Scripting changes for item and added level 1 scene #330
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||||||
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Name: MD_CarRed
|
||||||
|
ID: 76808537
|
||||||
|
Type: 4
|
||||||
|
Sub Assets:
|
||||||
|
Name: CarBody
|
||||||
|
ID: 135736753
|
||||||
|
Type: 8
|
||||||
|
Name: CarWindows
|
||||||
|
ID: 139618182
|
||||||
|
Type: 8
|
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||||||
|
Name: MD_Prop_Large_Watermelon
|
||||||
|
ID: 70609427
|
||||||
|
Type: 4
|
||||||
|
Sub Assets:
|
||||||
|
Name: Watermelon_Unbroken
|
||||||
|
ID: 134305891
|
||||||
|
Type: 8
|
||||||
|
Name: Watermelon_Broken01
|
||||||
|
ID: 144023586
|
||||||
|
Type: 8
|
||||||
|
Name: Watermelon_Broken02
|
||||||
|
ID: 142132679
|
||||||
|
Type: 8
|
||||||
|
Name: Watermelon_Broken03
|
||||||
|
ID: 138231239
|
||||||
|
Type: 8
|
||||||
|
Name: Watermelon_Broken04
|
||||||
|
ID: 135293480
|
||||||
|
Type: 8
|
||||||
|
Name: Watermelon_Broken05
|
||||||
|
ID: 146157335
|
||||||
|
Type: 8
|
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||||||
|
Name: MD_Prop_Small_Egg
|
||||||
|
ID: 78383364
|
||||||
|
Type: 4
|
||||||
|
Sub Assets:
|
||||||
|
Name: Egg_Unbroken
|
||||||
|
ID: 147457317
|
||||||
|
Type: 8
|
||||||
|
Name: Egg._Broken01
|
||||||
|
ID: 134900190
|
||||||
|
Type: 8
|
||||||
|
Name: Egg._Broken02
|
||||||
|
ID: 146271645
|
||||||
|
Type: 8
|
||||||
|
Name: Egg._Broken03
|
||||||
|
ID: 135945648
|
||||||
|
Type: 8
|
||||||
|
Name: Egg._Broken04
|
||||||
|
ID: 141722646
|
||||||
|
Type: 8
|
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||||||
|
Name: MD_TutorialGarageProps01
|
||||||
|
ID: 75936469
|
||||||
|
Type: 4
|
||||||
|
Sub Assets:
|
||||||
|
Name: MetalShelf
|
||||||
|
ID: 141619727
|
||||||
|
Type: 8
|
||||||
|
Name: Chair01.001
|
||||||
|
ID: 139750047
|
||||||
|
Type: 8
|
||||||
|
Name: Cube.002
|
||||||
|
ID: 137072050
|
||||||
|
Type: 8
|
||||||
|
Name: Cube.003
|
||||||
|
ID: 149524108
|
||||||
|
Type: 8
|
||||||
|
Name: GarageDoor
|
||||||
|
ID: 148373587
|
||||||
|
Type: 8
|
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||||||
|
Name: MD_TutorialGarageProps02
|
||||||
|
ID: 79889545
|
||||||
|
Type: 4
|
||||||
|
Sub Assets:
|
||||||
|
Name: CupboardSolidBlock.001
|
||||||
|
ID: 141180771
|
||||||
|
Type: 8
|
||||||
|
Name: CupboardSinkPiece.002
|
||||||
|
ID: 141816633
|
||||||
|
Type: 8
|
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||||||
|
Name: MD_WashingMachine
|
||||||
|
ID: 67614549
|
||||||
|
Type: 4
|
||||||
|
Sub Assets:
|
||||||
|
Name: WashingMachine
|
||||||
|
ID: 138744683
|
||||||
|
Type: 8
|
||||||
|
Name: WashingMachineDoor
|
||||||
|
ID: 139502794
|
||||||
|
Type: 8
|
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Load Diff
|
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|
||||||
|
Name: Level1Scene
|
||||||
|
ID: 96668835
|
||||||
|
Type: 5
|
|
@ -8466,7 +8466,7 @@
|
||||||
- EID: 240
|
- EID: 240
|
||||||
Name: ====ItemPool====
|
Name: ====ItemPool====
|
||||||
IsActive: true
|
IsActive: true
|
||||||
NumberOfChildren: 9
|
NumberOfChildren: 11
|
||||||
Components: ~
|
Components: ~
|
||||||
Scripts: ~
|
Scripts: ~
|
||||||
- EID: 241
|
- EID: 241
|
||||||
|
@ -8514,6 +8514,8 @@
|
||||||
Enabled: true
|
Enabled: true
|
||||||
Score: 50
|
Score: 50
|
||||||
currCategory: 1
|
currCategory: 1
|
||||||
|
density: 1
|
||||||
|
dontReturn: false
|
||||||
- EID: 157
|
- EID: 157
|
||||||
Name: Mesh_Meat
|
Name: Mesh_Meat
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -8559,6 +8561,8 @@
|
||||||
Enabled: true
|
Enabled: true
|
||||||
Score: 50
|
Score: 50
|
||||||
currCategory: 1
|
currCategory: 1
|
||||||
|
density: 1
|
||||||
|
dontReturn: false
|
||||||
- EID: 156
|
- EID: 156
|
||||||
Name: Mesh_Meat
|
Name: Mesh_Meat
