Animation WIP merge #321
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@ -67,7 +67,7 @@ namespace SHADE
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/*---------------------------------------------------------------------------------*/
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const std::vector<Channel>& GetChannels() const noexcept { return channels; }
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int GetTicksPerSecond() const noexcept { return ticksPerSecond; }
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float GetTotalTime() const noexcept { return totalTime; }
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float GetTotalTime() const noexcept { return totalTime/(float)ticksPerSecond; }
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private:
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/*---------------------------------------------------------------------------------*/
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