Added Navigation System. Added basic AI FSM #438
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maxMultiplierCombo: 10
|
||||
multiplierFont: 60
|
||||
|
@ -7124,7 +7125,7 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -2.50000072, y: 0.799999893, z: -4.28408909}
|
||||
Translate: {x: -2.51287055, y: 0.799999893, z: -4.28408909}
|
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Rotate: {x: -5.83341553e-08, y: 7.48974247e-14, z: 1.10461471e-08}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
|
@ -7548,14 +7549,17 @@
|
|||
Enabled: true
|
||||
respawnPoint: 65732
|
||||
currentState: 0
|
||||
maxMoveVel: 3
|
||||
walkMaxMoveVel: 2.5
|
||||
moveForce: 50
|
||||
sprintMultiplier: 1.5
|
||||
rotationFactorPerFrame: 5
|
||||
maxJumpHeight: 2
|
||||
maxJumpTime: 0.75
|
||||
fallMultipler: 3
|
||||
maxJumpTime: 1
|
||||
fallMultipler: 2
|
||||
jumpPadMultiplayer: 1.20000005
|
||||
dropDuration: 0.5
|
||||
jumpPadFallMultipler: 0.75
|
||||
jumpPadMaxMoveVel: 1
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||||
lightMultiper: 0.899999976
|
||||
mediumMultiper: 0.699999988
|
||||
heavyMultiper: 0.5
|
||||
|
@ -7563,13 +7567,16 @@
|
|||
silhouetteBag: 465
|
||||
- Type: PickAndThrow
|
||||
Enabled: true
|
||||
throwForce: [8, 10, 8]
|
||||
throwForce: [8, 4, 8]
|
||||
cameraArmOffSet: [0.25, 0.600000024, 0.200000003]
|
||||
delayTimer: 1
|
||||
aimingLength: 1
|
||||
throwItem: false
|
||||
rayDistance: 0.75
|
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rayHeight: 0.100000001
|
||||
lerpPickUpDuration: 0.75
|
||||
tweenAimDuration: 0.300000012
|
||||
aimingFOV: 15
|
||||
- Type: StateMachine
|
||||
Enabled: true
|
||||
currentStateName: Idle State
|
||||
|
@ -7623,7 +7630,7 @@
|
|||
Camera Arm Component:
|
||||
Arm Pitch: 45
|
||||
Arm Yaw: -90
|
||||
Arm Length: 3
|
||||
Arm Length: 2
|
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Look At Camera Origin: true
|
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Target Offset: {x: 0, y: 0.75, z: 0}
|
||||
Camera Collision: true
|
||||
|
@ -7631,7 +7638,7 @@
|
|||
Scripts:
|
||||
- Type: SHADE_Scripting.ThirdPersonCamera
|
||||
Enabled: true
|
||||
armLength: 3
|
||||
armLength: 2
|
||||
turnSpeedPitch: 0.200000003
|
||||
turnSpeedYaw: 0.400000006
|
||||
inverseXControls: true
|
||||
|
@ -7737,7 +7744,7 @@
|
|||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.StealFoodPopUp
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||||
- Type: StealFoodPopUp
|
||||
Enabled: true
|
||||
popInDuration: 0.5
|
||||
popOutDuration: 0.075000003
|
||||
|
@ -8001,156 +8008,6 @@
|
|||
alphaValue: 1
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fadeInTime: 0.5
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fadeOutTime: 0.5
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- EID: 459
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Name: Gameplay Canvas
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Components:
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Canvas Component:
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Canvas Width: 1920
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Canvas Height: 1080
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Scale by canvas width: false
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Scripts: ~
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Name: Score Text
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Components:
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Transform Component:
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Rotate: {x: 0, y: 0, z: 0}
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Text Renderer Component:
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Text: My name is Brandon.
