Fixed Buttons, Added Button events, Added Toggle Buttons, Added Sliders(WIP no graphics), Rework backend #308
|
@ -34,7 +34,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
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||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 153.399994, y: 0, z: 0}
|
Translate: {x: 0, y: -3.9000001, z: 0}
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||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
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||||||
Scale: {x: 1, y: 1, z: 1}
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Scale: {x: 1, y: 1, z: 1}
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||||||
IsActive: true
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IsActive: true
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||||||
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@ -45,7 +45,7 @@
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||||||
Toggle Button Component:
|
Toggle Button Component:
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||||||
Non Toggled Texture: 0
|
Non Toggled Texture: 0
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||||||
Toggled Texture: 0
|
Toggled Texture: 0
|
||||||
Value: false
|
Value: true
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||||||
IsActive: true
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IsActive: true
|
||||||
Scripts: ~
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Scripts: ~
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||||||
- EID: 1
|
- EID: 1
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||||||
|
|
|
@ -1,3 +1,3 @@
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Name: UI Test
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Name: UI Test
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ID: 92992815
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ID: 92642496
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Type: 5
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Type: 5
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|
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@ -18,4 +18,5 @@ constexpr SHEventIdentifier SH_PHYSICS_COLLIDER_REMOVED_EVENT { 9 };
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||||||
constexpr SHEventIdentifier SH_EDITOR_ON_PLAY_EVENT { 10 };
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constexpr SHEventIdentifier SH_EDITOR_ON_PLAY_EVENT { 10 };
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constexpr SHEventIdentifier SH_EDITOR_ON_PAUSE_EVENT { 11 };
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constexpr SHEventIdentifier SH_EDITOR_ON_PAUSE_EVENT { 11 };
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constexpr SHEventIdentifier SH_EDITOR_ON_STOP_EVENT { 12 };
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constexpr SHEventIdentifier SH_EDITOR_ON_STOP_EVENT { 12 };
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constexpr SHEventIdentifier SH_BUTTON_CLICK_EVENT { 13 };
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@ -0,0 +1,16 @@
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#pragma once
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|
||||||
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||||||
|
#include "ECS_Base/SHECSMacros.h"
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|
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namespace SHADE
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||||||
|
{
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|
struct SHButtonClickEvent
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||||||
|
{
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EntityID EID;
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// value of the toggle button, default to false if its a button and not a toggle button
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bool value{false};
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};
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|
||||||
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}
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@ -0,0 +1,39 @@
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||||||
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#include "SHpch.h"
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#include "SHSliderComponent.h"
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namespace SHADE
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{
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SHSliderComponent::SHSliderComponent()
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:size(1.0f), isHovered(false), isClicked(false), value(0.0f)
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||||||
|
{
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||||||
|
|
||||||
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}
