Brandon Mak
4dd496a6e8
Auto stash before merge of "SP3-1-Rendering" and "origin/SP3-1-Rendering"
...
WIP Hot reload
2023-02-22 19:51:50 +08:00
Brandon Mak
f7bb8606be
Shader, text, asset manager events and generic data desc sets
...
- Made shader for shiniy effect (half done)
- Text objects in scene now use a UI component for better scaling
- Asset manager now creates an event for compilation of assets
- Descriptor for generic data is implemented
2023-02-22 16:39:21 +08:00
Diren D Bharwani
e93eea6381
Cleaned up tools folder. Added debug only logging macros with _D suffix
2022-11-15 03:03:37 +08:00
Sri Sham Haran
86254a5bf3
Merge branch 'main' into SP3-4-Editor
2022-11-02 21:41:38 +08:00
Sri Sham Haran
e609b5634a
Material Inspector
...
Can set material
2022-11-02 21:31:27 +08:00
Brandon Mak
2bd3b45ba0
SSAO sort of working
2022-10-31 20:49:28 +08:00
Kah Wei
003a99ae07
Merge branch 'main' into SP3-1-SerialisedRenderable
...
# Conflicts:
# SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHGraphicsSystem.cpp
# SHADE_Engine/src/Graphics/MiddleEnd/Interface/SHRenderable.h
# SHADE_Engine/src/Graphics/RenderGraph/SHRenderGraphNode.cpp
# SHADE_Engine/src/Graphics/RenderGraph/SHSubpass.cpp
# SHADE_Engine/src/Graphics/RenderGraph/SHSubpass.h
2022-10-27 19:30:54 +08:00
Brandon Mak
982f2de286
Merge remote-tracking branch 'origin/main' into Rendering-Camera-Integration
2022-10-23 16:36:22 +08:00
Kah Wei
76f83068ba
Added type information to SHShaderBlockInterface variables
2022-10-22 02:07:28 +08:00
Brandon Mak
cc6e2189fa
WIP
2022-10-21 20:56:14 +08:00
Kah Wei
0fadbc8a9d
Renamed Handle, ResourceManager and ResourceLibrary to SHHandle, SHResourceHub and SHResourceLibrary
2022-10-20 19:00:36 +08:00
Kah Wei
61219f5136
Added tests for material binding and fixed some crashes
2022-09-27 21:06:14 +08:00
Brandon Mak
7ddf665460
Updated Descriptor sets
...
Descriptor set layouts now have set index stored in them
It should be noted that when passed into a pipeline layout as global descriptor sets, these don't matter since the pipeline layout will use these in the order that they are passed in.
2022-09-22 12:12:44 +08:00
Kah Wei
1c8a434b26
Added Batcher classes and fixed errors
2022-09-17 23:37:22 +08:00
Brandon Mak
bff27a7188
Added a bunch of KW's files for batching
...
Prepared Graphics system for merging with batcher
2022-09-17 22:29:22 +08:00
Brandon Mak
4ccfd399af
Renderpass execution and descriptor set writes
2022-09-13 19:46:51 +08:00
Brandon Mak
62c67909ee
Rendering Integration
2022-09-08 19:11:25 +08:00