Commit Graph

33 Commits

Author SHA1 Message Date
XiaoQiDigipen 09792d23ad
Merge pull request #165 from SHADE-DP/ScriptingAI
AI Prototype implemented
Runs about four fixed corners in the scene. Chases an object called "Player" if it exists and is close enough. Stops chasing and resumes patrol if player is far enough.
2022-11-02 22:36:16 +08:00
Glence fc56973645 added getright in camera.cxx/.hxx
PickandThrow is done
adjusted thirdPersonCamera and PlayerController to work with each other
2022-11-02 17:31:57 +08:00
mushgunAX f513603479 AI Prototype implemented 2022-11-02 13:14:17 +08:00
Glence 4eef6143dc base for pick and throw 2022-11-02 00:25:43 +08:00
Glence 97a39d62c6 player controller done for now 2022-11-01 23:28:31 +08:00
Glence dd0d336ccb Merge branch 'main' into PlayerController 2022-11-01 22:03:52 +08:00
Glence e397d180dd jumping almost there 2022-11-01 17:49:01 +08:00
maverickdgg eb54b49a5e Merge branch 'main' into SP3-141-Camera-System 2022-11-01 15:50:45 +08:00
maverickdgg d917159f67 Merge branch 'main' into SP3-141-Camera-System 2022-11-01 15:31:11 +08:00
maverickdgg f919d95c0b Added C# interface for Camera and Camera Arm. Added some test scripts 2022-11-01 15:30:13 +08:00
Kah Wei 69e625014d Added EntityID retrieval from GameObject 2022-11-01 15:25:19 +08:00
maverickdgg d82bc8833f Camera C# interface 2022-11-01 14:20:03 +08:00
Glence c4ed57fea8 sprinting works now 2022-11-01 13:24:14 +08:00
Glence d51a87ed36 Merge branch 'main' into PlayerController 2022-11-01 11:07:48 +08:00
Glence dc7d5a7ec3 updates to the player controller 2022-11-01 01:31:13 +08:00
Kah Wei c08afcb804 Fixed incorrect FixedUpdate() execution and added Time.FixedDeltaTime 2022-11-01 00:37:09 +08:00
Kah Wei e4cb8ede5a Added support for collision and trigger events in code properly 2022-11-01 00:11:09 +08:00
Glence 48f01e4164 camp vel 2022-10-31 18:05:36 +08:00
Glence f498cfe1fe Merge branch 'main' into PlayerController 2022-10-31 16:54:29 +08:00
Glence 0ffd596734 update player controller 2022-10-31 16:45:47 +08:00
Kah Wei 2ffba202f7 Added proper implementation of IsActiveInHierarchy() 2022-10-31 16:29:29 +08:00
Glence 7a6474eaf8 base class for playercontroller 2022-10-30 23:59:35 +08:00
Kah Wei da05cb3edc Fixed script error and added support for static functions in CallbackAction 2022-10-30 02:37:58 +08:00
Kah Wei 623e964160 Fixed bug causing issues with debugging not working 2022-10-27 17:51:30 +08:00
Kah Wei d45d621701 Collider now will have it's sub collider list updated based on events 2022-10-27 12:32:06 +08:00
Kah Wei f6cbb18143 Added display of WIP CallbackEvents on the inspector 2022-10-25 01:34:46 +08:00
Kah Wei ceb4c6c4ca Added Range Attribute 2022-10-18 22:34:46 +08:00
Kah Wei 87cf3ffa61 Added script inspector tooltips support via Tooltip attribute 2022-10-18 20:09:50 +08:00
Kah Wei 70559204bf Added spinning raccoons and fixed TRansform component bug 2022-09-28 23:55:44 +08:00
Kah Wei 7010e1b688 Added initial implementation of script inspector 2022-09-28 00:06:47 +08:00
Kah Wei 085ab50ec7 Added a script to test Transform modifications 2022-09-27 01:57:23 +08:00
Kah Wei 3b533ac03d Added faulty registration to entityDestroyed event 2022-09-22 16:40:49 +08:00
Kah Wei 5bc24b09d4 Added generalisation of csproj file location 2022-09-22 12:32:15 +08:00