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||||||
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|
||||||
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||||||
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float SHSliderComponent::GetValue() const noexcept
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|
{
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return value;
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|
}
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void SHSliderComponent::SetValue(float value) noexcept
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{
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this->value = value;
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|
}
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||||||
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|
||||||
|
|
||||||
|
}
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|
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|
RTTR_REGISTRATION
|
||||||
|
{
|
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|
using namespace SHADE;
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|
using namespace rttr;
|
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|
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|
registration::class_<SHSliderComponent>("Slider Component")
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|
.property("Slider Value", &SHSliderComponent::GetValue, &SHSliderComponent::SetValue)
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|
|
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|
;
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|
|
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|
|
||||||
|
}
|
|
@ -0,0 +1,41 @@
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|
#pragma once
|
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|
|
||||||
|
#include <rttr/registration>
|
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|
|
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|
#include "SH_API.h"
|
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|
#include "ECS_Base/Components/SHComponent.h"
|
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|
#include "Math/Vector/SHVec3.h"
|
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|
#include "Math/Vector/SHVec2.h"
|
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|
#include "Assets/SHAssetMacros.h"
|
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|
|
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|
namespace SHADE
|
||||||
|
{
|
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|
|
||||||
|
class SH_API SHSliderComponent final: public SHComponent
|
||||||
|
{
|
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|
public:
|
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|
SHSliderComponent();
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|
virtual ~SHSliderComponent() = default;
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|
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|
SHVec2 size;
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|
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|
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|
float GetValue() const noexcept;
|
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|
|
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|
|
||||||
|
void SetValue(float value) noexcept;
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|
|
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|
|
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|
friend class SHUISystem;
|
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|
private:
|
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|
|
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|
bool isHovered;
|
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|
bool isClicked;
|
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|
|
||||||
|
float value;
|
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|
|
||||||
|
RTTR_ENABLE()
|
||||||
|
};
|
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|
|
||||||
|
|
||||||
|
}
|
|
@ -10,6 +10,13 @@
|
||||||
#include "Editor/SHEditor.h"
|
#include "Editor/SHEditor.h"
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#include "Resource/SHResourceManager.h"
|
#include "Resource/SHResourceManager.h"
|
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#include "Input/SHInputManager.h"
|
#include "Input/SHInputManager.h"
|
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|
#include "SHUIComponent.h"
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|
#include "SHButtonComponent.h"
|
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|
#include "SHToggleButtonComponent.h"
|
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|
#include "SHSliderComponent.h"
