Commit Graph

1980 Commits

Author SHA1 Message Date
XiaoQiDigipen fc0d7ad052 Revert "Revert "Implemented a custom physics engine""
This reverts commit 3ff2e6bb92.
2023-03-03 20:09:46 +08:00
XiaoQiDigipen 3ff2e6bb92
Revert "Implemented a custom physics engine" 2023-01-30 14:40:55 +08:00
XiaoQiDigipen cec8d9e618
Merge pull request #316 from SHADE-DP/SHPhysics
Implemented a custom physics engine
2023-01-23 15:55:45 +08:00
Diren D Bharwani 4ed7aa3aed Reverted an attempt to stabilise edge detection between polyhedrons 2023-01-23 03:03:40 +08:00
Diren D Bharwani 5730381302 Physics objects can be implicity static if only a collider was added.
Removed the need to create an extra body. Math is great.
2023-01-23 00:56:46 +08:00
Diren D Bharwani a0f6cd3ae7 Cached SAT for improved stability
The effects of baumgarte stabilisation can be rather obvious especially when polyhedrons are thrown around at angles. Regardless, the system is relatively stable bar the added energy from the solving method, which may make for a more "bombastic" physics playground
2023-01-23 00:37:22 +08:00
Diren D Bharwani 0c3106f15b Abstracted contact derivation as setup for cached SAT 2023-01-22 19:20:03 +08:00
Diren D Bharwani 826a1bc617 Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-22 17:39:06 +08:00
Diren D Bharwani 1dc16fdcda Fixed typos 2023-01-22 17:38:51 +08:00
XiaoQiDigipen 4854e35e75
Merge pull request #315 from SHADE-DP/SP3-4-Editor
Added open by default for component inspector toggle headers, Added drag/drop receiving for all uint32_t fields
2023-01-18 04:05:49 +08:00
SHAM-DP c3a140b9aa Merge branch 'main' into SP3-4-Editor
reordered draw order for some windows
2023-01-17 21:08:37 +08:00
SHAM-DP 3cb1e5c7fc Merge branch 'main' into SP3-4-Editor 2023-01-17 21:02:01 +08:00
SHAM-DP 6b19a635e3 All component view toggle headers open by default
uint32_t fields now accept EID & Resource drag/drop
2023-01-17 20:52:22 +08:00
Diren D Bharwani 36e01260ec Merge changes from main missing from previous commit 2023-01-16 16:23:48 +08:00
Diren D Bharwani dc55c31c36 Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-16 16:23:20 +08:00
Diren D Bharwani 8475bdccd7 Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-16 16:22:59 +08:00
XiaoQiDigipen b6724eed77
Merge pull request #314 from SHADE-DP/SP3-1-Rendering
Implemented Shadow maps (still needs improvement)
2023-01-16 15:40:30 +08:00
XiaoQiDigipen 51b5fc03c7
Merge pull request #313 from SHADE-DP/SP3-20-UI-System
Added asset browser tool tip that shows asset id
2023-01-16 15:39:50 +08:00
Brandon Mak 09911cc50c Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-01-16 15:33:37 +08:00
Brandon Mak e115d4b965 Reverted light properties back to main 2023-01-16 15:33:20 +08:00
maverickdgg cb93fab363 Merge branch 'main' into SP3-20-UI-System 2023-01-16 15:17:43 +08:00
maverickdgg fe39be0d61 Added asset browser tool tip that shows asset id 2023-01-16 15:17:06 +08:00
Brandon Mak 1526176c58 Shadows WIP 2023-01-16 15:06:46 +08:00
XiaoQiDigipen dfb8500c9b
Merge pull request #311 from SHADE-DP/SP3-20-UI-System
Added Changing of textures for buttons. Change button events to be on release
2023-01-16 15:01:51 +08:00
Diren D Bharwani c077575a73 Fixed convex-convex face detection
Minor bugs with contact point detection. Will test more before pushing into main
2023-01-16 15:01:14 +08:00
XiaoQiDigipen 5994c83263
Merge pull request #310 from SHADE-DP/SP3-1-DebugDraw
Fix #307 and SHDebugDraw::WireCapsule is now made static
2023-01-16 14:57:06 +08:00
maverickdgg cdb5102630 Added a 0 check for button textures. 2023-01-16 14:51:06 +08:00
maverickdgg 1e351366af fix clicked texture to take priority over hovered texture 2023-01-16 14:44:20 +08:00
Kah Wei b5c9392baf Merge branch 'main' into SP3-1-DebugDraw 2023-01-16 14:39:53 +08:00
Kah Wei b603044579 Fixed validation errors caused by debug draw and fixed SHDebugDraw::WireCapsule not being static 2023-01-16 14:39:35 +08:00
maverickdgg 077f6f0fc9 Merge branch 'main' into SP3-20-UI-System 2023-01-16 14:36:29 +08:00
maverickdgg a41354f2ce Added changing texture of buttons 2023-01-16 14:35:16 +08:00
XiaoQiDigipen 18610b724b
Merge pull request #308 from SHADE-DP/SP3-20-UI-System
Fixed Buttons, Added Button events, Added Toggle Buttons, Added Sliders(WIP no graphics), Rework backend
2023-01-16 14:11:51 +08:00
SHAM-DP 34f22808ee transition scenescave prompt 2023-01-16 14:07:44 +08:00
maverickdgg 02ba0c6dc9 merge 2023-01-16 11:44:34 +08:00
maverickdgg 132e66c6c0 Merge branch 'UI-Test' into SP3-20-UI-System 2023-01-16 11:43:00 +08:00
maverickdgg 0c7224b8be Merge branch 'main' into UI-Test 2023-01-16 11:37:38 +08:00
maverickdgg 5190c490c9 added events 2023-01-16 11:36:12 +08:00
maverickdgg 5aa7bfe03e button fixed 2023-01-16 07:34:44 +08:00
Diren D Bharwani 85f0902c2d Removed unused collision table and fixed bug with kinematic bodies exploding 2023-01-16 03:48:08 +08:00
Diren D Bharwani 19bffc9124 First half of re-implementing face-face contact derivation 2023-01-16 02:44:27 +08:00
Diren D Bharwani dab109bc77 Fixed a fatal error with rigid body rotations. 2023-01-16 02:43:31 +08:00
Diren D Bharwani 6c76849cd8 Merge remote-tracking branch 'origin/SHPhysics' into SHPhysics 2023-01-13 15:26:28 +08:00
Diren D Bharwani ef5016351b Reverted changes to inertia tensors
Created a new branch since I reverted to an older commit but kept some new updates. This will be the main branch moving forward.
2023-01-13 15:26:21 +08:00
Diren D Bharwani 13d5625055 Reverted changes to inertia tensors
Created a new branch since I reverted to an older commit but kept some new updates
2023-01-13 15:25:57 +08:00
Brandon Mak f217562fef Shadows are sort of working 2023-01-11 20:04:53 +08:00
Brandon Mak 4cd9a6cea0 shadows WIP 2023-01-11 10:35:29 +08:00
Brandon Mak 4a06032bea Shadows WIP 2023-01-11 08:25:38 +08:00
Brandon Mak 9538636af6 Shadows WIP 2023-01-10 01:47:10 +08:00
XiaoQiDigipen 8e58d47115
Merge pull request #306 from SHADE-DP/SP3-10-input-management
Changed default pathing for binding file serialisation
2023-01-09 17:44:14 +08:00