List Serialization and Editor for Scripts #193
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@ -181,7 +181,12 @@ namespace SHADE
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SHEditorUI::Text(Convert::ToNative(field->Name));
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SHEditorUI::SameLine();
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SHEditorUI::Button("+");
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if (SHEditorUI::Button("+"))
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{
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System::Object^ obj = System::Activator::CreateInstance(listType);
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iList->Add(obj);
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registerUndoListAddAction(listType, iList, iList->Count - 1, obj);
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}
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SHEditorUI::Indent();
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for (int i = 0; i < iList->Count; ++i)
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@ -195,7 +200,14 @@ namespace SHADE
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registerUndoListChangeAction(listType, iList, i, obj, oldObj);
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}
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SHEditorUI::SameLine();
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SHEditorUI::Button("-");
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if (SHEditorUI::Button("-"))
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{
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System::Object^ obj = iList[i];
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iList->RemoveAt(i);
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registerUndoListRemoveAction(listType, iList, i, obj);
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SHEditorUI::PopID();
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break;
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}
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SHEditorUI::PopID();
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}
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SHEditorUI::Unindent();
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@ -367,6 +379,9 @@ namespace SHADE
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return;
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actionStack.Add(gcnew ListElementAddCommand(list, index, data));
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// Inform the C++ Undo-Redo stack
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SHCommandManager::RegisterCommand(std::reinterpret_pointer_cast<SHBaseCommand>(std::make_shared<SHCLICommand>()));
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}
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void Editor::registerUndoListRemoveAction(System::Type^ type, System::Collections::IList^ list, int index, System::Object^ data)
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@ -375,6 +390,9 @@ namespace SHADE
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return;
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actionStack.Add(gcnew ListElementRemoveCommand(list, index, data));
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// Inform the C++ Undo-Redo stack
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SHCommandManager::RegisterCommand(std::reinterpret_pointer_cast<SHBaseCommand>(std::make_shared<SHCLICommand>()));
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}
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generic<typename Attribute>
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