Bug fixes for textrenderable and sterilization, added base for game pause #354
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@ -265,7 +265,7 @@ namespace SHADE
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{
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camera.offset = arm->GetOffset();
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if (arm->lookAtCameraOrigin)
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CameraLookAt(camera, camera.position);
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CameraLookAt(camera, camera.position + arm->GetTargetOffset());
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}
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