Bug fixes and scene changes #267

Merged
glencelow merged 15 commits from PlayerController into main 2022-11-23 20:53:44 +08:00
27 changed files with 256 additions and 328 deletions
Showing only changes of commit 4cacbb3300 - Show all commits

View File

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ID: 129138332
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Name: Light
IsActive: true
NumberOfChildren: 0
Components:
Light Component:
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Type: Directional
Direction: {x: 0, y: 0, z: 1}
Color: {x: 1, y: 1, z: 1, w: 1}
Layer: 4294967295
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IsActive: true
Scripts: ~
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Canvas Width: 1920
Canvas Height: 1080
IsActive: true
Scripts: ~
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Rotate: {x: 0, y: 0, z: 0}
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Renderable Component:
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Material: 123313564
IsActive: true
Scripts: ~
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Name: Camera
IsActive: true
NumberOfChildren: 0
Components:
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Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
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Camera Component:
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Pitch: 0
Yaw: 0
Roll: 0
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Height: 1080
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Far: 10000
Perspective: true
IsActive: true
Scripts: ~
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@ -23,7 +23,7 @@
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Name: Floor_Master
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NumberOfChildren: 5
NumberOfChildren: 6
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
@ -56,17 +56,6 @@
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Material: 127069936
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Type: Box
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Bounciness: 0
Density: 1
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Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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@ -82,17 +71,6 @@
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Material: 127069936
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Collider Component:
Colliders:
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Type: Box
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Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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@ -108,17 +86,6 @@
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Material: 127069936
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Collider Component:
Colliders:
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Type: Box
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Rotation Offset: {x: 0, y: 0, z: 0}
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Scripts: ~
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@ -134,17 +101,6 @@
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Rotation Offset: {x: 0, y: 0, z: 0}
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Scripts: ~
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@ -160,17 +116,6 @@
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Colliders:
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Type: Box
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Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
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Scripts: ~
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@ -197,17 +142,6 @@
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Collider Component:
Colliders:
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Type: Box
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Rotation Offset: {x: 0, y: 0, z: 0}
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Scripts: ~
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@ -223,17 +157,6 @@
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Material: 127069936
IsActive: true
Collider Component:
Colliders:
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Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Friction: 0.400000006
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Density: 1
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Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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@ -249,17 +172,6 @@
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Material: 127069936
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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@ -275,17 +187,6 @@
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Material: 127069936
IsActive: true
Collider Component:
Colliders:
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Rotation Offset: {x: 0, y: 0, z: 0}
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Scripts: ~
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IsActive: true
Scripts: ~
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Scripts: ~
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Material: 127069936
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Scripts: ~
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Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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Name: Floor_Large
