Implemented Input Functions via C# #358

Merged
mushgunAX merged 5 commits from SP3-10-input-management into main 2023-02-23 14:00:26 +08:00
mushgunAX commented 2023-02-22 23:58:28 +08:00 (Migrated from github.com)
  • Via C# now able to:
    • Set a flag on or off to center the mouse on the window every frame (for in game camera control purposes) SetMouseCentering() and GetMouseCentering()
    • Load and Save Binding files
    • Get Binding axis values
    • Bind and unbind inputs
    • Set binding parameters (deadzone, sensitivity, inversion, gravity, snap)
    • Get Input Information of one controller via XInput
- Via C# now able to: - Set a flag on or off to center the mouse on the window every frame (for in game camera control purposes) `SetMouseCentering()` and `GetMouseCentering()` - Load and Save Binding files - Get Binding axis values - Bind and unbind inputs - Set binding parameters (deadzone, sensitivity, inversion, gravity, snap) - Get Input Information of one controller via XInput
XiaoQiDigipen (Migrated from github.com) reviewed 2023-02-22 23:58:28 +08:00
Sign in to join this conversation.
No description provided.