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -8604,6 +8608,8 @@
|
||||||
Enabled: true
|
Enabled: true
|
||||||
Score: 50
|
Score: 50
|
||||||
currCategory: 1
|
currCategory: 1
|
||||||
|
density: 1
|
||||||
|
dontReturn: false
|
||||||
- EID: 155
|
- EID: 155
|
||||||
Name: Mesh_Cheese
|
Name: Mesh_Cheese
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -8649,6 +8655,8 @@
|
||||||
Enabled: true
|
Enabled: true
|
||||||
Score: 100
|
Score: 100
|
||||||
currCategory: 2
|
currCategory: 2
|
||||||
|
density: 1
|
||||||
|
dontReturn: false
|
||||||
- EID: 154
|
- EID: 154
|
||||||
Name: Mesh_Cheese
|
Name: Mesh_Cheese
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -8694,6 +8702,8 @@
|
||||||
Enabled: true
|
Enabled: true
|
||||||
Score: 100
|
Score: 100
|
||||||
currCategory: 2
|
currCategory: 2
|
||||||
|
density: 1
|
||||||
|
dontReturn: false
|
||||||
- EID: 153
|
- EID: 153
|
||||||
Name: Mesh_Cheese
|
Name: Mesh_Cheese
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -8739,6 +8749,8 @@
|
||||||
Enabled: true
|
Enabled: true
|
||||||
Score: 100
|
Score: 100
|
||||||
currCategory: 2
|
currCategory: 2
|
||||||
|
density: 1
|
||||||
|
dontReturn: false
|
||||||
- EID: 65778
|
- EID: 65778
|
||||||
Name: Mesh_Apple
|
Name: Mesh_Apple
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -8784,6 +8796,8 @@
|
||||||
Enabled: true
|
Enabled: true
|
||||||
Score: 10
|
Score: 10
|
||||||
currCategory: 0
|
currCategory: 0
|
||||||
|
density: 1
|
||||||
|
dontReturn: false
|
||||||
- EID: 152
|
- EID: 152
|
||||||
Name: Mesh_Apple
|
Name: Mesh_Apple
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -8829,6 +8843,8 @@
|
||||||
Enabled: true
|
Enabled: true
|
||||||
Score: 10
|
Score: 10
|
||||||
currCategory: 0
|
currCategory: 0
|
||||||
|
density: 1
|
||||||
|
dontReturn: false
|
||||||
- EID: 151
|
- EID: 151
|
||||||
Name: Mesh_Apple
|
Name: Mesh_Apple
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -8874,6 +8890,509 @@
|
||||||
Enabled: true
|
Enabled: true
|
||||||
Score: 10
|
Score: 10
|
||||||
currCategory: 0
|
currCategory: 0
|
||||||
|
density: 1
|
||||||
|
dontReturn: false
|
||||||
|
- EID: 65686
|
||||||
|
Name: Watermelon
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 5
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 2.44600534, y: 0.333341181, z: 6.14019775}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 0.999979734, y: 1, z: 0.999979734}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 134305891
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Sphere
|
||||||
|
Radius: 0.5
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: Breakable
|
||||||
|
Enabled: true
|
||||||
|
threshHold: 2
|
||||||
|
ignoreRaccoon: true
|
||||||
|
- Type: Item
|
||||||
|
Enabled: true
|
||||||
|
Score: 100
|
||||||
|
currCategory: 2
|
||||||
|
density: 1
|
||||||
|
dontReturn: false
|
||||||
|
- EID: 131220
|
||||||
|
Name: Piece1
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -0.0219824314, y: 2.77459621e-05, z: 0.140744686}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 144023586
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.25, y: 0.25, z: 0.100000001}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0.164060935, y: 0, z: 0}
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: Item
|
||||||
|
Enabled: true
|
||||||
|
Score: 10
|
||||||
|
currCategory: 1
|
||||||
|
density: 5
|
||||||
|
dontReturn: false
|
||||||
|
- EID: 131219
|
||||||
|
Name: Piece2
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0.0213363171, y: 0.0825135708, z: -0.0573720932}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 142132679
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.300000012, y: 0.200000003, z: 0.200000003}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: -0.34906584}
