Added SHResourceManager and Generic Handle #104
|
@ -14,6 +14,7 @@
|
|||
#include "Physics/Components/SHColliderComponent.h"
|
||||
|
||||
#include "Assets/SHAssetManager.h"
|
||||
#include "Resource/SHResourceManager.h"
|
||||
|
||||
using namespace SHADE;
|
||||
|
||||
|
@ -40,34 +41,22 @@ namespace Sandbox
|
|||
const auto CUBE_MESH = SHADE::SHPrimitiveGenerator::Cube(*graphicsSystem);
|
||||
|
||||
//Test Racoon mesh
|
||||
auto meshes = SHADE::SHAssetManager::GetAllMeshes();
|
||||
std::vector<Handle<SHMesh>> handles;
|
||||
for (auto const& mesh : meshes)
|
||||
{
|
||||
if (mesh.header.meshName == "Cube.012")
|
||||
{
|
||||
handles.push_back(graphicsSystem->AddMesh(
|
||||
mesh.header.vertexCount,
|
||||
mesh.vertexPosition.data(),
|
||||
mesh.texCoords.data(),
|
||||
mesh.vertexTangent.data(),
|
||||
mesh.vertexNormal.data(),
|
||||
mesh.header.indexCount,
|
||||
mesh.indices.data()
|
||||
));
|
||||
}
|
||||
}
|
||||
graphicsSystem->BuildMeshBuffers();
|
||||
|
||||
// Load Textures
|
||||
auto textures = SHADE::SHAssetManager::GetAllTextures();
|
||||
std::vector<Handle<SHTexture>> texHandles;
|
||||
for (const auto& tex : textures)
|
||||
for (const auto& asset : SHAssetManager::GetAllAssets())
|
||||
{
|
||||
auto texture = graphicsSystem->AddTexture(tex);
|
||||
texHandles.push_back(texture);
|
||||
switch (asset.type)
|
||||
{
|
||||
case AssetType::MESH:
|
||||
if (asset.name == "Cube.012")
|
||||
handles.emplace_back(SHResourceManager::LoadOrGet<SHMesh>(asset.id));
|
||||
break;
|
||||
case AssetType::TEXTURE:
|
||||
texHandles.emplace_back(SHResourceManager::LoadOrGet<SHTexture>(asset.id));
|
||||
break;
|
||||
}
|
||||
graphicsSystem->BuildTextures();
|
||||
}
|
||||
SHResourceManager::FinaliseChanges();
|
||||
|
||||
// Create Materials
|
||||
auto matInst = graphicsSystem->AddOrGetBaseMaterialInstance();
|
||||
|
@ -78,8 +67,8 @@ namespace Sandbox
|
|||
|
||||
// Create Stress Test Objects
|
||||
static const SHVec3 TEST_OBJ_SCALE = SHVec3::One * 0.5f;
|
||||
constexpr int NUM_ROWS = 10;
|
||||
constexpr int NUM_COLS = 10;
|
||||
constexpr int NUM_ROWS = 0;
|
||||
constexpr int NUM_COLS = 0;
|
||||
static const SHVec3 TEST_OBJ_SPACING = { 0.1f, 0.1f, 0.1f };
|
||||
static const SHVec3 TEST_OBJ_START_POS = { -(NUM_COLS / 2 * TEST_OBJ_SPACING.x) + 1.0f, -2.0f, -1.0f };
|
||||
|
||||
|
|
|
@ -8,6 +8,7 @@ namespace SHADE
|
|||
/*---------------------------------------------------------------------------------*/
|
||||
/* Forward Declarations */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
class SHResourceLibraryBase;
|
||||
template<typename T>
|
||||
class SHResourceLibrary;
|
||||
|
||||
|
@ -25,6 +26,20 @@ namespace SHADE
|
|||
using std::runtime_error::runtime_error;
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Exception thrown when a generic Handle is being casted to the wrong type.
|
||||
/// </summary>
|
||||
class BadHandleCastException : std::runtime_error
|
||||
{
|
||||
public:
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
/* Constructors */
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
BadHandleCastException()
|
||||
: std::runtime_error("Attempted to cast a generic Handle to the wrong type. ")
|
||||
{}
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Base implementation of the Handle that is not templated to allow for holding
|
||||
/// generic non-type-specific Handles.
|
||||
|
@ -80,7 +95,7 @@ namespace SHADE
|
|||
/// Generic implementation of a Handle object
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of the handle.</typeparam>
|
||||
template<typename T>
|
||||
template<typename T = void>
|
||||
class Handle : public HandleBase
|
||||
{
|
||||
public:
|
||||
|
@ -88,6 +103,16 @@ namespace SHADE
|
|||
/* Constructors */
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
Handle() = default;
|
||||
/// <summary>
|
||||
/// Converts a generic/void Handle to a specific type.
