Fixed crash caused when loading more than one graphics pipeline #228

Merged
Pycorax merged 1 commits from Fix-BatchCrash into main 2022-11-19 16:26:37 +08:00
1 changed files with 2 additions and 2 deletions
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@ -49,7 +49,7 @@ namespace SHADE
, referencedMatInstances { std::move(rhs.referencedMatInstances) }
, matBufferDirty { std::move(rhs.matBufferDirty) }
, subBatches { std::move(rhs.subBatches) }
, drawData { std::move(drawData) }
, drawData { std::move(rhs.drawData) }
, transformData { std::move(rhs.transformData) }
, instancedIntegerData { std::move(rhs.instancedIntegerData) }
, matPropsData { std::move(rhs.matPropsData) }
@ -80,7 +80,7 @@ namespace SHADE
referencedMatInstances = std::move(rhs.referencedMatInstances);
matBufferDirty = std::move(rhs.matBufferDirty) ;
subBatches = std::move(rhs.subBatches) ;
drawData = std::move(drawData) ;
drawData = std::move(rhs.drawData) ;
transformData = std::move(rhs.transformData) ;
instancedIntegerData = std::move(rhs.instancedIntegerData) ;
matPropsData = std::move(rhs.matPropsData) ;