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: Item
|
||||||
|
Enabled: true
|
||||||
|
Score: 10
|
||||||
|
currCategory: 1
|
||||||
|
density: 5
|
||||||
|
dontReturn: false
|
||||||
|
- EID: 131221
|
||||||
|
Name: Piece3
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -0.0268242359, y: -0.140726641, z: -0.0336794853}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 138231239
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.200000003, y: 0.0799999982, z: 0.200000003}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: -0.261799395}
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: Item
|
||||||
|
Enabled: true
|
||||||
|
Score: 10
|
||||||
|
currCategory: 1
|
||||||
|
density: 5
|
||||||
|
dontReturn: false
|
||||||
|
- EID: 145
|
||||||
|
Name: Piece4
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -0.194803953, y: -0.0580093563, z: -0.00789308548}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 135293480
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.200000003, y: 0.0500000007, z: 0.200000003}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: -1.04719758}
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: Item
|
||||||
|
Enabled: true
|
||||||
|
Score: 10
|
||||||
|
currCategory: 1
|
||||||
|
density: 5
|
||||||
|
dontReturn: false
|
||||||
|
- EID: 196754
|
||||||
|
Name: Piece5
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -0.0839636326, y: 0.175804704, z: 0.0484313965}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 146157335
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.25, y: 0.0500000007, z: 0.200000003}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: 0.436332315}
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: Item
|
||||||
|
Enabled: true
|
||||||
|
Score: 10
|
||||||
|
currCategory: 1
|
||||||
|
density: 5
|
||||||
|
dontReturn: false
|
||||||
|
- EID: 144
|
||||||
|
Name: Egg
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 4
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 3.11708331, y: 0.333341181, z: 6.14019775}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 0.999979734, y: 1, z: 0.999979734}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 147457317
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Sphere
|
||||||
|
Radius: 0.075000003
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: 0}
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: Breakable
|
||||||
|
Enabled: true
|
||||||
|
threshHold: 1
|
||||||
|
ignoreRaccoon: true
|
||||||
|
- Type: Item
|
||||||
|
Enabled: true
|
||||||
|
Score: 10
|
||||||
|
currCategory: 0
|
||||||
|
density: 80
|
||||||
|
dontReturn: false
|
||||||
|
- EID: 143
|
||||||
|
Name: Piece1
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0.0224030018, y: 0.0607728958, z: -0.00627422333}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 134900190
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0.164060935, y: 0, z: 0}
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 142
|
||||||
|
Name: Piece2
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -0.00627422333, y: 0.0337567925, z: -0.00243234634}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 146271645
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: -0.34906584}
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 141
|
||||||
|
Name: Piece3
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: -0.0166685581, y: -0.0367090404, z: 0.0114421844}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 135945648
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: -0.261799395}
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 140
|
||||||
|
Name: Piece4
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0.020128727, y: -0.0155199468, z: -0.0045747757}
|
||||||
|
