Added offset calculation to camera get position #366
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@ -149,7 +149,7 @@ namespace SHADE
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SHVec3 SHCameraComponent::GetPosition() const noexcept
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SHVec3 SHCameraComponent::GetPosition() const noexcept
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{
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{
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return position;
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return position + offset;
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}
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}
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float SHCameraComponent::GetYaw() const noexcept
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float SHCameraComponent::GetYaw() const noexcept
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