[Request] Separate FBX for Animation. #4
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Reference: xiaoqi/SHADE_Y3#4
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Managing Animations from a single model using multiple FBX.
Assets would look like:
MD_Racoon.fbx
AN_Racoon_Walk.fbx
AN_Racoon_Idle.fbx
Where MD is the actual model and rig of the Racoon, and AN is the animation data.
This feature should allow us to better iterate upon the animation and split up the animation task among the designers.