Commit Graph

  • 46ffeada67
    Merge pull request #383 from SHADE-DP/PlayerController XiaoQiDigipen 2023-03-02 18:31:38 +0800
  • 69fa0d4da0 Fixed SHRawAnimInspector warnings Kah Wei 2023-03-02 17:44:28 +0800
  • 0984eee6bb Gameplay UI WIP maverickdgg 2023-03-02 17:34:11 +0800
  • 97db3b1021 Merge branch 'main' into PlayerController Glence 2023-03-02 17:33:42 +0800
  • 6779f48b5a Fixed typo Kah Wei 2023-03-02 17:33:02 +0800
  • 8c74ec85d3 Done with level preview Glence 2023-03-02 17:33:02 +0800
  • 65d57e96b3 Merge branch 'main' into SP3-22-AnimationController Kah Wei 2023-03-02 16:55:13 +0800
  • 3a14f0a887 Added SHRawAnimInspector Kah Wei 2023-03-02 16:54:34 +0800
  • f083147806 WIP Retrofit new data into existing structure Xiao Qi 2023-03-02 16:35:30 +0800
  • 173529501c
    Merge pull request #382 from SHADE-DP/SP3-1-Rendering XiaoQiDigipen 2023-03-02 16:32:37 +0800
  • 87d2afbd9a Merge branch 'main' into SHPhysics Diren D Bharwani 2023-03-02 16:26:49 +0800
  • 61a877cee1 Fixed bug texture loading Brandon Mak 2023-03-02 16:04:22 +0800
  • 6b42d78f16 Merge remote-tracking branch 'origin/main' into SP3-1-Rendering Brandon Mak 2023-03-02 15:49:36 +0800
  • e05e21ec5a Added text size for text renderable component Brandon Mak 2023-03-02 15:49:28 +0800
  • 802924141a Scene Fade In and Out Fixes mushgunAX 2023-03-02 15:47:00 +0800
  • e2ef32f130 Fixed Trajectory Rendering Brandon Mak 2023-03-02 15:29:24 +0800
  • e43089e6ff Fixed bug where box colliders weren't being deleted on scene destroy Diren D Bharwani 2023-03-02 13:52:54 +0800
  • 1e734b6006 Merge branch 'main' into SP3-10-input-management mushgunAX 2023-03-02 13:31:13 +0800
  • 2834414115 Merge branch 'main' into PlayerController Glence 2023-03-02 13:05:28 +0800
  • 62fa2ba41a Merge branch 'main' into SP3-22-AnimationController Kah Wei 2023-03-02 13:03:33 +0800
  • 4124c74306
    Merge pull request #381 from SHADE-DP/SP3-1-Rendering XiaoQiDigipen 2023-03-02 12:47:35 +0800
  • 38afe39447
    Merge pull request #380 from SHADE-DP/SP3-20-UI-System XiaoQiDigipen 2023-03-02 12:46:11 +0800
  • dfd1f59b02
    Merge pull request #379 from SHADE-DP/SP3-141-Camera-System XiaoQiDigipen 2023-03-02 12:45:38 +0800
  • 848123c138 Bug fix Brandon Mak 2023-03-02 11:53:52 +0800
  • 1e59b6436c Merge branch 'main' into SP3-1-Rendering Brandon Mak 2023-03-02 11:36:35 +0800
  • 381fe476be Game UI WIP maverickdgg 2023-03-02 11:33:21 +0800
  • f27dbb92b3 Merge branch 'main' into SP3-8-serialization SHAM-DP 2023-03-02 10:29:24 +0800
  • 30923389ae Merge branch 'main' into SP3-20-UI-System maverickdgg 2023-03-02 10:23:09 +0800
  • 4131c58c08 Modified calls to IsCursorVisible SHAM-DP 2023-03-02 10:01:52 +0800
  • e0ee2a8079 Gameplay UI progress maverickdgg 2023-03-02 09:55:41 +0800
  • 87c04436b3 Added scripting interface and serialization for Trajectory comp Brandon Mak 2023-03-02 09:08:20 +0800
  • 991912f7b4 Fixed bug where reduced manifold would attempt to grab an invalid contact Diren D Bharwani 2023-03-02 07:09:14 +0800
  • 199a9aa025 Fixed infinite positional error bias Diren D Bharwani 2023-03-02 07:08:45 +0800
  • f4b7618fc2 Fixed incorrect edge preference for convex vs convex Diren D Bharwani 2023-03-02 05:23:08 +0800
  • aebf1fc6ec Reverted some changes Diren D Bharwani 2023-03-02 04:27:07 +0800