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Text Size: {x: 1, y: 1, z: 1}
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IsActive: true
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UI Component:
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Canvas ID: 459
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Hovered: false
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Clicked: false
|
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IsActive: true
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Scripts:
|
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- Type: SHADE_Scripting.UI.ScoreTextDigitPositioning
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||||
Enabled: true
|
||||
offsetPerDigit: 25
|
||||
- Type: SHADE_Scripting.UI.SingleScaleBounce
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Enabled: true
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durationUp: 0.150000006
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durationDown: 0.300000012
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scaleSize: 1.20000005
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Name: Timer Text
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Components:
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UI Component:
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Components:
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Renderable Component:
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UI Component:
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Canvas ID: 459
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Clicked: false
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Scripts: ~
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- EID: 139
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Name: Multiplier Text
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Components:
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Transform Component:
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Text Renderer Component:
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minAlpha: 0.300000012
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Components:
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Renderable Component:
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UI Component:
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IsActive: true
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Scripts: ~
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- EID: 521
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Name: Score BG
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Components:
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Transform Component:
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Renderable Component:
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UI Component:
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Name: DirectionalLight
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@ -8170,4 +8027,252 @@
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Scripts: ~
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Components:
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Canvas Component:
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Canvas Width: 1920
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Canvas Height: 1080
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Scale by canvas width: false
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Scripts: ~
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Name: Score Text
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Scripts:
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offsetPerDigit: 25
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durationDown: 0.300000012
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Components:
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duration: 2
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RigidBody Component:
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Scripts:
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currCategory: 0
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|
File diff suppressed because it is too large
Load Diff
File diff suppressed because it is too large
Load Diff
|
@ -1,376 +0,0 @@
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Components:
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|
||||
- Type: SHADE_Scripting.UI.ButtonFX
|
||||
Enabled: true
|
||||
|
@ -183,9 +183,9 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -700, y: -150, z: 0.400000006}
|
||||
Translate: {x: -450, y: 0, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 450, y: 100, z: 1}
|
||||
Scale: {x: 400, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
|
@ -219,9 +219,9 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -700, y: -275, z: 0.400000006}
|
||||
Translate: {x: -900, y: 0, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 450, y: 100, z: 1}
|
||||
Scale: {x: 400, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
|
@ -255,9 +255,9 @@
|
|||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -700, y: -400, z: 0.400000006}
|
||||
Translate: {x: 450, y: 0, z: 0.400000006}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 450, y: 100, z: 1}
|
||||
Scale: {x: 400, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
|
@ -343,7 +343,7 @@
|
|||
- EID: 13
|
||||
Name: How To Play Canvas
|
||||
IsActive: false
|
||||
NumberOfChildren: 5
|
||||
NumberOfChildren: 6
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
|
@ -479,17 +479,17 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 450, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 3.14159274}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 273, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 55358401
