Added Collision Tags #233
|
@ -46,6 +46,26 @@ namespace SHADE
|
|||
return -1;
|
||||
}
|
||||
|
||||
SHCollisionTag* SHCollisionTagMatrix::GetTag(int tagIndex)
|
||||
{
|
||||
if (tagIndex < 0 || tagIndex > SHCollisionTag::NUM_LAYERS)
|
||||
throw std::invalid_argument("Index out of range!");
|
||||
|
||||
return &collisionTags[tagIndex];
|
||||
}
|
||||
|
||||
SHCollisionTag* SHCollisionTagMatrix::GetTag(const std::string& tagName) noexcept
|
||||
{
|
||||
for (int i = 0; i < SHCollisionTag::NUM_LAYERS; ++i)
|
||||
{
|
||||
if (collisionTags[i].GetName() == tagName)
|
||||
return &collisionTags[i];
|
||||
}
|
||||
|
||||
SHLOGV_WARNING("Collision Tag {} cannot be found!", tagName)
|
||||
return nullptr;
|
||||
}
|
||||
|
||||
/*-----------------------------------------------------------------------------------*/
|
||||
/* Setter Function Definitions */
|
||||
/*-----------------------------------------------------------------------------------*/
|
||||
|
@ -200,56 +220,4 @@ namespace SHADE
|
|||
|
||||
collisionTagNamesFile.close();
|
||||
}
|
||||
|
||||
void SHCollisionTagMatrix::UpdateTagNamesFromFile(const std::filesystem::path& tagNameFilePath) noexcept
|
||||
{
|
||||
std::ifstream collisionTagNamesFile { tagNameFilePath };
|
||||
|
||||
if (!collisionTagNamesFile.is_open())
|
||||
{
|
||||
SHLOG_ERROR("Failed to open file for Collision Tag Names! Default tag names used!")
|
||||
return;
|
||||
}
|
||||
|
||||
std::stringstream ss;
|
||||
std::string line;
|
||||
|
||||
int linesRead = 0;
|
||||
while (std::getline(collisionTagNamesFile, line))
|
||||
{
|
||||
// Do not read anything beyond the first 16 lines
|
||||
if (linesRead >= 16)
|
||||
break;
|
||||
|
||||
ss << line;
|
||||
++linesRead;
|
||||
|
||||
// First element is index.
|
||||
int tagIndex;
|
||||
ss >> tagIndex;
|
||||
|
||||
// Next element is name of the tag
|
||||
std::string tagName;
|
||||
ss >> tagName;
|
||||
|
||||
// If no tag name read, use default.
|
||||
if (tagName.empty())
|
||||
{
|
||||
SHLOG_ERROR
|
||||
(
|
||||
"Collision tag file line {} does not match the required format of 'index<space>tag name'. Name left unchanged for index {}"
|
||||
, linesRead + 1
|
||||
, tagIndex
|
||||
)
|
||||
|
||||
continue;
|
||||
}
|
||||
|
||||
collisionTags[tagIndex].SetName(tagName);
|
||||
|
||||
ss.clear();
|
||||
}
|
||||
|
||||
collisionTagNamesFile.close();
|
||||
}
|
||||
} // namespace SHADE
|
|
@ -29,8 +29,11 @@ namespace SHADE
|
|||
/* Getter Functions */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
|
||||
[[nodiscard]] static const std::string& GetTagName (int tagIndex);
|
||||
[[nodiscard]] static int GetTagIndex (const std::string& tagName) noexcept;
|
||||
[[nodiscard]] static const std::string& GetTagName (int tagIndex);
|
||||
[[nodiscard]] static int GetTagIndex (const std::string& tagName) noexcept;
|
||||
|
||||
[[nodiscard]] static SHCollisionTag* GetTag (int tagIndex);
|
||||
[[nodiscard]] static SHCollisionTag* GetTag (const std::string& tagName) noexcept;
|
||||
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
/* Setter Functions */
|
||||
|
@ -53,7 +56,6 @@ namespace SHADE
|
|||
|
||||
static void Init (const std::filesystem::path& tagNameFilePath) noexcept;
|
||||
static void Exit (const std::filesystem::path& tagNameFilePath) noexcept;
|
||||
static void UpdateTagNamesFromFile (const std::filesystem::path& tagNameFilePath) noexcept;
|
||||
|
||||
private:
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
|
|
|
@ -16,6 +16,7 @@
|
|||
#include "Math/Geometry/SHBox.h"
|
||||
#include "Math/Geometry/SHSphere.h"
|
||||
#include "Math/SHMathHelpers.h"
|
||||