Rotate: {x: 0, y: 3.6088712e-09, z: 1.97286229e-16}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 141722646
|
||||||
|
Material: 131956078
|
||||||
|
IsActive: true
|
||||||
|
RigidBody Component:
|
||||||
|
Type: Dynamic
|
||||||
|
Drag: 0.00999999978
|
||||||
|
Angular Drag: 0.00999999978
|
||||||
|
Use Gravity: true
|
||||||
|
Interpolate: true
|
||||||
|
Sleeping Enabled: true
|
||||||
|
Freeze Position X: false
|
||||||
|
Freeze Position Y: false
|
||||||
|
Freeze Position Z: false
|
||||||
|
Freeze Rotation X: false
|
||||||
|
Freeze Rotation Y: false
|
||||||
|
Freeze Rotation Z: false
|
||||||
|
IsActive: true
|
||||||
|
Collider Component:
|
||||||
|
Colliders:
|
||||||
|
- Is Trigger: false
|
||||||
|
Collision Tag: 1
|
||||||
|
Type: Box
|
||||||
|
Half Extents: {x: 0.0500000007, y: 0.0500000007, z: 0.0500000007}
|
||||||
|
Friction: 0.400000006
|
||||||
|
Bounciness: 0
|
||||||
|
Density: 1
|
||||||
|
Position Offset: {x: 0, y: 0, z: 0}
|
||||||
|
Rotation Offset: {x: 0, y: 0, z: -1.04719758}
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
- EID: 15
|
- EID: 15
|
||||||
Name: ====ScoreZonePool====
|
Name: ====ScoreZonePool====
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -8966,8 +9485,6 @@
|
||||||
Scripts:
|
Scripts:
|
||||||
- Type: GameManager
|
- Type: GameManager
|
||||||
Enabled: true
|
Enabled: true
|
||||||
itemPool: 240
|
|
||||||
zonePool: 15
|
|
||||||
winScene: 92009475
|
winScene: 92009475
|
||||||
loseScene: 91685359
|
loseScene: 91685359
|
||||||
currGameState: 0
|
currGameState: 0
|
||||||
|
@ -9087,7 +9604,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: 0.700000048, z: 0.200000286}
|
Translate: {x: 0, y: 0.899999976, z: 0.200000286}
|
||||||
Rotate: {x: 0, y: 0, z: -0}
|
Rotate: {x: 0, y: 0, z: -0}
|
||||||
Scale: {x: 1, y: 1, z: 1}
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -9206,7 +9723,7 @@
|
||||||
- Type: Breakable
|
- Type: Breakable
|
||||||
Enabled: true
|
Enabled: true
|
||||||
threshHold: 0.100000001
|
threshHold: 0.100000001
|
||||||
force: 1
|
ignoreRaccoon: false
|
||||||
- EID: 196
|
- EID: 196
|
||||||
Name: Piece1
|
Name: Piece1
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -9415,7 +9932,7 @@
|
||||||
- Type: Breakable
|
- Type: Breakable
|
||||||
Enabled: true
|
Enabled: true
|
||||||
threshHold: 0.100000001
|
threshHold: 0.100000001
|
||||||
force: 1
|
ignoreRaccoon: false
|
||||||
- EID: 65703
|
- EID: 65703
|
||||||
Name: Piece1
|
Name: Piece1
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -9624,7 +10141,7 @@
|
||||||
- Type: Breakable
|
- Type: Breakable
|
||||||
Enabled: true
|
Enabled: true
|
||||||
threshHold: 0.100000001
|
threshHold: 0.100000001
|
||||||
force: 1
|
ignoreRaccoon: false
|
||||||
- EID: 65708
|
- EID: 65708
|
||||||
Name: Piece1
|
Name: Piece1
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
|
|
@ -95,6 +95,9 @@ public partial class LeafAttack : BehaviourTreeNode
|
||||||
//Catch player when in range for long enough
|
//Catch player when in range for long enough
|
||||||
//Debug.Log("Success: Caught");
|
//Debug.Log("Success: Caught");
|
||||||
player.GetScript<PlayerController>().currentState = PlayerController.RaccoonStates.CAUGHT;
|
player.GetScript<PlayerController>().currentState = PlayerController.RaccoonStates.CAUGHT;
|
||||||
|
if (player.GetScript<PlayerController>().stateMachine && !player.GetScript<PlayerController>().stateMachine.IsState(typeof(PlayerCaughtState)))
|
||||||
|
player.GetScript<PlayerController>().stateMachine.SetState(typeof(PlayerCaughtState));
|
||||||
|
|
||||||
status = BehaviourTreeNodeStatus.SUCCESS;
|
status = BehaviourTreeNodeStatus.SUCCESS;
|
||||||
onExit(BehaviourTreeNodeStatus.SUCCESS);
|
onExit(BehaviourTreeNodeStatus.SUCCESS);
|
||||||
return status;
|
return status;
|
||||||
|
|
|
