Implemented a custom physics engine #316
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@ -30,7 +30,7 @@ namespace SHADE
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/*---------------------------------------------------------------------------------*/
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friend class SHPhysicsSystem;
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friend class SHPhysicsObject;
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friend struct SHPhysicsObject;
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public:
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@ -31,7 +31,7 @@ namespace SHADE
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/*---------------------------------------------------------------------------------*/
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friend class SHPhysicsSystem;
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friend class SHPhysicsObject;
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friend struct SHPhysicsObject;
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public:
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/*---------------------------------------------------------------------------------*/
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