Implemented Animation Clip asset and animation controller #410
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@ -118,8 +118,8 @@ namespace SHADE
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nodes.emplace_back(node);
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// If there is no start node, this is the first node so make it the starting node
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if (!startNode)
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startNode = node;
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if (!StartingNode)
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StartingNode = node;
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return node;
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}
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@ -132,8 +132,8 @@ namespace SHADE
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throw std::invalid_argument("[SHAnimationController] Attempted to delete a node that doesn't belong.");
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// Remove if it is a start node
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if (startNode == node)
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startNode = {};
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if (StartingNode == node)
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StartingNode = {};
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// Remove from nodes
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nodes.erase(iter);
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@ -145,6 +145,11 @@ namespace SHADE
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std::unordered_map<std::string, AnimParam> Params;
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float ClipPlaybackTime;
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};
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/*---------------------------------------------------------------------------------*/
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/* Data Members */
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/*---------------------------------------------------------------------------------*/
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Handle<Node> StartingNode;
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/*---------------------------------------------------------------------------------*/
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/* Lifecycle Functions */
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@ -186,11 +191,11 @@ namespace SHADE
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/// </summary>
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/// <param name="name">Name of the parameter.</param>
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void RemoveParameter(const std::string& name);
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void SetStartingNode(Handle<Node> node);
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/*---------------------------------------------------------------------------------*/
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/* Getters */
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/*---------------------------------------------------------------------------------*/
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Handle<Node> GetStartingNode() const noexcept { return startNode; }
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const std::unordered_map<std::string, AnimParam::Type>& GetParams() const noexcept { return parameters; }
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const std::vector<Handle<Node>>& GetNodes() const noexcept { return nodes; }
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@ -199,7 +204,6 @@ namespace SHADE
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/* Data Members */
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/*---------------------------------------------------------------------------------*/
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// State machine
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Handle<Node> startNode;
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std::vector<Handle<Node>> nodes;
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std::unordered_map<std::string, AnimParam::Type> parameters;
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@ -169,7 +169,7 @@ namespace SHADE
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animInstanceData.Params.emplace(param.first, SHAnimationController::AnimParam(param.second));
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}
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// First Node
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animInstanceData.CurrentNode = animController->GetStartingNode();
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animInstanceData.CurrentNode = animController->StartingNode;
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// Playback Time
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animInstanceData.ClipPlaybackTime = 0.0f;
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@ -3,7 +3,7 @@
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\author Tng Kah Wei, kahwei.tng, 390009620
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\par email: kahwei.tng\@digipen.edu
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\date Mar 1, 2023
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\brief Contains the definition of SHAnimationControllerEditor's functions.
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\brief Contains the definition of SHAnimationControllerEditor's functions.
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Copyright (C) 2023 DigiPen Institute of Technology.
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@ -160,7 +160,7 @@ namespace SHADE
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// Save Button
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if (ImGui::Button(std::format("{} Save", ICON_MD_SAVE).data()))
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{
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// TODO: Actually save the resource
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controller = serialise(controllerData.value()); // TODO: Actually save the resource
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}
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// Discard Button
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if (ImGui::Button(std::format("{} Discard Changes", ICON_MD_CANCEL).data()))
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@ -855,15 +855,72 @@ namespace SHADE
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}
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// Mark starting node
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if (nodeMap.contains(controller.GetStartingNode()))
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if (nodeMap.contains(controller.StartingNode))
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{
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data.StartingNode = nodeMap[controller.GetStartingNode()]->Index;
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data.StartingNode = nodeMap[controller.StartingNode]->Index;
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}
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return data;
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}
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SHAnimationController SHAnimationControllerEditor::serialise(const AnimControllerData& data)
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{
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return {};
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SHAnimationController controller;
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// Maps data nodes to controller nodes
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std::unordered_map<NodeIndex, Handle<SHAnimationController::Node>> nodeMap;
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// Create all nodes first
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for (const auto& node : data.Nodes)
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{
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auto newNode = controller.CreateNode();
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newNode->Name = node.Name;
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newNode->Clip = node.Clip;
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nodeMap[node.Index] = newNode;
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}
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// Create links
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for (const auto& node : data.Nodes)
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{
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// Get controller node
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auto controllerNode = nodeMap[node.Index];
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for (auto link : node.Transitions)
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{
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// Ignore invalid link
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if (!nodeMap.contains(link.SourceAttribute.OwnerNodeIndex) || !nodeMap.contains(link.DestinationAttribute.OwnerNodeIndex))
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continue;
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// Get link data
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const LinkData& LINK_DATA = data.Links.at(link.Raw);
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SHAnimationController::Transition transition;
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transition.Target = nodeMap[link.DestinationAttribute.OwnerNodeIndex];
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if (data.Params.contains(LINK_DATA.ParamName))
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{
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transition.Condition = LINK_DATA.Condition;
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transition.ParamName = LINK_DATA.ParamName;
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transition.Param.ParamType = data.Params.at(LINK_DATA.ParamName);
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transition.Param.Value = LINK_DATA.ParamThresholdValue;
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}
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controllerNode->Transitions.emplace_back(std::move(transition));
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}
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}
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// Starting Node
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if (nodeMap.contains(data.StartingNode))
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{
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controller.StartingNode = nodeMap[data.StartingNode];
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}
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// Parameters
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for (auto param : data.Params)
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{
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controller.AddParameter(param.first, param.second);
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}
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return controller;
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}
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}
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