|
||||
Hovered Texture: 59400474
|
||||
Clicked Texture: 52333376
|
||||
Default Texture: 59813125
|
||||
Hovered Texture: 59813125
|
||||
Clicked Texture: 59813125
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 13
|
||||
|
@ -508,24 +508,40 @@
|
|||
onReleaseSound: event:/UI/button_fail
|
||||
hoverScale: 1.10000002
|
||||
clickScale: 0.899999976
|
||||
- EID: 444
|
||||
Name: SubMenuBackGround
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 2}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1920, y: 1080, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 130823048
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 13
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.FadeInOnActive
|
||||
Enabled: true
|
||||
alpha: 0
|
||||
- EID: 19
|
||||
Name: Options Canvas
|
||||
IsActive: false
|
||||
NumberOfChildren: 11
|
||||
NumberOfChildren: 12
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
Canvas Height: 1080
|
||||
Scale by canvas width: false
|
||||
IsActive: false
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.Options
|
||||
Enabled: true
|
||||
masterVolSlider: 29
|
||||
sfxVolSlider: 30
|
||||
bgmVolSlider: 31
|
||||
fovSlider: 37
|
||||
sensitivitySlider: 38
|
||||
Scripts: ~
|
||||
- EID: 20
|
||||
Name: BackGround
|
||||
IsActive: true
|
||||
|
@ -553,17 +569,17 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 450, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 3.14159274}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 273, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 55358401
|
||||
Hovered Texture: 59400474
|
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Clicked Texture: 52333376
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Default Texture: 59813125
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Hovered Texture: 59813125
|
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Clicked Texture: 59813125
|
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IsActive: true
|
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UI Component:
|
||||
Canvas ID: 19
|
||||
|
@ -957,7 +973,7 @@
|
|||
IsActive: true
|
||||
Slider Component:
|
||||
Slider Value: 1
|
||||
Min Value: 45
|
||||
Min Value: 30
|
||||
Max Value: 120
|
||||
IsActive: true
|
||||
UI Component:
|
||||
|
@ -1198,6 +1214,29 @@
|
|||
- Type: SHADE_Scripting.UI.SliderText
|
||||
Enabled: true
|
||||
sliderObj: 38
|
||||
- EID: 443
|
||||
Name: SubMenuBackGround
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1920, y: 1080, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 130823048
|
||||
IsActive: true
|
||||
UI Component:
|
||||
Canvas ID: 19
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.FadeInOnActive
|
||||
Enabled: true
|
||||
alpha: 0
|
||||
- EID: 46
|
||||
Name: Credits Canvas
|
||||
IsActive: false
|
||||
|
@ -1231,8 +1270,8 @@
|
|||
Scripts:
|
||||
- Type: SHADE_Scripting.UI.ScrollingCredits
|
||||
Enabled: true
|
||||
endY: 4000
|
||||
duration: 20
|
||||
endY: 4500
|
||||
duration: 32
|
||||
- EID: 48
|
||||
Name: BackButton
|
||||
IsActive: true
|
||||
|
@ -1240,17 +1279,17 @@
|
|||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 450, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 3.14159274}
|
||||
Scale: {x: 100, y: 100, z: 1}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 273, y: 100, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 55358401
|
||||
Hovered Texture: 59400474
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Clicked Texture: 52333376
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||||
Default Texture: 59813125
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Hovered Texture: 59813125
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Clicked Texture: 59813125
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UI Component:
|
||||
Canvas ID: 46
|
||||
|
@ -1314,7 +1353,7 @@
|
|||
- EID: 50
|
||||
Name: Level Select Canvas
|
||||
IsActive: false
|
||||
NumberOfChildren: 3
|
||||
NumberOfChildren: 5
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||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 1920
|
||||
|
@ -1349,17 +1388,17 @@
|
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Components:
|
||||
Transform Component:
|
||||
Translate: {x: -800, y: 450, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 3.14159274}
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||||
Scale: {x: 100, y: 100, z: 1}
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||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 273, y: 100, z: 1}
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||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
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||||
IsActive: true
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Button Component:
|
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Default Texture: 55358401
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Hovered Texture: 59400474
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Clicked Texture: 52333376
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Default Texture: 59813125
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Hovered Texture: 59813125
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Clicked Texture: 59813125
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UI Component:
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Canvas ID: 50
|
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|
@ -1400,6 +1439,129 @@
|
|||
Clicked: false
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||||
IsActive: true
|
||||
Scripts: ~
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- EID: 442