#include "Physics/Collision/SHCollisionTagMatrix.h"
|
||||
#include "Reflection/SHReflectionMetadata.h"
|
||||
#include "SHColliderComponent.h"
|
||||
|
||||
|
@ -26,12 +27,13 @@ namespace SHADE
|
|||
/*-----------------------------------------------------------------------------------*/
|
||||
|
||||
SHCollisionShape::SHCollisionShape(EntityID eid, Type colliderType, const SHPhysicsMaterial& physicsMaterial)
|
||||
: type { colliderType }
|
||||
, entityID { eid }
|
||||
, isTrigger { false }
|
||||
, dirty { true }
|
||||
, shape { nullptr }
|
||||
, material { physicsMaterial }
|
||||
: type { colliderType }
|
||||
, entityID { eid }
|
||||
, isTrigger { false }
|
||||
, dirty { true }
|
||||
, shape { nullptr }
|
||||
, material { physicsMaterial }
|
||||
, collisionTag { SHCollisionTagMatrix::GetTag(0) }
|
||||
{
|
||||
switch (type)
|
||||
{
|
||||
|
@ -57,6 +59,8 @@ namespace SHADE
|
|||
, shape { nullptr }
|
||||
, material { rhs.material }
|
||||
, positionOffset { rhs.positionOffset }
|
||||
, rotationOffset { rhs.rotationOffset }
|
||||
, collisionTag { rhs.collisionTag }
|
||||
{
|
||||
CopyShape(rhs.shape);
|
||||
}
|
||||
|
@ -69,6 +73,8 @@ namespace SHADE
|
|||
, shape { nullptr }
|
||||
, material { rhs.material }
|
||||
, positionOffset { rhs.positionOffset }
|
||||
, rotationOffset { rhs.rotationOffset }
|
||||
, collisionTag { rhs.collisionTag }
|
||||
{
|
||||
CopyShape(rhs.shape);
|
||||
}
|
||||
|
@ -93,6 +99,8 @@ namespace SHADE
|
|||
dirty = true;
|
||||
material = rhs.material;
|
||||
positionOffset = rhs.positionOffset;
|
||||
rotationOffset = rhs.rotationOffset;
|
||||
collisionTag = rhs.collisionTag;
|
||||
|
||||
delete shape;
|
||||
CopyShape(rhs.shape);
|
||||
|
@ -108,6 +116,8 @@ namespace SHADE
|
|||
dirty = true;
|
||||
material = rhs.material;
|
||||
positionOffset = rhs.positionOffset;
|
||||
rotationOffset = rhs.rotationOffset;
|
||||
collisionTag = rhs.collisionTag;
|
||||
|
||||
delete shape;
|
||||
CopyShape(rhs.shape);
|
||||
|
@ -136,7 +146,7 @@ namespace SHADE
|
|||
|
||||
const SHCollisionTag& SHCollisionShape::GetCollisionTag() const noexcept
|
||||
{
|
||||
return collisionTag;
|
||||
return *collisionTag;
|
||||
}
|
||||
|
||||
float SHCollisionShape::GetFriction() const noexcept
|
||||
|
@ -245,7 +255,7 @@ namespace SHADE
|
|||
isTrigger = trigger;
|
||||
}
|
||||
|
||||
void SHCollisionShape::SetCollisionTag(const SHCollisionTag& newCollisionTag) noexcept
|
||||
void SHCollisionShape::SetCollisionTag(SHCollisionTag* newCollisionTag) noexcept
|
||||
{
|
||||
dirty = true;
|
||||
collisionTag = newCollisionTag;
|
||||
|
|
|
@ -95,7 +95,7 @@ namespace SHADE
|
|||
void SetBoundingSphere (float radius);
|
||||
|
||||
void SetIsTrigger (bool isTrigger) noexcept;
|
||||
void SetCollisionTag (const SHCollisionTag& newCollisionTag) noexcept;
|
||||
void SetCollisionTag (SHCollisionTag* newCollisionTag) noexcept;
|
||||
void SetFriction (float friction) noexcept;
|
||||
void SetBounciness (float bounciness) noexcept;
|
||||
void SetDensity (float density) noexcept;
|
||||
|
@ -113,12 +113,15 @@ namespace SHADE
|
|||
EntityID entityID; // The entity this collider belongs to
|
||||
bool isTrigger;
|
||||
bool dirty;
|
||||
SHCollisionTag collisionTag;
|
||||
|
||||
SHShape* shape;
|
||||
SHPhysicsMaterial material;
|
||||
|
||||
SHVec3 positionOffset;
|
||||
SHVec3 rotationOffset;
|
||||
|
||||
SHCollisionTag* collisionTag;
|
||||
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
/* Function Members */
|
||||
/*---------------------------------------------------------------------------------*/
|
||||
|
|
Loading…
Reference in New Issue