Bindings and Controllers #106
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Reference: xiaoqi/SHADE_Y3#106
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Logical bindings are stored in a map of strings (keys) and logical binding data (values). Logical binding data includes:
Bindings can only handle for one player for now. Up to four users can be implemented with relative ease, but that depends on whether we want to make the game multiplayer for some reason.
Controller inputs are also handled, with 20 different inputs for the controller.