@ -7,12 +7,13 @@ using System.Xml.Linq;
|
||||||
public class Breakable : Script
|
public class Breakable : Script
|
||||||
{
|
{
|
||||||
public float threshHold = 1.0f;
|
public float threshHold = 1.0f;
|
||||||
public float force = 2.0f;
|
public bool ignoreRaccoon = false;
|
||||||
private RigidBody rb;
|
private RigidBody rb;
|
||||||
private Transform trans;
|
private Transform trans;
|
||||||
private bool isBreak = false;
|
public bool isBreak { get; set; }
|
||||||
private List<GameObject> itemPieces = new List<GameObject>();
|
private List<GameObject> itemPieces = new List<GameObject>();
|
||||||
private Random ran = new Random();
|
private Random ran = new Random();
|
||||||
|
|
||||||
protected override void awake()
|
protected override void awake()
|
||||||
{
|
{
|
||||||
rb = GetComponent<RigidBody>();
|
rb = GetComponent<RigidBody>();
|
||||||
|
@ -28,6 +29,8 @@ public class Breakable : Script
|
||||||
itemPieces.Add(pieces);
|
itemPieces.Add(pieces);
|
||||||
pieces.SetActive(false);
|
pieces.SetActive(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
|
isBreak = false;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
|
@ -38,9 +41,14 @@ public class Breakable : Script
|
||||||
|
|
||||||
protected override void onCollisionEnter(CollisionInfo info)
|
protected override void onCollisionEnter(CollisionInfo info)
|
||||||
{
|
{
|
||||||
|
if (ignoreRaccoon && info.GameObject.GetScript<PlayerController>())
|
||||||
|
return;
|
||||||
|
|
||||||
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold)
|
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold)
|
||||||
{
|
{
|
||||||
isBreak = true;
|
isBreak = true;
|
||||||
|
if(GameObject.GetScript<Item>())
|
||||||
|
GameManager.Instance.totalItemCount -= 1;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
protected override void onTriggerEnter(CollisionInfo info)
|
protected override void onTriggerEnter(CollisionInfo info)
|
||||||
|
@ -54,12 +62,14 @@ public class Breakable : Script
|
||||||
{
|
{
|
||||||
item.SetActive(true);
|
item.SetActive(true);
|
||||||
item.GetComponent<Transform>().GlobalPosition = trans.LocalPosition + item.GetComponent<Transform>().LocalPosition;
|
item.GetComponent<Transform>().GlobalPosition = trans.LocalPosition + item.GetComponent<Transform>().LocalPosition;
|
||||||
|
if (item.GetScript<Item>())
|
||||||
|
GameManager.Instance.totalItemCount += 1;
|
||||||
GameObject gO = item;
|
GameObject gO = item;
|
||||||
gO.Parent = GameObject.Null;
|
gO.Parent = GameObject.Null;
|
||||||
}
|
}
|
||||||
|
|
||||||
isBreak = false;
|
isBreak = false;
|
||||||
Audio.PlaySFXOnce2D("event:/Props/impact_break");
|
Audio.PlaySFXOnce2D("event:/Props/impact_break");
|
||||||
Owner.SetActive(false);
|
GameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
|
@ -12,33 +12,65 @@ public class Item : Script
|
||||||
public int Score = 10;
|
public int Score = 10;
|
||||||
|
|
||||||
public ItemCategory currCategory;
|
public ItemCategory currCategory;
|
||||||
private RigidBody rb;
|
public bool returnBack { get; set; }
|
||||||
private bool once = false;
|
private Transform transform;
|
||||||
|
private bool playSound = false;
|
||||||
|
private bool caputurePos = false;
|
||||||
|
private Vector3 firstPostion;
|
||||||
|
private Collider collider;
|
||||||
|
public float density = 1.0f;
|
||||||
|
public bool dontReturn = false;
|
||||||
|
|
||||||
protected override void awake()
|
protected override void awake()
|
||||||
{
|
{
|
||||||
rb = GetComponent<RigidBody>();
|
transform = GetComponent<Transform>();
|
||||||
|
collider = GetComponent<Collider>();
|
||||||
|
if(collider)
|
||||||
|
collider.GetCollisionShape(0).Density = density;
|
||||||
|
|
||||||
|
returnBack = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void start()
|
||||||
|
