New features added #383
|
@ -4901,7 +4901,7 @@
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: -8, y: 1.142977, z: -4}
|
Translate: {x: -8, y: 1.142977, z: -4}
|
||||||
Rotate: {x: -0, y: 0, z: -0}
|
Rotate: {x: -0, y: 1.57079637, z: -0}
|
||||||
Scale: {x: 0.999999881, y: 1, z: 0.999999881}
|
Scale: {x: 0.999999881, y: 1, z: 0.999999881}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Renderable Component:
|
Renderable Component:
|
||||||
|
@ -4981,7 +4981,7 @@
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07}
|
Translate: {x: 0, y: -2.98023224e-08, z: 4.76837158e-07}
|
||||||
Rotate: {x: 0, y: 6.28318548, z: 2.23517329e-08}
|
Rotate: {x: 0, y: 4.71238899, z: 2.23517329e-08}
|
||||||
Scale: {x: 1, y: 1, z: 1}
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Camera Component:
|
Camera Component:
|
||||||
|
@ -5070,7 +5070,7 @@
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Scripts: ~
|
Scripts: ~
|
||||||
- EID: 464
|
- EID: 464
|
||||||
Name: Canvas
|
Name: StealFoodCanvas
|
||||||
IsActive: true
|
IsActive: true
|
||||||
NumberOfChildren: 1
|
NumberOfChildren: 1
|
||||||
Components:
|
Components:
|
||||||
|
@ -5282,4 +5282,40 @@
|
||||||
Hovered: false
|
Hovered: false
|
||||||
Clicked: false
|
Clicked: false
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Scripts: ~
|
Scripts: ~
|
||||||
|
- EID: 450
|
||||||
|
Name: TransitionCanvas
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 1
|
||||||
|
Components:
|
||||||
|
Canvas Component:
|
||||||
|
Canvas Width: 1920
|
||||||
|
Canvas Height: 1080
|
||||||
|
Scale by canvas width: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 65982
|
||||||
|
Name: Transition
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0, y: 0, z: 0.100000001}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 1920, y: 1080, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 141771688
|
||||||
|
Material: 120016136
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 450
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: SHADE_Scripting.UI.SceneFadeInOut
|
||||||
|
Enabled: true
|
||||||
|
alphaValue: 1
|
||||||
|
fadeInTime: 0.300000012
|
||||||
|
fadeOutTime: 0.300000012
|
|
@ -3530,8 +3530,8 @@
|
||||||
NumberOfChildren: 5
|
NumberOfChildren: 5
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 2.35245037, y: 0.38365531, z: 7.10571432}
|
Translate: {x: 2.35245037, y: 0.0613552481, z: 7.10571432}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: -0, y: 3.14159274, z: -0}
|
||||||
Scale: {x: 0.999999881, y: 1, z: 0.999999881}
|
Scale: {x: 0.999999881, y: 1, z: 0.999999881}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Renderable Component:
|
Renderable Component:
|
||||||
|
@ -3611,7 +3611,7 @@
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 0, y: -5.96046448e-08, z: 0}
|
Translate: {x: 0, y: -5.96046448e-08, z: 0}
|
||||||
Rotate: {x: 0, y: 6.28318548, z: 2.23517329e-08}
|
Rotate: {x: 0, y: 3.14159274, z: 2.23517329e-08}
|
||||||
Scale: {x: 1, y: 1, z: 1}
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Camera Component:
|
Camera Component:
|
||||||
|
@ -14569,4 +14569,40 @@
|
||||||
stayDuration: 1
|
stayDuration: 1
|
||||||
rotationAmt: 1800
|
rotationAmt: 1800
|
||||||
scaleAmtX: 538
|
scaleAmtX: 538
|
||||||
scaleAmtY: 377
|
scaleAmtY: 377
|
||||||
|
- EID: 548
|
||||||
|
Name: TransitionCanvas
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 1
|
||||||
|
Components:
|
||||||
|
Canvas Component:
|
||||||
|
Canvas Width: 1920
|
||||||
|
Canvas Height: 1080
|
||||||
|
Scale by canvas width: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 549