@ -416,17 +273,6 @@
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Material: 127069936
IsActive: true
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Colliders:
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Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 38
Name: Floor_Large
@ -442,17 +288,6 @@
Mesh: 142812576
Material: 127069936
IsActive: true
Collider Component:
Colliders:
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Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 39
Name: Floor_Row_4
@ -479,17 +314,6 @@
Mesh: 142812576
Material: 127069936
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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Name: Floor_Large
@ -505,17 +329,6 @@
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Material: 127069936
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 42
Name: Floor_Large
@ -531,17 +344,6 @@
Mesh: 142812576
Material: 127069936
IsActive: true
Collider Component:
Colliders:
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Type: Box
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Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
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Scripts: ~
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Name: Floor_Large
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Colliders:
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Rotation Offset: {x: 0, y: 0, z: 0}
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Scripts: ~
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Colliders:
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Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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Name: Floor_Row_5
@ -620,17 +400,6 @@
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Type: Box
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Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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Name: Floor_Large
@ -646,17 +415,6 @@
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Material: 127069936
IsActive: true
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Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
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Name: Floor_Large
@ -672,17 +430,6 @@
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Material: 127069936
IsActive: true
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Colliders:
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Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 49
Name: Floor_Large
@ -698,17 +445,6 @@
Mesh: 142812576
Material: 127069936
IsActive: true
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Colliders:
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Type: Box
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Bounciness: 0
Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 50
Name: Floor_Large
@ -724,11 +460,22 @@
Mesh: 142812576
Material: 127069936
IsActive: true
Scripts: ~
- EID: 65779
Name: Floor_Collider
IsActive: true
NumberOfChildren: 0
Components:
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Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Half Extents: {x: 10, y: 0.0500000007, z: 18}
Friction: 0.400000006
Bounciness: 0
Density: 1
@ -1588,7 +1335,7 @@
IsActive: true
Scripts: ~
- EID: 85
Name: Floor_Large
Name: Default
IsActive: true
NumberOfChildren: 0
Components:
@ -2328,17 +2075,6 @@
Mesh: 142812576
Material: 132690168
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 120
Name: Floor_Large
@ -2354,17 +2090,6 @@
Mesh: 142812576
Material: 132690168
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 122
Name: Floor_Row_2
@ -2391,17 +2116,6 @@
Mesh: 142812576
Material: 132690168
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 124
Name: Floor_Large
@ -2417,17 +2131,6 @@
Mesh: 142812576
Material: 132690168
IsActive: true
Collider Component:
Colliders:
- Is Trigger: false
Type: Box
Half Extents: {x: 2, y: 0.0500000007, z: 2}
Friction: 0.400000006
Bounciness: 0
Density: 1
Position Offset: {x: 0, y: -0.00999999978, z: 0}
Rotation Offset: {x: 0, y: 0, z: 0}
IsActive: true
Scripts: ~
- EID: 128
Name: Ceiling_Master
@ -3807,7 +3510,7 @@
Components:
Transform Component:
Translate: {x: 1.5, y: 0, z: 0.75}
Rotate: {x: -0, y: 0, z: 0}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 0.999873936, y: 1, z: 0.999873936}
IsActive: true
Renderable Component:
@ -8501,8 +8204,8 @@
NumberOfChildren: 3
Components:
Transform Component:
Translate: {x: 1.82666111, y: 0.00499972701, z: 7.4207387}
Rotate: {x: -0, y: 0, z: 0}
Translate: {x: 1.82666111, y: 0.144074574, z: 7.4207387}
Rotate: {x: -0, y: 0, z: -0}
Scale: {x: 0.999999881, y: 1, z: 0.999999881}
IsActive: true
Renderable Component:
@ -8536,6 +8239,7 @@
IsActive: true
Scripts:
- Type: PlayerController
Enabled: true
currentState: 0
maxMoveVel: 3
moveForce: 50
@ -8548,6 +8252,7 @@
mediumMultiper: 0.5
heavyMultiper: 0.25
- Type: PickAndThrow
Enabled: true
throwForce: [300, 300, 300]
delayTimer: 1
aimingLength: 1.5
@ -8573,7 +8278,7 @@
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Camera Component:
Position: {x: 1.82666111, y: 0.00499972701, z: 7.4207387}
Position: {x: 1.82666111, y: 0.144074574, z: 7.4207387}
Pitch: -44.9962234
Yaw: 169.420654
Roll: 1.28065994e-06
@ -8585,6 +8290,7 @@
IsActive: true
Scripts:
- Type: SHADE_Scripting.ThirdPersonCamera
Enabled: true
armLength: 1
turnSpeedPitch: 0.300000012
turnSpeedYaw: 0.5