{
|
||||||
|
GameManager.Instance.totalItemCount += 1;
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
{
|
{
|
||||||
|
if (returnBack && !dontReturn)
|
||||||
|
{
|
||||||
|
transform.LocalPosition = firstPostion;
|
||||||
|
returnBack = false;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void onCollisionEnter(CollisionInfo info)
|
protected override void onCollisionEnter(CollisionInfo info)
|
||||||
{
|
{
|
||||||
if (once)
|
if (!caputurePos)
|
||||||
|
{
|
||||||
|
firstPostion = transform.LocalPosition;
|
||||||
|
caputurePos = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (playSound)
|
||||||
{
|
{
|
||||||
if(currCategory == ItemCategory.LIGHT)
|
if(currCategory == ItemCategory.LIGHT)
|
||||||
Audio.PlaySFXOnce2D("event:/Props/impact_elastic");
|
Audio.PlaySFXOnce2D("event:/Props/impact_elastic");
|
||||||
else if (currCategory == ItemCategory.MEDIUM || currCategory == ItemCategory.HEAVY)
|
else if (currCategory == ItemCategory.MEDIUM || currCategory == ItemCategory.HEAVY)
|
||||||
Audio.PlaySFXOnce2D("event:/Props/impact_hard");
|
Audio.PlaySFXOnce2D("event:/Props/impact_hard");
|
||||||
once = false;
|
playSound = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
if (info.GameObject.GetScript<Homeowner1>())
|
||||||
|
{
|
||||||
|
returnBack = true;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void onCollisionExit(CollisionInfo info)
|
protected override void onCollisionExit(CollisionInfo info)
|
||||||
{
|
{
|
||||||
once = true;
|
playSound = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
|
@ -223,7 +223,6 @@ public class PickAndThrow : Script
|
||||||
return false;
|
return false;
|
||||||
}
|
}
|
||||||
return false;
|
return false;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
|
@ -31,7 +31,7 @@ public class PlayerController : Script
|
||||||
public Camera cam { get; set; }
|
public Camera cam { get; set; }
|
||||||
public CameraArm camArm { get; set; }
|
public CameraArm camArm { get; set; }
|
||||||
private PickAndThrow pat;
|
private PickAndThrow pat;
|
||||||
private StateMachine stateMachine;
|
public StateMachine stateMachine;
|
||||||
|
|
||||||
public bool holdItem { get; set; }
|
public bool holdItem { get; set; }
|
||||||
public bool isAiming { get; set; }
|
public bool isAiming { get; set; }
|
||||||
|
@ -370,6 +370,13 @@ public class PlayerController : Script
|
||||||
if (stateMachine && !stateMachine.IsState(typeof(PlayerIdleState)))
|
if (stateMachine && !stateMachine.IsState(typeof(PlayerIdleState)))
|
||||||
stateMachine.SetState(typeof(PlayerIdleState));
|
stateMachine.SetState(typeof(PlayerIdleState));
|
||||||
tranform.LocalPosition = respawnPoint.GetComponent<Transform>().LocalPosition;
|
tranform.LocalPosition = respawnPoint.GetComponent<Transform>().LocalPosition;
|
||||||
|
|
||||||
|
if (pat && pat.item.GetScript<Item>())
|
||||||
|
{
|
||||||
|
holdItem = false;
|
||||||
|
isAiming = false;
|
||||||
|
pat.item.GetScript<Item>().returnBack = true;
|
||||||
|
}
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
|
@ -11,9 +11,6 @@ public class GameManager : Script
|
||||||
LOSE
|
LOSE
|
||||||
}
|
}
|
||||||
|
|
||||||
public GameObject itemPool;
|
|
||||||
public GameObject zonePool;
|
|
||||||
|
|
||||||
public uint winScene = 92009475;
|
public uint winScene = 92009475;
|
||||||
public uint loseScene = 91685359;
|
public uint loseScene = 91685359;
|
||||||
|
|
||||||
|
@ -26,49 +23,29 @@ public class GameManager : Script
|
||||||
[NonSerialized]
|
[NonSerialized]
|
||||||
public float timer;
|
public float timer;
|
||||||
|
|
||||||
private IEnumerable<Item> listOfItems;
|
|
||||||
private IEnumerable<ScoringZone> listOfZone;
|
|
||||||
|
|
||||||
public GameObject scoreText;
|
public GameObject scoreText;
|
||||||
public GameObject timeText;
|