|
||||
/// Runtime type checking is enabled to ensure that Handles are only being casted
|
||||
/// to the correct type.
|
||||
/// </summary>
|
||||
/// <param name="genericHandle">Generic handle to convert.</param>
|
||||
/// <exception cref="std::bad_cast">
|
||||
/// Thrown if an invalid conversion is made.
|
||||
/// </exception>
|
||||
explicit Handle(const Handle<void>& genericHandle);
|
||||
~Handle() = default;
|
||||
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
|
@ -146,6 +171,41 @@ namespace SHADE
|
|||
/* Friend Declarations */
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
friend class SHResourceLibrary<T>;
|
||||
friend class Handle<void>;
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Template Specialization for Handle that represents a type-less Handle.
|
||||
/// </summary>
|
||||
template<>
|
||||
class Handle<void> : public HandleBase
|
||||
{
|
||||
public:
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
/* Constructors */
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
Handle() = default;
|
||||
template<typename T>
|
||||
explicit Handle(const Handle<T>& handle);
|
||||
~Handle() = default;
|
||||
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
/* Overloaded Operators */
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
template<typename T>
|
||||
inline bool operator==(const Handle<T>& rhs) const noexcept;
|
||||
|
||||
protected:
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
/* Data Members */
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
SHResourceLibraryBase* library = nullptr;
|
||||
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
/* Friend Declarations */
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
template<typename T>
|
||||
friend class Handle;
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
|
|
|
@ -21,6 +21,20 @@ namespace SHADE
|
|||
return id.Raw != INVALID_ID.Raw;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
/* Handle<T> - Constructors */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
template<typename T>
|
||||
Handle<T>::Handle(const Handle<void>& genericHandle)
|
||||
: library { reinterpret_cast<SHResourceLibrary<T>*>(genericHandle.library) }
|
||||
{
|
||||
id = genericHandle.id;
|
||||
|
||||
// Check if valid
|
||||
if (library != nullptr && library->GetType() != typeid(T))
|
||||
throw BadHandleCastException();
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
/* Handle<T> - Usage Functions */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
|
@ -63,6 +77,28 @@ namespace SHADE
|
|||
return &library->Get(*this);
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
/* Handle<void> - Constructors */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
template<typename T>
|
||||
Handle<void>::Handle(const Handle<T>& handle)
|
||||
: library{ static_cast<SHResourceLibraryBase*>(handle.library) }
|
||||
{
|
||||
id = handle.id;
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
/* Handle<void> - Overloaded Operators */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
template<typename T>
|
||||
bool SHADE::Handle<void>::operator==(const Handle<T>& rhs) const noexcept
|
||||
{
|
||||
return id.Raw == rhs.id.Raw && library == static_cast<void*>(rhs.library);
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
/* ISelfHandle<T> - Constructors */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
template<typename T>
|
||||
inline ISelfHandle<T>::ISelfHandle(const ISelfHandle& rhs)
|
||||
: handle { rhs.handle }
|
||||
|
@ -73,6 +109,9 @@ namespace SHADE
|
|||
: handle { rhs.handle }
|
||||
{}
|
||||
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
/* ISelfHandle<T> - Overloaded Operators */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
template<typename T>
|
||||
inline ISelfHandle<T>& ISelfHandle<T>::operator=(const ISelfHandle& rhs)
|
||||
{
|
||||
|
|
|
@ -11,13 +11,31 @@
|
|||
|
||||
namespace SHADE
|
||||
{
|
||||
/// <summary>
|
||||
/// Base class for SHResourceLibrary that holds information about the library type.
|
||||
/// </summary>
|
||||
class SHResourceLibraryBase
|
||||
{
|
||||
public:
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
/* Getter Functions */
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
inline std::type_index GetType() { return libraryType; }
|
||||
|
||||
protected:
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
/* Data Members */
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
std::type_index libraryType = typeid(void);
|
||||
};
|
||||
|
||||
/// <summary>
|
||||
/// Generic Resource Library for a specified type of Resource. This object will own
|
||||
/// any resources created using it.