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Name: SubMenuBackGround
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IsActive: true
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NumberOfChildren: 0
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Components:
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Transform Component:
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Translate: {x: 0, y: 0, z: 0.5}
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 1920, y: 1080, z: 1}
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IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
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Material: 130823048
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IsActive: true
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UI Component:
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||||
Canvas ID: 50
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||||
Hovered: false
|
||||
Clicked: false
|
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IsActive: true
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Scripts:
|
||||
- Type: SHADE_Scripting.UI.FadeInOnActive
|
||||
Enabled: true
|
||||
alpha: 0
|
||||
- EID: 441
|
||||
Name: Level Select Buttons
|
||||
IsActive: true
|
||||
NumberOfChildren: 3
|
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Components:
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||||
Transform Component:
|
||||
Translate: {x: 0, y: -75, z: 0.100000001}
|
||||
Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 1, y: 1, z: 1}
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IsActive: true
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UI Component:
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||||
Canvas ID: 50
|
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Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
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Scripts: ~
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||||
- EID: 440
|
||||
Name: Level 1 Button
|
||||
IsActive: true
|
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NumberOfChildren: 0
|
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Components:
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||||
Transform Component:
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||||
Translate: {x: -600, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 380, y: 879, z: 1}
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IsActive: true
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Renderable Component:
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Mesh: 141771688
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Material: 129340704
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IsActive: true
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Button Component:
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Default Texture: 52916516
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Hovered Texture: 52916516
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Clicked Texture: 52916516
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IsActive: true
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UI Component:
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Canvas ID: 50
|
||||
Hovered: false
|
||||
Clicked: false
|
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IsActive: true
|
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Scripts:
|
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- Type: ChangeSceneButton
|
||||
Enabled: true
|
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sceneID: 91947920
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- EID: 439
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||||
Name: Level 2 Button
|
||||
IsActive: true
|
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NumberOfChildren: 0
|
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Components:
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Transform Component:
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Translate: {x: 0, y: 0, z: 0}
|
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 380, y: 879, z: 1}
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|
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Renderable Component:
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Mesh: 141771688
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Material: 129340704
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Button Component:
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Default Texture: 55380564
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Hovered Texture: 55380564
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Clicked Texture: 55380564
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UI Component:
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Canvas ID: 50
|
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Hovered: false
|
||||
Clicked: false
|
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IsActive: true
|
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Scripts:
|
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- Type: ChangeSceneButton
|
||||
Enabled: true
|
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sceneID: 86098106
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- EID: 438
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||||
Name: Level 3 Button
|
||||
IsActive: true
|
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NumberOfChildren: 0
|
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Components:
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Transform Component:
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Translate: {x: 600, y: 0, z: 0}
|