public GameObject timeText;
|
||||||
|
|
||||||
private bool once = true;
|
public static GameManager Instance { get; private set; }
|
||||||
|
|
||||||
|
|
||||||
protected override void awake()
|
protected override void awake()
|
||||||
{
|
{
|
||||||
|
if (Instance != null && Instance != this)
|
||||||
|
RemoveScript<GameManager>();
|
||||||
|
else
|
||||||
|
Instance = this;
|
||||||
|
|
||||||
Audio.PlayBGMOnce2D("event:/Music/player_undetected");
|
Audio.PlayBGMOnce2D("event:/Music/player_undetected");
|
||||||
Audio.PlayBGMOnce2D("event:/Ambience/roomtone_kitchen");
|
Audio.PlayBGMOnce2D("event:/Ambience/roomtone_kitchen");
|
||||||
totalItemCount = 0;
|
totalItemCount = 0;
|
||||||
Score = 0;
|
Score = 0;
|
||||||
currGameState = GameState.START;
|
currGameState = GameState.START;
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
{
|
{
|
||||||
Cheats();
|
Cheats();
|
||||||
|
|
||||||
if (once)
|
|
||||||
{
|
|
||||||
if (itemPool)
|
|
||||||
{
|
|
||||||
listOfItems = itemPool.GetScriptsInChildren<Item>();
|
|
||||||
if (listOfItems != null)
|
|
||||||
foreach (Item i in listOfItems)
|
|
||||||
totalItemCount += 1;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (zonePool)
|
|
||||||
{
|
|
||||||
listOfZone = zonePool.GetScriptsInChildren<ScoringZone>();
|
|
||||||
if (listOfZone != null)
|
|
||||||
foreach (ScoringZone sz in listOfZone)
|
|
||||||
sz.gameManger = Owner.GetScript<GameManager>();
|
|
||||||
}
|
|
||||||
once = false;
|
|
||||||
}
|
|
||||||
|
|
||||||
if (currGameState == GameState.START)
|
if (currGameState == GameState.START)
|
||||||
{
|
{
|
||||||
timer -= Time.DeltaTimeF;
|
timer -= Time.DeltaTimeF;
|
||||||
|
@ -77,7 +54,7 @@ public class GameManager : Script
|
||||||
if(timeText)
|
if(timeText)
|
||||||
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0.00")}";
|
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0.00")}";
|
||||||
|
|
||||||
if ((timer > 0 && totalItemCount <= 0) || Input.GetKeyDown(Input.KeyCode.F1))
|
if ((timer > 0 && totalItemCount < 0) || Input.GetKeyDown(Input.KeyCode.F1))
|
||||||
{
|
{
|
||||||
currGameState = GameState.WIN;
|
currGameState = GameState.WIN;
|
||||||
Audio.StopAllSounds();
|
Audio.StopAllSounds();
|
||||||
|
@ -94,6 +71,12 @@ public class GameManager : Script
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
protected override void onDestroy()
|
||||||
|
{
|
||||||
|
if (Instance == this)
|
||||||
|
Instance = null;
|
||||||
|
}
|
||||||
|
|
||||||
private void Cheats()
|
private void Cheats()
|
||||||
{
|
{
|
||||||
if (Input.GetKeyDown(Input.KeyCode.Escape))
|
if (Input.GetKeyDown(Input.KeyCode.Escape))
|
||||||
|
|
|
@ -2,7 +2,6 @@
|
||||||
using System;
|
using System;
|
||||||
public class ScoringZone : Script
|
public class ScoringZone : Script
|
||||||
{
|
{
|
||||||
public GameManager gameManger { get; set; }
|
|
||||||
|
|
||||||
protected override void awake()
|
protected override void awake()
|
||||||
{
|
{
|
||||||
|
@ -10,11 +9,11 @@ public class ScoringZone : Script
|
||||||
|
|
||||||
protected override void onTriggerEnter(CollisionInfo info)
|
protected override void onTriggerEnter(CollisionInfo info)
|
||||||
{
|
{
|
||||||
if (gameManger && info.GameObject.GetScript<Item>())
|
if (GameManager.Instance && info.GameObject.GetScript<Item>())
|
||||||
{
|
{
|
||||||
Audio.PlaySFXOnce2D("event:/Music/stingers/item_scored");
|
Audio.PlaySFXOnce2D("event:/Music/stingers/item_scored");
|
||||||
gameManger.Score += info.GameObject.GetScript<Item>().Score;
|
GameManager.Instance.Score += info.GameObject.GetScript<Item>().Score;
|
||||||
gameManger.totalItemCount -= 1;
|
GameManager.Instance.totalItemCount -= 1;
|
||||||
info.GameObject.SetActive(false);
|
info.GameObject.SetActive(false);
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue