Editor Tweaks #192

Merged
srishamharan merged 8 commits from SP3-4-Editor into main 2022-11-13 01:05:32 +08:00
2 changed files with 27 additions and 4 deletions
Showing only changes of commit 153f040c40 - Show all commits

View File

@ -36,13 +36,30 @@ namespace SHADE
DrawCurrentFolder(); DrawCurrentFolder();
} }
ImGui::End(); ImGui::End();
if(refreshQueued)
Refresh();
}
void SHAssetBrowser::QueueRefresh() noexcept
{
refreshQueued = true;
}
void SHAssetBrowser::Refresh() noexcept
{
SHAssetManager::RefreshDirectory();
rootFolder = SHAssetManager::GetRootFolder();
refreshQueued = false;
} }
void SHAssetBrowser::DrawMenuBar() void SHAssetBrowser::DrawMenuBar()
{ {
if (ImGui::BeginMenuBar()) if (ImGui::BeginMenuBar())
{ {
if(ImGui::SmallButton(ICON_MD_SYNC))
{
QueueRefresh();
}
ImGui::EndMenuBar(); ImGui::EndMenuBar();
} }
} }
@ -71,7 +88,7 @@ namespace SHADE
//TODO: Change to rttr type enum align //TODO: Change to rttr type enum align
if (ImGui::Selectable("Material")) if (ImGui::Selectable("Material"))
{ {
assetBeingCreated = { folder, AssetType::MATERIAL, "New Material" }; assetBeingCreated = { folder, AssetType::MATERIAL, "NewMaterial" };
ImGui::TreeNodeSetOpen(folderID, true); ImGui::TreeNodeSetOpen(folderID, true);
isOpen = true; isOpen = true;
} }
@ -162,6 +179,7 @@ namespace SHADE
if(ImGui::Selectable("Compile")) if(ImGui::Selectable("Compile"))
{ {
SHAssetManager::CompileAsset(file.path, !file.compiled); SHAssetManager::CompileAsset(file.path, !file.compiled);
QueueRefresh();
} }
ImGui::EndPopup(); ImGui::EndPopup();
} }
@ -269,7 +287,7 @@ namespace SHADE
auto& path = std::get<0>(assetBeingCreated.value()); auto& path = std::get<0>(assetBeingCreated.value());
auto& type = std::get<1>(assetBeingCreated.value()); auto& type = std::get<1>(assetBeingCreated.value());
auto& assetName = std::get<2>(assetBeingCreated.value()); auto& assetName = std::get<2>(assetBeingCreated.value());
if (ImGui::InputText("##newAssetName", &assetName, ImGuiInputTextFlags_EnterReturnsTrue)) if (ImGui::InputText("##newAssetName", &assetName, ImGuiInputTextFlags_EnterReturnsTrue | ImGuiInputTextFlags_CharsNoBlank))
{ {
AssetID assetId = SHAssetManager::CreateNewAsset(type, assetName); AssetID assetId = SHAssetManager::CreateNewAsset(type, assetName);
if (auto matInspector = SHEditorWindowManager::GetEditorWindow<SHMaterialInspector>()) if (auto matInspector = SHEditorWindowManager::GetEditorWindow<SHMaterialInspector>())
@ -277,6 +295,8 @@ namespace SHADE
matInspector->OpenMaterial(assetId, true); matInspector->OpenMaterial(assetId, true);
} }
assetBeingCreated.reset(); assetBeingCreated.reset();
QueueRefresh();
} }
ImGui::ActivateItem(ImGui::GetItemID());
} }
} }

View File

@ -16,7 +16,7 @@ namespace SHADE
void Init(); void Init();
void Update(); void Update();
void Refresh(); void QueueRefresh() noexcept;
private: private:
void DrawMenuBar(); void DrawMenuBar();
ImRect RecursivelyDrawTree(FolderPointer folder); ImRect RecursivelyDrawTree(FolderPointer folder);
@ -25,10 +25,13 @@ namespace SHADE
ImRect DrawAsset(SHAsset const* const asset, FileExt const& ext = "") noexcept; ImRect DrawAsset(SHAsset const* const asset, FileExt const& ext = "") noexcept;
void DrawAssetBeingCreated() noexcept; void DrawAssetBeingCreated() noexcept;
void Refresh() noexcept;
FolderPointer rootFolder, prevFolder, currentFolder; FolderPointer rootFolder, prevFolder, currentFolder;
std::optional<AssetEntry> assetBeingCreated; std::optional<AssetEntry> assetBeingCreated;
std::vector<FolderPointer> selectedFolders; std::vector<FolderPointer> selectedFolders;
std::vector<AssetID> selectedAssets; std::vector<AssetID> selectedAssets;
static constexpr float tileWidth = 50.0f; static constexpr float tileWidth = 50.0f;
bool refreshQueued = false;
}; };
} }