Commit Graph

13 Commits

Author SHA1 Message Date
Diren D Bharwani e93eea6381 Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Diren D Bharwani 357b36a9b0 Added RigidBody Component 2022-09-27 16:24:08 +08:00
XiaoQiDigipen f52fa9463d
Merge pull request #39 from SHADE-DP/SP3-16-Math 2022-09-21 20:02:20 +08:00
Brandon Mak 8d2b6aec46 Descriptor set fix and camera descriptor set
Fixed SHVkDescriptorSetGroup bug with vkLayouts inside the ctor
Added descriptor set to renderer for camera
Logical Device now stores a buffer alignment variable for UBOs
2022-09-21 15:41:30 +08:00
Cocoa ec3470c443 Merge branch 'main' into SP3-16-Math 2022-09-19 17:08:16 +08:00
Cocoa f1e6031d2e Added Transform, adjusted alignment in math files for better readability on smaller screens 2022-09-19 14:32:01 +08:00
Xiao Qi 23a599abe8 SP3-107 SP3-108
Initial port from 200
Removed unused classes
Changing Event package for better ease of use
2022-09-13 16:34:05 +08:00
Diren D Bharwani d4944ef920 Added a scene graph 2022-09-11 22:47:30 +08:00
Diren D Bharwani 01ff98b24f Merge branch 'main' into SP3-16-Math
# Conflicts:
#	SHADE_Engine/SHADE_Engine.vcxproj
#	SHADE_Engine/src/SHpch.h
2022-09-08 19:46:06 +08:00
Brandon Mak 62c67909ee Rendering Integration 2022-09-08 19:11:25 +08:00
Diren D Bharwani 8cdd8b4a25 Added Math helper functions & wrappers for Vectors, Matrix and Quaternion. 2022-09-08 14:18:26 +08:00
Diren D Bharwani 280ef33587 Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
Xiao Qi 98bf020293 WinMain Entry point 2022-09-05 13:55:52 +08:00