Changed default pathing for binding file serialisation #306
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@ -1,52 +1 @@
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4
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39
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Mouse Wheel
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Mouse Y
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@ -14,6 +14,7 @@
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#include <map>
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#include <set>
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#include "../../SHADE_Managed/src/SHpch.h"
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#include "../../SHADE_Engine/src/Assets/SHAssetMacros.h"
|
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#include "SH_API.h"
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#pragma comment(lib, "xinput.lib")
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@ -686,11 +687,11 @@ namespace SHADE
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/*------------------------------------------------------------------------*/
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|
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//Save bindings registered into a file
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||||
static void SaveBindings(std::string const& targetFile = "../../Assets/Bindings.SHConfig") noexcept;
|
||||
static void SaveBindings(std::string const& targetFile = std::string(ASSET_ROOT) + "/Bindings.SHConfig") noexcept;
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||||
|
||||
//Load and register bindings from a file
|
||||
//If specified file exists, the current list of bindings will be overwritten, so save them somewhere else before loading
|
||||
static void LoadBindings(std::string const& sourceFile = "../../Assets/Bindings.SHConfig") noexcept;
|
||||
static void LoadBindings(std::string const& sourceFile = std::string(ASSET_ROOT) + "/Bindings.SHConfig") noexcept;
|
||||
|
||||
/*------------------------------------------------------------------------*/
|
||||
/* Binding Functions */
|
||||
|
|
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