|
||||||
|
Name: Transition
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0, y: 0, z: 0.100000001}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 1920, y: 1080, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 141771688
|
||||||
|
Material: 120016136
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 548
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: SHADE_Scripting.UI.SceneFadeInOut
|
||||||
|
Enabled: true
|
||||||
|
alphaValue: 1
|
||||||
|
fadeInTime: 0.5
|
||||||
|
fadeOutTime: 0.5
|
|
@ -344,6 +344,7 @@ public class PlayerController : Script
|
||||||
|
|
||||||
private void Rotation()
|
private void Rotation()
|
||||||
{
|
{
|
||||||
|
tranform.LocalEulerAngles = new Vector3(0.0f, tranform.LocalEulerAngles.y, 0.0f);
|
||||||
if (isMoveKeyPress && tranform && !isAiming)
|
if (isMoveKeyPress && tranform && !isAiming)
|
||||||
{
|
{
|
||||||
Quaternion currentRotation = tranform.LocalRotation;
|
Quaternion currentRotation = tranform.LocalRotation;
|
||||||
|
@ -356,6 +357,7 @@ public class PlayerController : Script
|
||||||
Quaternion targetRotation = Quaternion.Euler(0.0f, SHADE.Math.DegreesToRadians(camArm.Yaw + 180.0f), 0.0f);
|
Quaternion targetRotation = Quaternion.Euler(0.0f, SHADE.Math.DegreesToRadians(camArm.Yaw + 180.0f), 0.0f);
|
||||||
tranform.LocalRotation = Quaternion.Slerp(currentRotation, targetRotation, rotationFactorPerFrame * (float)Time.FixedDeltaTime);
|
tranform.LocalRotation = Quaternion.Slerp(currentRotation, targetRotation, rotationFactorPerFrame * (float)Time.FixedDeltaTime);
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Gravity()
|
private void Gravity()
|
||||||
|
|
|
@ -72,6 +72,11 @@ public class GameManager : Script
|
||||||
|
|
||||||
goingToWin = false;
|
goingToWin = false;
|
||||||
goingToLose = false;
|
goingToLose = false;
|
||||||
|
|
||||||
|
if (scoreText)
|
||||||
|
scoreText.GetComponent<TextRenderable>().Text = $"Score: {Score}";
|
||||||
|
if (timeText)
|
||||||
|
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0")}";
|
||||||
}
|
}
|
||||||
|
|
||||||
protected override void start()
|
protected override void start()
|
||||||
|
@ -91,7 +96,7 @@ public class GameManager : Script
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
{
|
{
|
||||||
if (GamePause)
|
if (GamePause || stealFoodPopUp)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
}
|
}
|
||||||
|
@ -102,7 +107,7 @@ public class GameManager : Script
|
||||||
if(scoreText)
|
if(scoreText)
|
||||||
scoreText.GetComponent<TextRenderable>().Text = $"Score: {Score}";
|
scoreText.GetComponent<TextRenderable>().Text = $"Score: {Score}";
|
||||||
if(timeText)
|
if(timeText)
|
||||||
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0.00")}";
|
timeText.GetComponent<TextRenderable>().Text = $"Time Left: {timer.ToString("0")}";
|
||||||
|
|
||||||
if (itemScored)
|
if (itemScored)
|
||||||
{
|
{
|
||||||
|
|
|
@ -0,0 +1,3 @@
|
||||||
|
Name: SC_PreviewLevel
|
||||||
|
ID: 155897609
|
||||||
|
Type: 9
|
|
@ -51,6 +51,13 @@ namespace SHADE_Scripting.UI
|
||||||
//538x377
|
//538x377
|
||||||
protected override void update()
|
protected override void update()
|
||||||
{
|
{
|
||||||
|
if (!SceneFadeInOut.Instance.FadeOutFinished())
|
||||||
|
{
|
||||||
|
rot.Reset();
|
||||||
|
scaleX.Reset();
|
||||||
|
scaleY.Reset();
|
||||||
|
return;
|
||||||
|
}
|
||||||
|
|
||||||
if (!popInDone)
|
if (!popInDone)
|
||||||
{
|
{
|
||||||
|
@ -84,7 +91,6 @@ namespace SHADE_Scripting.UI
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
Loading…
Reference in New Issue