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 380, y: 879, z: 1}
|
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|
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Renderable Component:
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Mesh: 141771688
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Material: 129340704
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Button Component:
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Hovered Texture: 53392159
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Clicked Texture: 53392159
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UI Component:
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Canvas ID: 50
|
||||
Hovered: false
|
||||
Clicked: false
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: ChangeSceneButton
|
||||
Enabled: true
|
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sceneID: 88928066
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||||
- EID: 450
|
||||
Name: TransitionCanvas
|
||||
IsActive: true
|
||||
|
|
|
@ -1,74 +0,0 @@
|
|||
- EID: 0
|
||||
Name: Mesh_Homeowner
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
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Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: -1}
|
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Rotate: {x: -0, y: 0, z: -0}
|
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Scale: {x: 1, y: 1, z: 1}
|
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|
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Renderable Component:
|
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Mesh: 140697366
|
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Material: 129495479
|
||||
IsActive: true
|
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Scripts: ~
|
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- EID: 1
|
||||
Name: Light_Ambient
|
||||
IsActive: true
|
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NumberOfChildren: 0
|
||||
Components:
|
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Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Ambient
|
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Direction: {x: 0, y: 0, z: 1}
|
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Color: {x: 1, y: 1, z: 1, w: 1}
|
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Layer: 4294967295
|
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Strength: 1
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IsActive: true
|
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Scripts: ~
|
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- EID: 2
|
||||
Name: Mesh_Apple
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
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Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
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Rotate: {x: 0, y: 0, z: 0}
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Scale: {x: 1, y: 1, z: 1}
|
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IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 144128170
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 3
|
||||
Name: Mesh_Cheese
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 2.5, y: 0, z: 0}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
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Scale: {x: 1, y: 1, z: 1}
|
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|
||||
Renderable Component:
|
||||
Mesh: 141841143
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 4
|
||||
Name: Mesh_Meat
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 1, y: 0, z: 0}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 136892700
|
||||
Material: 131956078
|
||||
IsActive: true
|
||||
Scripts: ~
|
|
@ -1,3 +0,0 @@
|
|||
Name: MeshImport
|
||||
ID: 95609584
|
||||
Type: 5
|
|
@ -1,526 +0,0 @@
|
|||
- EID: 0
|
||||
Name: ScoreZone
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Camera Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Pitch: 0
|
||||
Yaw: 0
|
||||
Roll: 0
|
||||
Width: 1920
|
||||
Height: 1080
|
||||
Near: 0.00999999978
|
||||
Far: 10000
|
||||
Perspective: true
|
||||
IsActive: true
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
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|
||||
Direction: {x: 1.79999995, y: 0, z: 1}
|
||||
Color: {x: 0.951541841, y: 0.921719015, z: 0.553319454, w: 1}
|
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Layer: 4294967295
|
||||
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|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 1
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: -1.440328, y: -4.41369677, z: -5}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 49.4798889, y: 0.5, z: 17.5}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 149697411
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
RigidBody Component:
|
||||
Type: Static
|
||||
Drag: 0.00999999978
|
||||
Angular Drag: 0.00999999978
|
||||
Use Gravity: true
|
||||
Interpolate: true
|
||||
Sleeping Enabled: true
|
||||
Freeze Position X: false
|
||||
Freeze Position Y: false
|
||||
Freeze Position Z: false
|
||||
Freeze Rotation X: false
|
||||
Freeze Rotation Y: false
|
||||
Freeze Rotation Z: false
|
||||
IsActive: true
|
||||
Collider Component:
|
||||
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|
||||
Translate: {x: 0, y: 0.0810000002, z: 0}
|
||||
Rotate: {x: -1.57079625, y: 0, z: -0}
|
||||
Scale: {x: 50, y: 49.9999924, z: 49.9999924}
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 124370424
|
||||
IsActive: true
|
||||
IsActive: false
|
||||
Scripts: ~
|
||||
- EID: 6
|
||||
Name: TrajectoryTest
|
||||
|
@ -145,4 +145,33 @@
|
|||
End Alpha: 1
|
||||
"Color Eval Rate ": 0.192000002
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 7