  • f7ea42f58e Reverted computing point offsets in local space Diren D Bharwani 2023-03-02 04:15:40 +0800
  • 9dd01f5fa1 Replaced How to play screen and credits placeholder maverickdgg 2023-03-02 03:01:24 +0800
  • e4345d4937 Changed all button textures and update win and lose screen to use buttonFX maverickdgg 2023-03-02 02:30:59 +0800
  • 5cc2e26de6 Rotates target offset based on camera arm's rotation maverickdgg 2023-03-02 02:06:25 +0800
  • 2af19baccd Added the transition back to the scene Glence 2023-03-02 00:02:18 +0800
  • b2c702c780 Merge branch 'main' into PlayerController Glence 2023-03-02 00:01:34 +0800
  • a04eee0a2f mouse centering and visibility when appropriate mushgunAX 2023-03-01 23:56:40 +0800
  • dfb53bf290 Added WIP AnimationControllerEditor Kah Wei 2023-03-01 23:49:30 +0800
  • af944b3083 UNTESTED: Loading of new format for animations and rigs Xiao Qi 2023-03-01 23:13:02 +0800
  • d21f9d6c4b Added functions for adding transitions and parameters to an AnimationController Kah Wei 2023-03-01 22:10:09 +0800
  • e878b7b65a Added implementation of SHAnimationController Transition logic Kah Wei 2023-03-01 20:37:02 +0800
  • 2d2c8a1b20 Fixed clipping of contacts against reference planes Diren D Bharwani 2023-03-01 21:30:00 +0800
  • 403df62a0b cleaning up scenes and WIP for previewlevel camera Glence 2023-03-01 18:05:42 +0800
  • f118c1c2ca WIP Load new model asset structure Xiao Qi 2023-03-01 17:56:37 +0800
  • b63db13c41
    Merge pull request #378 from SHADE-DP/scenetransitions XiaoQiDigipen 2023-03-01 17:55:27 +0800
  • 0754eaa51a Merge branch 'main' into scenetransitions scenetransitions mushgunAX 2023-03-01 17:36:14 +0800
  • 1f5cfd36f7 Scene transitions done mushgunAX 2023-03-01 17:36:02 +0800
  • 5c78b7ec1b
    Merge pull request #377 from SHADE-DP/SP3-4-Editor XiaoQiDigipen 2023-03-01 17:08:45 +0800
  • 98140aa797 Added scripting interface for cursor visible. Fixed collider offset undo/redo Double click object to look at object Display editor cam pitch/yaw/roll SHAM-DP 2023-03-01 17:06:53 +0800
  • a65735e0b3 progress mushgunAX 2023-03-01 16:37:33 +0800
  • bc17479284 Merge branch 'main' into SP3-13-Assets-Manager Xiao Qi 2023-03-01 16:33:30 +0800
  • 4b37be6075 Made text color serialized Brandon Mak 2023-03-01 16:02:44 +0800
  • 2679d12afb Merge branch 'main' into SP3-22-AnimationController Kah Wei 2023-03-01 14:02:28 +0800
  • 17a7db8a91 Merge branch 'main' into scenetransitions mushgunAX 2023-03-01 12:51:43 +0800
  • e44e961e14 Particles WIP Brandon Mak 2023-03-01 10:06:09 +0800
  • 77722aa560 renamed some files Brandon Mak 2023-03-01 08:58:16 +0800
  • 2e7bfd8b28 Merge branch 'main' into SP3-1-Rendering Brandon Mak 2023-03-01 08:56:45 +0800
  • 0e3a84a06b Fixed bug where changing scenes would not clear drawn colliders Diren D Bharwani 2023-03-01 04:34:20 +0800
  • 3a454953ce Solved Sphere VS Convex in local space Diren D Bharwani 2023-03-01 04:34:06 +0800
  • f620ef226e Fixed bug where AABB nodes were not updating on collider size change Diren D Bharwani 2023-03-01 02:58:05 +0800
  • e97f5747cb Modified SHAnimatorComponent to support manual and animation controller modes. Fleshed out SHAnimationController. Added SHAnimControllerAsset stub. Kah Wei 2023-03-01 01:30:34 +0800