|
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|
#include "SHCanvasComponent.h"
|
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|
#include "Events/SHEventManager.hpp"
|
||||||
|
#include "Events/SHButtonClickEvent.h"
|
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|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
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|
@ -164,32 +171,60 @@ namespace SHADE
|
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SHLOG_INFO("mouse pos: {}, {}", mousePos.x, mousePos.y)
|
SHLOG_INFO("mouse pos: {}, {}", mousePos.x, mousePos.y)
|
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mousePos /= windowSize;
|
mousePos /= windowSize;
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SHLOG_INFO("mouse pos normalized: {}, {}", mousePos.x, mousePos.y)
|
SHLOG_INFO("mouse pos normalized: {}, {}", mousePos.x, mousePos.y)
|
||||||
|
|
||||||
|
|
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|
|
||||||
|
#else
|
||||||
|
|
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|
int x, y;
|
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|
SHInputManager::GetMouseScreenPosition(&x, &y);
|
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|
mousePos.x = x;
|
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|
mousePos.y = y;
|
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|
auto ws = SHSystemManager::GetSystem<SHGraphicsSystem>()->GetWindow()->GetWindowSize();
|
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|
windowSize = { ws.first,ws.second };
|
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|
mousePos /= windowSize;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
SHVec2 camSize{ cameraSystem->GetCameraWidthHeight(0)};
|
SHVec2 camSize{ cameraSystem->GetCameraWidthHeight(0)};
|
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//SHLOG_INFO("TopExtent: {}, {}", topExtent.x, topExtent.y)
|
//SHLOG_INFO("TopExtent: {}, {}", topExtent.x, topExtent.y)
|
||||||
|
|
||||||
topExtent = CanvasToScreenPoint(topExtent);
|
topExtent = CanvasToScreenPoint(topExtent,true);
|
||||||
btmExtent = CanvasToScreenPoint(btmExtent);
|
btmExtent = CanvasToScreenPoint(btmExtent,true);
|
||||||
//SHLOG_INFO("TopExtent: {}, {} Btm Extent: {}, {}", topExtent.x, topExtent.y, btmExtent.x, btmExtent.y)
|
//SHLOG_INFO("TopExtent: {}, {} Btm Extent: {}, {}", topExtent.x, topExtent.y, btmExtent.x, btmExtent.y)
|
||||||
topExtent /= camSize;
|
|
||||||
btmExtent /= camSize;
|
|
||||||
|
|
||||||
comp.isClicked = false;
|
comp.isClicked = false;
|
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if (mousePos.x >= topExtent.x && mousePos.x <= btmExtent.x
|
if (mousePos.x >= topExtent.x && mousePos.x <= btmExtent.x
|
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&& mousePos.y >= topExtent.y && mousePos.y <= btmExtent.y)
|
&& mousePos.y >= topExtent.y && mousePos.y <= btmExtent.y)
|
||||||
{
|
{
|
||||||
comp.isHovered = true;
|
comp.isHovered = true;
|
||||||
|
#ifdef SHEDITOR
|
||||||
|
if (SHSystemManager::GetSystem<SHEditor>()->editorState == SHEditor::State::PLAY)
|
||||||
|
{
|
||||||
|
if (SHInputManager::GetKeyUp(SHInputManager::SH_KEYCODE::LMB))
|
||||||
|
{
|
||||||
|
comp.isClicked = true;
|
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|
SHButtonClickEvent clickEvent;
|
||||||
|
clickEvent.EID = comp.GetEID();
|
||||||
|
SHEventManager::BroadcastEvent(clickEvent, SH_BUTTON_CLICK_EVENT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#else
|
||||||
if (SHInputManager::GetKeyUp(SHInputManager::SH_KEYCODE::LMB))
|
if (SHInputManager::GetKeyUp(SHInputManager::SH_KEYCODE::LMB))
|
||||||
{
|
{
|
||||||
comp.isClicked = true;
|
comp.isClicked = true;
|
||||||
|
SHButtonClickEvent clickEvent;
|
||||||
|
clickEvent.EID = comp.GetEID();
|
||||||
|
SHEventManager::BroadcastEvent(clickEvent, SH_BUTTON_CLICK_EVENT);
|
||||||
}
|
}
|
||||||
SHLOG_INFO("HOVERED")
|
#endif
|
||||||
|
|
||||||
|
//SHLOG_INFO("HOVERED")
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
comp.isHovered = false;
|
comp.isHovered = false;
|
||||||
SHLOG_INFO("NOT HOVERED")
|
//SHLOG_INFO("NOT HOVERED")
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
@ -222,9 +257,25 @@ namespace SHADE
|
||||||
|
|
||||||
SHVec2 mousePos;
|
SHVec2 mousePos;
|
||||||
SHVec2 windowSize;
|
SHVec2 windowSize;
|
||||||
|
|
||||||
#ifdef SHEDITOR
|
#ifdef SHEDITOR
|
||||||
windowSize = SHEditorWindowManager::GetEditorWindow<SHEditorViewport>()->windowSize;
|
windowSize = SHEditorWindowManager::GetEditorWindow<SHEditorViewport>()->beginContentRegionAvailable;
|
||||||
mousePos = SHEditorWindowManager::GetEditorWindow<SHEditorViewport>()->viewportMousePos;
|
mousePos = SHEditorWindowManager::GetEditorWindow<SHEditorViewport>()->viewportMousePos;
|
||||||
|
//mousePos.y = windowSize.y - mousePos.y;
|
||||||
|
SHLOG_INFO("mouse pos: {}, {}", mousePos.x, mousePos.y)