View File

@ -1,8 +1,12 @@
- EID: 0
Name: Default
Name: Canvas
IsActive: true
NumberOfChildren: 1
Components: ~
Components:
Canvas Component:
Canvas Width: 1920
Canvas Height: 1080
IsActive: true
Scripts: ~
- EID: 1
Name: Default
@ -16,11 +20,11 @@
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129340704
Material: 121834459
IsActive: true
Scripts: ~
- EID: 2
Name: Default
Name: Light
IsActive: true
NumberOfChildren: 0
Components:
@ -34,7 +38,7 @@
IsActive: true
Scripts: ~
- EID: 3
Name: Default
Name: Camera
IsActive: true
NumberOfChildren: 0
Components:
@ -61,4 +65,5 @@
NumberOfChildren: 0
Components: ~
Scripts:
- Type: MainMenu
- Type: MainMenu
Enabled: true

View File

@ -1,3 +1,3 @@
Name: UI Test
ID: 87707373
ID: 92092466
Type: 5

View File

@ -0,0 +1,61 @@
- EID: 0
Name: Default
IsActive: true
NumberOfChildren: 0
Components:
Light Component:
Position: {x: 0, y: 0, z: 0}
Type: Directional
Direction: {x: 0, y: 0, z: 1}
Color: {x: 1, y: 1, z: 1, w: 1}
Layer: 4294967295
Strength: 0
IsActive: true
Scripts: ~
- EID: 1
Name: Canvas
IsActive: true
NumberOfChildren: 1
Components:
Canvas Component:
Canvas Width: 1920
Canvas Height: 1080
IsActive: true
Scripts: ~
- EID: 2
Name: Default
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1920, y: 1080, z: 1}
IsActive: true
Renderable Component:
Mesh: 141771688
Material: 129138332
IsActive: true
Scripts: ~
- EID: 3
Name: Camera
IsActive: true
NumberOfChildren: 0
Components:
Transform Component:
Translate: {x: 0, y: 0, z: 0}
Rotate: {x: 0, y: 0, z: 0}
Scale: {x: 1, y: 1, z: 1}
IsActive: true
Camera Component:
Position: {x: 0, y: 0, z: 0}
Pitch: 0
Yaw: 0
Roll: 0
Width: 1920
Height: 1080
Near: 0.00999999978
Far: 10000
Perspective: true
IsActive: true
Scripts: ~

View File

@ -0,0 +1,3 @@
Name: WinScene
ID: 92009475
Type: 5

View File

@ -66,7 +66,7 @@ public class PickAndThrow : Script
if (Input.GetMouseButtonUp(Input.MouseCode.LeftButton) && pc.isAiming)
{
Audio.PlayBGMOnce2D("event:/Raccoon/raccoon_throw");
Audio.PlaySFXOnce2D("event:/Raccoon/raccoon_throw");
pc.isAiming = false;
if(tpc)
pc.camArm.ArmLength = tpc.armLength;

View File

@ -21,7 +21,7 @@ public class PlayerRunState : BaseState
if (timer > delay)
{
Audio.PlayBGMOnce2D("event:/Raccoon/raccoon_footsteps");
Audio.PlaySFXOnce2D("event:/Raccoon/raccoon_footsteps");
timer = 0;
}
}

View File

@ -21,7 +21,7 @@ public class PlayerWalkState : BaseState
if (timer > delay)
{
Audio.PlayBGMOnce2D("event:/Raccoon/raccoon_footsteps");
Audio.PlaySFXOnce2D("event:/Raccoon/raccoon_footsteps");
timer = 0;
}
}

View File

@ -37,9 +37,9 @@ public class Item : Script
if (once)
{
if(currCategory == ItemCategory.LIGHT)
Audio.PlayBGMOnce2D("event:/Props/impact_elastic");
Audio.PlaySFXOnce2D("event:/Props/impact_elastic");
else if (currCategory == ItemCategory.MEDIUM || currCategory == ItemCategory.HEAVY)
Audio.PlayBGMOnce2D("event:/Props/impact_hard");
Audio.PlaySFXOnce2D("event:/Props/impact_hard");
once = false;
}
}

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@ -12,7 +12,7 @@ public class ScoringZone : Script
{
if (gameManger && info.GameObject.GetScript<Item>())
{
Audio.PlayBGMOnce2D("event:/Music/stingers/item_scored");
Audio.PlaySFXOnce2D("event:/Music/stingers/item_scored");
gameManger.Score += info.GameObject.GetScript<Item>().Score;
gameManger.totalItemCount -= 1;
info.GameObject.SetActive(false);

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@ -0,0 +1,31 @@
using System;
using SHADE;
public class EndScene : Script
{
public uint mainGameScene = 86098106;
public uint mainMainScene = 97158628;
protected override void awake()
{
}
protected override void update()
{
if (Input.GetKey(Input.KeyCode.R))
{
Audio.PlaySFXOnce2D("event:/UI/mouse_down_element");
SceneManager.ChangeScene(mainGameScene);
}
if (Input.GetKey(Input.KeyCode.M))
{
Audio.PlaySFXOnce2D("event:/UI/mouse_down_element");
SceneManager.ChangeScene(mainMainScene);
}
if (Input.GetKey(Input.KeyCode.Escape))
{
Application.Quit();
}
}
}

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@ -0,0 +1,3 @@
Name: SC_EndScene
ID: 165333970
Type: 9

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@ -10,8 +10,14 @@ public class MainMenu : Script
{
if (Input.GetKey(Input.KeyCode.Space))
{
Audio.PlaySFXOnce2D("event:/UI/mouse_down_element");
SceneManager.ChangeScene(86098106);
}
if (Input.GetKey(Input.KeyCode.Escape))
{
Application.Quit();
}
}
}

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@ -0,0 +1,3 @@
Name: TX_LoseScene
ID: 54324293
Type: 3

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@ -0,0 +1,3 @@
Name: TX_WinScene
ID: 57302694
Type: 3