  • d5c9010661 Clean up the scenes Glence 2023-03-01 01:16:34 +0800
  • abdf614083 Contacts are solved locally on each body Diren D Bharwani 2023-03-01 00:55:44 +0800
  • ab92d56cf0 disable movement when pop out is in place Glence 2023-03-01 00:51:57 +0800
  • dd9eeac0d1
    Merge pull request #376 from SHADE-DP/PlayerController XiaoQiDigipen 2023-02-28 23:10:33 +0800
  • 4e56061ebe adjust text in cutscene Glence 2023-02-28 22:53:54 +0800
  • bd9349eae7 FRC fix, stealfood popup almost done and reset dt when load Glence 2023-02-28 21:42:05 +0800
  • 23c6f57899 Prefab Data Resolution WIP SP3-8-serialization SHAM-DP 2023-02-28 21:30:24 +0800
  • 0da61aa842 Fixed text rendering rendering last Brandon Mak 2023-02-28 21:30:09 +0800
  • 7f13462db7 GetGraphicsPipeline now takes in a subpass (thanks KW) Brandon Mak 2023-02-28 19:47:52 +0800
  • 36af939c67 Added reworked AnimationClip and SHAnimClipAsset Kah Wei 2023-02-28 19:19:06 +0800
  • 04c19fb586 Merge branch 'main' into PlayerController Glence 2023-02-28 19:13:11 +0800
  • 0bdab3b079 WIP for steal food pop up Glence 2023-02-28 18:35:43 +0800
  • d9f064994e Merge branch 'main' into scenetransitions mushgunAX 2023-02-28 18:34:07 +0800
  • 49ef701994 Merge branch 'main' into SP3-8-serialization SHAM-DP 2023-02-28 18:24:33 +0800
  • b9b9f86bad
    Merge pull request #375 from SHADE-DP/SP3-4-Editor XiaoQiDigipen 2023-02-28 16:22:17 +0800
  • ef268bc9e5 Drag drop prefab onto entity (NON UNDO/REDO ACTION for now) SHAM-DP 2023-02-28 16:01:52 +0800
  • 52ba54a82a Fix ShinyHighlight issue and updated level 3 Glence 2023-02-28 15:42:28 +0800
  • 7e34edecdd safety check for scroll to after paste entity SHAM-DP 2023-02-28 15:36:45 +0800
  • 5b5a9342c3 Merge branch 'main' into SP3-4-Editor SHAM-DP 2023-02-28 15:12:31 +0800
  • e75826436f Fix editor config working scene, fix entities being copy/pasted when using copy paste in a field. Fix filtered display for asset browser SHAM-DP 2023-02-28 15:12:17 +0800
  • 2ab4981a43 renamed cutscene to cutsceneIntro and adjusted level 2 Glence 2023-02-28 15:06:19 +0800
  • 911ecf15ed
    Merge pull request #374 from SHADE-DP/SP3-129-AudioSystem XiaoQiDigipen 2023-02-28 13:17:19 +0800
  • 3141902e3d Merge branch 'main' into SP3-129-AudioSystem SHAM-DP 2023-02-28 13:11:36 +0800
  • a6659f7cbc Remove some redundant lines SHAM-DP 2023-02-28 13:11:21 +0800
  • 417f086dfa Clean up and verified VCA Volume editing is working fine SHAM-DP 2023-02-28 09:36:28 +0800
  • d563247ec2 Merge branch 'main' into scenetransitions mushgunAX 2023-02-28 06:49:55 +0800
  • b3ec2fb4df implementing in progress mushgunAX 2023-02-28 06:49:40 +0800
  • 380de28358 cutscene for intro done Glence 2023-02-28 01:57:00 +0800
  • 50d7ad80a2 Added Spatial Audio SHAM-DP 2023-02-27 22:02:48 +0800
  • 79cb0f12ae WIP for Alpha, added material name in editor WIP for cutscene PlayerController-FoodPlacementForLevel2and3 Glence 2023-02-27 18:09:05 +0800
  • f57e9e9a91
    Merge pull request #373 from SHADE-DP/SP3-6-c-scripting XiaoQiDigipen 2023-02-27 17:24:29 +0800
  • d8756cfcf7 Script list is now sorted in alphabetical order Kah Wei 2023-02-27 17:21:02 +0800
  • 33b5b84fd4 add anim clip Kah Wei 2023-02-27 17:04:16 +0800
  • 4f1ecf1b50 multiplierTextFX WIP maverickdgg 2023-02-27 17:01:46 +0800