16 11:37:38 +08:00 |
maverickdgg
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5190c490c9
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added events
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2023-01-16 11:36:12 +08:00 |
mushgunAX
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c5998c3b53
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Laying out foundations for input editor UI
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2023-01-16 10:32:18 +08:00 |
maverickdgg
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5aa7bfe03e
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button fixed
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2023-01-16 07:34:44 +08:00 |
Diren D Bharwani
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85f0902c2d
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Removed unused collision table and fixed bug with kinematic bodies exploding
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2023-01-16 03:48:08 +08:00 |
Diren D Bharwani
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19bffc9124
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First half of re-implementing face-face contact derivation
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2023-01-16 02:44:27 +08:00 |
Diren D Bharwani
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dab109bc77
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Fixed a fatal error with rigid body rotations.
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2023-01-16 02:43:31 +08:00 |
Diren D Bharwani
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6c76849cd8
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Merge remote-tracking branch 'origin/SHPhysics' into SHPhysics
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2023-01-13 15:26:28 +08:00 |
Diren D Bharwani
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ef5016351b
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Reverted changes to inertia tensors
Created a new branch since I reverted to an older commit but kept some new updates. This will be the main branch moving forward.
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2023-01-13 15:26:21 +08:00 |
Diren D Bharwani
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13d5625055
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Reverted changes to inertia tensors
Created a new branch since I reverted to an older commit but kept some new updates
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2023-01-13 15:25:57 +08:00 |
Brandon Mak
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f217562fef
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Shadows are sort of working
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2023-01-11 20:04:53 +08:00 |
Brandon Mak
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4cd9a6cea0
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shadows WIP
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2023-01-11 10:35:29 +08:00 |
Brandon Mak
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4a06032bea
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Shadows WIP
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2023-01-11 08:25:38 +08:00 |
Brandon Mak
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9538636af6
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Shadows WIP
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2023-01-10 01:47:10 +08:00 |
XiaoQiDigipen
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8e58d47115
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Merge pull request #306 from SHADE-DP/SP3-10-input-management
Changed default pathing for binding file serialisation
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2023-01-09 17:44:14 +08:00 |
maverickdgg
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8b2297f451
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CreateSparseSet
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2023-01-09 17:40:21 +08:00 |
Brandon Mak
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918018b6fe
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Merge remote-tracking branch 'origin/SP3-1-Rendering' into SP3-1-Rendering
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2023-01-09 17:34:17 +08:00 |
mushgunAX
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356ec24cc2
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Change default pathing for binding file I/O
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2023-01-09 17:21:24 +08:00 |
maverickdgg
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402bd16522
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fix for editor window size
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2023-01-09 17:18:22 +08:00 |
XiaoQiDigipen
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be337a2687
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Merge pull request #305 from SHADE-DP/SP3-5-ECS
Added GetComponents to Component Manager
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2023-01-09 16:59:45 +08:00 |
XiaoQiDigipen
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82f65a112c
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Merge pull request #304 from SHADE-DP/SP3-10-input-management
Implemented Input Binding Serialisation
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2023-01-09 16:56:59 +08:00 |
Brandon Mak
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cb9223db0b
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Enabled partially bound bit for descriptor sets with variable size
- Shadow maps can be sampled from compute shaders
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2023-01-09 11:06:10 +08:00 |
maverickdgg
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28829213c9
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merge
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2023-01-09 10:53:56 +08:00 |
maverickdgg
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3638feba05
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Merge branch 'main' into SP3-20-UI-System
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2023-01-09 10:50:36 +08:00 |
maverickdgg
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4f63558f40
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Added GetComponents to Component Manager
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2023-01-09 10:44:36 +08:00 |
maverickdgg
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88491ffbd8
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ToggleButton fix
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2023-01-09 09:56:46 +08:00 |
Brandon Mak
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4928ed4bcf
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Will update commit message tomorrow. Fuck Vulkan. *KW in BG: DiReCtX*
- Changed RenderGraphNodeNames to RenderGraphEntityNames
- Managed to get shadow maps into desc sets
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2023-01-09 09:44:40 +08:00 |
maverickdgg
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e89b6f5c4c
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Fixing button
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2023-01-09 09:38:53 +08:00 |
maverickdgg
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5f11a931c7
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Added Toggle Button, Fixed canvas Scalar
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2023-01-09 09:24:20 +08:00 |
maverickdgg
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b293b28a56
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Button fix
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2023-01-09 07:14:40 +08:00 |
mushgunAX
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7dbd0b93b3
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Minor comment fix
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2023-01-08 21:39:48 +08:00 |
mushgunAX
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4123e76a7d
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Checking Input Binding I/O
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2023-01-08 21:36:19 +08:00 |
mushgunAX
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92a7555370
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Merge branch 'main' into SP3-10-input-management
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2023-01-08 21:05:18 +08:00 |
mushgunAX
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baaeb9ee10
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Input Binding File I/O
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2023-01-08 21:05:09 +08:00 |
XiaoQiDigipen
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f120f365eb
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Merge pull request #302 from SHADE-DP/SP3-1-DebugDraw
Added support for debug drawing wireframe capsules
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2023-01-08 12:20:11 +08:00 |
Kah Wei
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686e141efa
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Fixed comment for SHPrimitiveGenerator::LineCapsuleCap
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2023-01-08 01:46:52 +08:00 |
Kah Wei
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f44e7b7a1c
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Debug draw capsule now works with different orientations
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2023-01-08 01:43:40 +08:00 |
Kah Wei
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5c5ff38b49
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Merge branch 'main' into SP3-1-DebugDraw
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2023-01-08 01:07:15 +08:00 |
Kah Wei
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98bfbc1048
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Added DrawWireCapsule for debug draw (doesn't support orientation changes yet)
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2023-01-08 01:06:50 +08:00 |
Brandon Mak
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1a0edf30d7
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Will update commit message tomorrow. Fuck Vulkan. *KW in BG: DiReCtX*
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2023-01-07 22:40:29 +08:00 |
Brandon Mak
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77a5829fc9
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Shadows WIP
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2023-01-07 17:45:49 +08:00 |
SHAM-DP
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f726592557
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Popup window base & popup management
Added Scene save prompt popup (WIP)
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2023-01-07 17:34:07 +08:00 |
XiaoQiDigipen
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83eb3fffcd
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Merge pull request #301 from SHADE-DP/SP3-16-Math
Added rotate method with quaternions for Vector3
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2023-01-07 16:18:36 +08:00 |
Diren D Bharwani
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222bda9a13
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Replaced Transform's Forward.get with new rotate method
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2023-01-07 16:16:35 +08:00 |
Diren D Bharwani
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c3582cf5ee
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Added a rotate method with quaternions for Vector3
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2023-01-07 16:14:55 +08:00 |