Fixed various physics bugs and added Physics Material to Inspector #249

Merged
direnbharwani merged 7 commits from SP3-2-Physics into main 2022-11-22 20:14:31 +08:00
direnbharwani commented 2022-11-22 20:10:03 +08:00 (Migrated from github.com)

[NEW]

  • Physics Materials can be modified through inspector. They are not instanced and cannot be shared (yet).

[BUGFIXES]
*Fixed bug with syncing new rigidbodies on the first run

  • Fixed bug where static collider transforms would be incorrectly set leading to violent jittering.
  • Fixed bug where collider properties were not synced in the first frame.
  • World being prebuilt with scene reloads while editor running is disabled.
  • Ensured triggers are ignored in auto mass computations even during simulations when set.
[NEW] * Physics Materials can be modified through inspector. They are not instanced and cannot be shared (yet). [BUGFIXES] *Fixed bug with syncing new rigidbodies on the first run * Fixed bug where static collider transforms would be incorrectly set leading to violent jittering. * Fixed bug where collider properties were not synced in the first frame. * World being prebuilt with scene reloads while editor running is disabled. * Ensured triggers are ignored in auto mass computations even during simulations when set.
XiaoQiDigipen (Migrated from github.com) reviewed 2022-11-22 20:10:03 +08:00
Sign in to join this conversation.
No description provided.