Implemented Input Binding Serialisation #304
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@ -689,7 +689,7 @@ namespace SHADE
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static void SaveBindings(std::string const& targetFile = "../../Assets/Bindings.SHConfig") noexcept;
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static void SaveBindings(std::string const& targetFile = "../../Assets/Bindings.SHConfig") noexcept;
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//Load and register bindings from a file
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//Load and register bindings from a file
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//The current list of bindings will be overwritten, so save them somewhere else before loading
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//If specified file exists, the current list of bindings will be overwritten, so save them somewhere else before loading
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static void LoadBindings(std::string const& sourceFile = "../../Assets/Bindings.SHConfig") noexcept;
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static void LoadBindings(std::string const& sourceFile = "../../Assets/Bindings.SHConfig") noexcept;
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/*------------------------------------------------------------------------*/
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/*------------------------------------------------------------------------*/
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