|
||||||
|
mousePos /= windowSize;
|
||||||
|
SHLOG_INFO("mouse pos normalized: {}, {}", mousePos.x, mousePos.y)
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
#else
|
||||||
|
|
||||||
|
int x, y;
|
||||||
|
SHInputManager::GetMouseScreenPosition(&x, &y);
|
||||||
|
mousePos.x = x;
|
||||||
|
mousePos.y = y;
|
||||||
|
auto ws = SHSystemManager::GetSystem<SHGraphicsSystem>()->GetWindow()->GetWindowSize();
|
||||||
|
windowSize = { ws.first,ws.second };
|
||||||
mousePos /= windowSize;
|
mousePos /= windowSize;
|
||||||
#endif
|
#endif
|
||||||
|
|
||||||
|
@ -232,10 +283,9 @@ namespace SHADE
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
topExtent = CanvasToScreenPoint(topExtent);
|
topExtent = CanvasToScreenPoint(topExtent,true);
|
||||||
btmExtent = CanvasToScreenPoint(btmExtent);
|
btmExtent = CanvasToScreenPoint(btmExtent, true);
|
||||||
topExtent /= camSize;
|
|
||||||
btmExtent /= camSize;
|
|
||||||
|
|
||||||
|
|
||||||
comp.isClicked = false;
|
comp.isClicked = false;
|
||||||
|
@ -243,11 +293,30 @@ namespace SHADE
|
||||||
&& mousePos.y >= topExtent.y && mousePos.y <= btmExtent.y)
|
&& mousePos.y >= topExtent.y && mousePos.y <= btmExtent.y)
|
||||||
{
|
{
|
||||||
comp.isHovered = true;
|
comp.isHovered = true;
|
||||||
|
#ifdef SHEDITOR
|
||||||
|
if (SHSystemManager::GetSystem<SHEditor>()->editorState == SHEditor::State::PLAY)
|
||||||
|
{
|
||||||
|
if (SHInputManager::GetKeyUp(SHInputManager::SH_KEYCODE::LMB))
|
||||||
|
{
|
||||||
|
comp.isClicked = true;
|
||||||
|
comp.value = !comp.value;
|
||||||
|
SHButtonClickEvent clickEvent;
|
||||||
|
clickEvent.EID = comp.GetEID();
|
||||||
|
clickEvent.value = comp.value;
|
||||||
|
SHEventManager::BroadcastEvent(clickEvent, SH_BUTTON_CLICK_EVENT);
|
||||||
|
}
|
||||||
|
}
|
||||||
|
#else
|
||||||
if (SHInputManager::GetKeyUp(SHInputManager::SH_KEYCODE::LMB))
|
if (SHInputManager::GetKeyUp(SHInputManager::SH_KEYCODE::LMB))
|
||||||
{
|
{
|
||||||
comp.isClicked = true;
|
comp.isClicked = true;
|
||||||
comp.value = !comp.value;
|
comp.value = !comp.value;
|
||||||
|
SHButtonClickEvent clickEvent;
|
||||||
|
clickEvent.EID = comp.GetEID();
|
||||||
|
clickEvent.value = comp.value;
|
||||||
|
SHEventManager::BroadcastEvent(clickEvent, SH_BUTTON_CLICK_EVENT);
|
||||||
}
|
}
|
||||||
|
#endif
|
||||||
}
|
}
|
||||||
else
|
else
|
||||||
{
|
{
|
||||||
|
@ -284,7 +353,7 @@ namespace SHADE
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
SHVec2 SHUISystem::CanvasToScreenPoint(SHVec2& const canvasPoint) noexcept
|
SHVec2 SHUISystem::CanvasToScreenPoint(SHVec2& const canvasPoint, bool normalized) noexcept
|
||||||
{
|
{
|
||||||
SHVec2 result{canvasPoint};
|
SHVec2 result{canvasPoint};
|
||||||
|
|
||||||
|
@ -296,7 +365,10 @@ namespace SHADE
|
||||||
result.y *= -1.0f;
|
result.y *= -1.0f;
|
||||||
result += camSize * 0.5f;
|
result += camSize * 0.5f;
|
||||||
|
|
||||||
return result;
|
if (normalized)
|
||||||
|
return result / camSize;
|
||||||
|
else
|
||||||
|
return result;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -3,15 +3,20 @@
|
||||||
#include "SH_API.h"
|
#include "SH_API.h"
|
||||||
#include "ECS_Base/System/SHSystem.h"
|
#include "ECS_Base/System/SHSystem.h"
|
||||||
#include "ECS_Base/System/SHSystemRoutine.h"
|
#include "ECS_Base/System/SHSystemRoutine.h"
|
||||||
#include "SHUIComponent.h"
|
|
||||||
#include "SHButtonComponent.h"
|
|
||||||
#include "SHToggleButtonComponent.h"
|
|
||||||
#include "SHCanvasComponent.h"
|
|
||||||
#include "Scene/SHSceneGraph.h"
|
#include "Scene/SHSceneGraph.h"
|
||||||
#include "Scene/SHSceneManager.h"
|
#include "Scene/SHSceneManager.h"
|
||||||
|
#include "Math/Vector/SHVec2.h"
|
||||||
|
|
||||||
namespace SHADE
|
namespace SHADE
|
||||||
{
|
{
|
||||||
|
|
||||||
|
class SHButtonComponent;
|
||||||
|
class SHUIComponent;
|
||||||
|
class SHToggleButtonComponent;
|
||||||
|
class SHSliderComponent;
|
||||||
|
class SHCanvasComponent;
|
||||||
|
|
||||||
class SH_API SHUISystem final: public SHSystem
|
class SH_API SHUISystem final: public SHSystem
|
||||||
{
|
{
|
||||||
public:
|
public:
|
||||||
|
@ -67,7 +72,8 @@ namespace SHADE
|
||||||
void UpdateButtonComponent(SHButtonComponent& comp) noexcept;
|
void UpdateButtonComponent(SHButtonComponent& comp) noexcept;
|
||||||
void UpdateToggleButtonComponent(SHToggleButtonComponent& comp) noexcept;
|
void UpdateToggleButtonComponent(SHToggleButtonComponent& comp) noexcept;
|
||||||
void UpdateCanvasComponent(SHCanvasComponent& comp) noexcept;
|
void UpdateCanvasComponent(SHCanvasComponent& comp) noexcept;
|
||||||
SHVec2 CanvasToScreenPoint(SHVec2& const canvasPoint) noexcept;
|
|
||||||
|
SHVec2 CanvasToScreenPoint(SHVec2& const canvasPoint, bool normalized) noexcept;
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
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Reference in New Issue