Implemented Input Binding Serialisation #304

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mushgunAX merged 4 commits from SP3-10-input-management into main 2023-01-09 16:56:59 +08:00
1 changed files with 1 additions and 1 deletions
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@ -689,7 +689,7 @@ namespace SHADE
static void SaveBindings(std::string const& targetFile = "../../Assets/Bindings.SHConfig") noexcept;
//Load and register bindings from a file
//The current list of bindings will be overwritten, so save them somewhere else before loading
//If specified file exists, the current list of bindings will be overwritten, so save them somewhere else before loading
static void LoadBindings(std::string const& sourceFile = "../../Assets/Bindings.SHConfig") noexcept;
/*------------------------------------------------------------------------*/