|
||||
/// </summary>
|
||||
/// <typeparam name="T">Type of resources that this library stores.</typeparam>
|
||||
template<typename T>
|
||||
class SHResourceLibrary
|
||||
class SHResourceLibrary : public SHResourceLibraryBase
|
||||
{
|
||||
public:
|
||||
/*-----------------------------------------------------------------------------*/
|
||||
|
|
|
@ -13,10 +13,11 @@ namespace SHADE
|
|||
SHResourceLibrary<T>::SHResourceLibrary()
|
||||
{
|
||||
// Type Checking
|
||||
//static_assert(std::is_copy_assignable_v<T>, "Resource Library's resources must be copy assignable.");
|
||||
//static_assert(std::is_copy_constructible_v<T>, "Resource Library's resources must be copy constructible.");
|
||||
static_assert(std::is_move_assignable_v<T>, "Resource Library's resources must be move assignable.");
|
||||
static_assert(std::is_move_constructible_v<T>, "Resource Library's resources must be move constructible.");
|
||||
|
||||
// Keep track of the type for conversions
|
||||
libraryType = typeid(T);
|
||||
}
|
||||
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
|
|
|
@ -20,7 +20,7 @@ namespace SHADE
|
|||
/* Static Data Member Definitions */
|
||||
/*-----------------------------------------------------------------------------------*/
|
||||
SHResourceHub SHResourceManager::resourceHub;
|
||||
std::unordered_map<std::type_index, std::unordered_map<AssetID, SHADE::HandleBase>> SHResourceManager::handlesMap;
|
||||
std::unordered_map<std::type_index, std::unordered_map<AssetID, Handle<void>>> SHResourceManager::handlesMap;
|
||||
std::unordered_map<std::type_index, std::function<void(AssetID)>> SHResourceManager::typedFreeFuncMap;
|
||||
std::vector<AssetID> SHResourceManager::loadedAssetData;
|
||||
|
||||
|
|
|
@ -69,7 +69,7 @@ namespace SHADE
|
|||
/*---------------------------------------------------------------------------------*/
|
||||
/* Type Definitions */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
using AssetHandleMap = std::unordered_map<AssetID, HandleBase>;
|
||||
using AssetHandleMap = std::unordered_map<AssetID, Handle<void>>;
|
||||
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
/* Data Members */
|
||||
|
|
|
@ -36,7 +36,7 @@ namespace SHADE
|
|||
/* Attempt to get existing loaded asset */
|
||||
AssetHandleMap& typedHandleMap = getAssetHandleMap<ResourceType>();
|
||||
if (typedHandleMap.contains(assetId))
|
||||
return typedHandleMap[assetId];
|
||||
return Handle<ResourceType>(typedHandleMap[assetId]);
|
||||
|
||||
/* Otherwise, we need to load it! */
|
||||
// Meshes
|
||||
|
@ -48,7 +48,7 @@ namespace SHADE
|
|||
throw std::runtime_error("[SHResourceManager] Attempted to load graphics resource without a SHGraphicsSystem installed.");
|
||||
|
||||
// Load
|
||||
SHMeshAsset* assetData = SHAssetManager::GetMesh(assetId);
|
||||
const SHMeshAsset* assetData = SHAssetManager::GetMesh(assetId);
|
||||
if (assetData == nullptr)
|
||||
{
|
||||
SHLog::Warning("[SHResourceManager] Attempted to load an asset with an invalid Asset ID.");
|
||||
|
@ -66,7 +66,7 @@ namespace SHADE
|
|||
assetData->indices.size(),
|
||||
assetData->indices.data()
|
||||
);
|
||||
typedHandleMap.insert(assetId, meshHandle);
|
||||
typedHandleMap.emplace(assetId, Handle(meshHandle));
|
||||
return meshHandle;
|
||||
}
|
||||
// Textures
|
||||
|
@ -78,7 +78,7 @@ namespace SHADE
|
|||
throw std::runtime_error("[SHResourceManager] Attempted to load graphics resource without a SHGraphicsSystem installed.");
|
||||
|
||||
// Load
|
||||
SHTextureAsset* assetData = SHAssetManager::GetTexture(assetId);
|
||||
const SHTextureAsset* assetData = SHAssetManager::GetTexture(assetId);
|
||||
if (assetData == nullptr)
|
||||
{
|
||||
SHLog::Warning("[SHResourceManager] Attempted to load an asset with an invalid Asset ID.");
|
||||
|
@ -95,7 +95,7 @@ namespace SHADE
|
|||
assetData->format,
|
||||
assetData->mipOffsets
|
||||
);
|
||||
typedHandleMap.insert(assetId, texHandle);
|
||||
typedHandleMap.emplace(assetId, Handle(texHandle));
|
||||
return texHandle;
|
||||
}
|
||||
}
|
||||
|
@ -132,8 +132,8 @@ namespace SHADE
|
|||
{
|
||||
if (!handlesMap.contains(typeid(ResourceType)))
|
||||
{
|
||||
handlesMap.insert(typeid(ResourceType));
|
||||
typedFreeFuncMap.insert
|
||||
handlesMap.emplace(typeid(ResourceType), AssetHandleMap{});
|
||||
typedFreeFuncMap.emplace
|
||||
(
|
||||
typeid(ResourceType),
|
||||
[](AssetID assetId)
|
||||
|
|
Loading…
Reference in New Issue