Xiao Qi
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f21f235980
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Moved out all native shader compiler code
Replaced call to internal classes with system calls to external executable
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2023-03-25 15:58:06 +08:00 |
Glence
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4f44435823
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Merge branch 'main' into PlayerController
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2023-03-25 00:17:10 +08:00 |
Glence
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33ba73c298
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particle bug fix
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2023-03-24 20:58:22 +08:00 |
Glence
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ff6a49e0a7
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dont ask me
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2023-03-24 20:30:01 +08:00 |
maverickdgg
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af77bd4812
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Saved Nav Data
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2023-03-24 18:04:44 +08:00 |
maverickdgg
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38d3040a04
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Merge remote-tracking branch 'origin/NavData' into Navigation
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2023-03-24 16:47:09 +08:00 |
maverickdgg
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86593fd602
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Merge branch 'Navigation' of https://github.com/SHADE-DP/SHADE_Y3 into Navigation
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2023-03-24 16:34:14 +08:00 |
maverickdgg
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4f7d1850af
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Added editor window for generating nav data
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2023-03-24 16:33:45 +08:00 |
XiaoQiDigipen
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0892322049
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Merge branch 'main' into Navigation
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2023-03-24 16:10:58 +08:00 |
maverickdgg
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b32dba0694
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basic FSM
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2023-03-24 13:26:18 +08:00 |
maverickdgg
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9dd180c1e6
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Fix for when end point is unreachable. Find closest reachable point
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2023-03-24 07:41:05 +08:00 |
maverickdgg
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a785a972e4
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Navigation Fix
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2023-03-24 04:22:51 +08:00 |
Glence
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64bbc4d67a
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scenes update, setActive message removed, expose Emitcount
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2023-03-23 16:49:41 +08:00 |
Glence
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5cd0de1960
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Merge branch 'main' into PlayerController
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2023-03-23 00:38:31 +08:00 |
maverickdgg
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267793e3cc
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Merge branch 'main' into Navigation
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2023-03-22 23:27:32 +08:00 |
maverickdgg
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38d7e49976
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WIP
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2023-03-22 23:27:30 +08:00 |
Brandon Mak
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f4d361e1e9
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Particle bug fix and raccoon dust particle fix
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2023-03-22 22:52:43 +08:00 |
Diren D Bharwani
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2737113a84
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forces are cleared after first iteration
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2023-03-22 22:25:11 +08:00 |
Diren D Bharwani
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e02e3f5faf
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silly mistake
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2023-03-22 22:21:39 +08:00 |
Diren D Bharwani
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ae213ed05d
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Merge branch 'main' into SP3-2-Physics
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2023-03-22 20:48:27 +08:00 |
Diren D Bharwani
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31dd3390c2
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Fixed consistency of simulating ghost bodies
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2023-03-22 20:41:40 +08:00 |
maverickdgg
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2724c58efb
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Merge branch 'main' into Navigation
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2023-03-22 19:17:03 +08:00 |
Kah Wei
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adac12a309
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Scripts csproj fileis now always generated on launch to fix common script build issues
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2023-03-22 00:38:02 +08:00 |
Glence
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179740f4bf
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updated scene and added traj
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2023-03-21 17:55:19 +08:00 |
Brandon Mak
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7216c1c3dd
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Particles test on level 1 food
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2023-03-21 15:27:42 +08:00 |
Brandon Mak
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e7b128d521
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Merge branch 'main' into SP3-1-Rendering
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2023-03-21 14:35:32 +08:00 |
XiaoQiDigipen
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997c115043
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Merge pull request #432 from SHADE-DP/SP3-13-Assets-Manager
Enhanced functionality of animation clip container creation
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2023-03-21 14:31:16 +08:00 |
Xiao Qi
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b97e123573
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Removed test models
Changed new animation container list to only show models with animations
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2023-03-21 14:24:49 +08:00 |
Brandon Mak
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712c4c24b8
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Color tinting and scripting support for particles
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2023-03-20 20:43:50 +08:00 |
Brandon Mak
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ba732ea64c
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Fixed trajectory renderable
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2023-03-20 16:38:15 +08:00 |
Xiao Qi
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6527634839
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Fixed nav data load bug
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2023-03-20 16:28:08 +08:00 |
Xiao Qi
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85a92ce871
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New nav data asset type recognition
Binary write/load for nav data
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2023-03-20 16:03:47 +08:00 |
Xiao Qi
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9fdfe17e9d
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WIP Multiple root structures in animation rig
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2023-03-20 15:15:52 +08:00 |
Brandon Mak
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49106683c4
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-20 15:03:27 +08:00 |
Brandon Mak
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9ead2b6b12
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Added if statement for particle texture check
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2023-03-20 15:03:18 +08:00 |
Xiao Qi
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da8c759288
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Merge remote-tracking branch 'origin/SP3-22-AnimationController' into SP3-13-Assets-Manager
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2023-03-20 15:02:37 +08:00 |
Diren D Bharwani
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11878d4cc2
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reworked simulate body
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2023-03-20 14:53:36 +08:00 |
Kah Wei
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1476632220
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Changed animation system to support multiple roots
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2023-03-20 14:53:03 +08:00 |
Diren D Bharwani
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8e7bfa465d
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Merge branch 'main' into SP3-2-Physics
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2023-03-20 13:44:11 +08:00 |
SHAM-DP
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c9b284fe93
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Destroy on scene exit property of AudioClipHandles
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2023-03-20 12:23:00 +08:00 |
Brandon Mak
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b8a2e206f7
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Added rotation and size decay support for particles
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2023-03-20 12:19:27 +08:00 |
maverickdgg
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07a702c972
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initial
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2023-03-20 12:17:24 +08:00 |
Brandon Mak
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aa0c9d08e0
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Updated particle shaders to include rotation
- Fixed compute shader hot reloading
- Vertex/Fragment shader hot reloading still broken :/
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2023-03-20 10:50:18 +08:00 |
Brandon Mak
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565126c4ba
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Enabled custom update shaders for particles
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2023-03-20 09:33:04 +08:00 |
Brandon Mak
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6a1ae5fac8
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SSAO shader looks better on racoon now
It still looks a little off but its better than before
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2023-03-20 00:37:46 +08:00 |
Brandon Mak
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468a032fad
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2023-03-19 20:11:36 +08:00 |
Brandon Mak
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f787f2b782
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particles WIP
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2023-03-19 20:11:29 +08:00 |
Brandon Mak
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2eed7428d8
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Fixed emitting angles for particles
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2023-03-16 10:44:03 +08:00 |
Brandon Mak
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a08e538895
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Added Texture support for particles
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2023-03-16 09:34:42 +08:00 |
Brandon Mak
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32ef4d8c55
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Updated particle interfaces and added more barriers
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2023-03-15 21:09:55 +08:00 |