|
||||
Name: ParticleTest
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0.823412895, z: -4.31447983}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
classSHADE::SHParticleEmitterComponent:
|
||||
Emission Count: 15
|
||||
Is Passive: true
|
||||
Emission Interval: 0.0939999968
|
||||
Min Life: 2
|
||||
Max Life: 3
|
||||
Minimum Speed: 3
|
||||
Maximum Speed: 6
|
||||
Minimum Size: 0
|
||||
Maximum Size: 0.5
|
||||
Size Decay: 0.990999997
|
||||
Angular Ranges And Offset: {x: 6.19999981, y: 1.10000002, z: 0, w: 0.100000001}
|
||||
Rotation Speed: 0.0309999995
|
||||
Rotation Decay: 0.0199999996
|
||||
Texture Asset ID: 63456868
|
||||
Custom Update Shader Asset ID: 0
|
||||
Color Tint: {x: 1, y: 0, z: 0, w: 1}
|
||||
IsActive: true
|
||||
Scripts: ~
|
|
@ -1,3 +1,3 @@
|
|||
Name: Scene2
|
||||
ID: 87285316
|
||||
ID: 89281126
|
||||
Type: 5
|
||||
|
|
|
@ -1,104 +0,0 @@
|
|||
- EID: 0
|
||||
Name: Canvas
|
||||
IsActive: true
|
||||
NumberOfChildren: 2
|
||||
Components:
|
||||
Canvas Component:
|
||||
Canvas Width: 10
|
||||
Canvas Height: 10
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 6
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: 0, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Button Component:
|
||||
Default Texture: 0
|
||||
Hovered Texture: 0
|
||||
Clicked Texture: 0
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 5
|
||||
Name: Default
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -3.9000001, z: 0}
|
||||
Rotate: {x: 0, y: 0, z: 0}
|
||||
Scale: {x: 1, y: 1, z: 1}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141771688
|
||||
Material: 129340704
|
||||
IsActive: true
|
||||
Toggle Button Component:
|
||||
Non Toggled Texture: 0
|
||||
Toggled Texture: 0
|
||||
Value: true
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 1
|
||||
Name: Camera
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Camera Component:
|
||||
Position: {x: 0, y: 3, z: 8}
|
||||
Pitch: 0
|
||||
Yaw: 0
|
||||
Roll: 0
|
||||
Width: 1920
|
||||
Height: 1080
|
||||
Near: 0.00999999978
|
||||
Far: 10000
|
||||
Perspective: true
|
||||
IsActive: true
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Directional
|
||||
Direction: {x: 1.79999995, y: 0, z: 1}
|
||||
Color: {x: 0.951541841, y: 0.921719015, z: 0.553319454, w: 1}
|
||||
Layer: 4294967295
|
||||
Strength: 0
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 7
|
||||
Name: BigBoi
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Transform Component:
|
||||
Translate: {x: 0, y: -16.8647861, z: -14.039052}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 28.1434975, y: 28.1434975, z: 28.1434975}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 149697411
|
||||
Material: 126974645
|
||||
IsActive: true
|
||||
Scripts: ~
|
||||
- EID: 8
|
||||
Name: AmbientLight
|
||||
IsActive: true
|
||||
NumberOfChildren: 0
|
||||
Components:
|
||||
Light Component:
|
||||
Position: {x: 0, y: 0, z: 0}
|
||||
Type: Ambient
|
||||
Direction: {x: 0, y: 0, z: 1}
|
||||
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||
Layer: 4294967295
|
||||
Strength: 0.25
|
||||
IsActive: true
|
||||
Scripts: ~
|
|
@ -1,3 +0,0 @@
|
|||
Name: UI_Test
|
||||
ID: 87244611
|
||||
Type: 5
|
|
@ -64,20 +64,20 @@
|
|||
Transform Component:
|
||||
Translate: {x: 0.332949668, y: 0, z: 0}
|
||||
Rotate: {x: -0, y: 0, z: -0}
|
||||
Scale: {x: 0.0710000023, y: 0.0710000023, z: 0.0710000023}
|
||||
Scale: {x: 0.173914507, y: 0.173914507, z: 0.173914507}
|
||||
IsActive: true
|
||||
Renderable Component:
|
||||
Mesh: 141097368
|
||||
Material: 128805346
|
||||
Mesh: 148542784
|
||||
Material: 121518381
|
||||
IsActive: true
|
||||
Animator Component:
|
||||
Rig: 72178939
|
||||
Rig: 76586906
|
||||
AnimationController: 0
|
||||
IsActive: true
|
||||
Scripts:
|
||||
- Type: SHADE.Test.AnimTest
|
||||
Enabled: true
|
||||
fullClip: 231416496
|
||||
fullClip: 227644717
|
||||
idleClip: 0
|
||||
runClip: 0
|
||||
pickUpClip: 0
|
||||
|
|
|
@ -52,8 +52,7 @@ public class Breakable : Script
|
|||
if (ignoreRaccoon && info.GameObject.GetScript<PlayerController>())
|
||||
return;
|
||||
|
||||
|
||||
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold && !info.GameObject.GetScript<PlayerController>())
|
||||
if (rb.LinearVelocity.GetSqrMagnitude() > threshHold)
|
||||
{
|
||||
isBreak = true;
|
||||
if (GameObject.GetScript<Item>())
|
||||
|
|
|
@ -33,6 +33,8 @@ public class Item : Script
|
|||
public float highlightThickness = 600.0f;
|
||||
public float highlightLowerClamp = 0.25f;
|
||||
|
||||
private ParticleEmitter emitter;
|
||||
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
|
@ -50,6 +52,8 @@ public class Item : Script
|
|||
|
||||
AudioHandler.audioClipHandlers["SFXImpactElastic"] = Audio.CreateAudioClip("event:/Props/impact_elastic");
|
||||
AudioHandler.audioClipHandlers["SFXImpactHard"] = Audio.CreateAudioClip("event:/Props/impact_hard");
|
||||
|
||||
emitter = GetComponent<ParticleEmitter>();
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
|
@ -135,6 +139,11 @@ public class Item : Script
|
|||
playSound = false;
|
||||
Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactElastic"]);
|
||||
Audio.DetachAudioClipFromObject(AudioHandler.audioClipHandlers["SFXImpactHard"]);
|
||||
|
||||
if(emitter)
|
||||
emitter.Emit();
|
||||
|
||||
Debug.Log("EMIT");
|
||||
}
|
||||
|
||||
if (info.GameObject.GetScript<Homeowner1>() && !returnBack)
|
||||
|
|
|
@ -3,30 +3,26 @@ using System;
|
|||
|
||||
public class PlayerIdleState : BaseState
|
||||
{
|
||||
private bool holdItem;
|
||||
public PlayerIdleState(StateMachine stateMachine, bool hi) : base(stateMachine)
|
||||
protected PlayerController player;
|
||||
|
||||
public PlayerIdleState(StateMachine stateMachine) : base(stateMachine)
|
||||
{
|
||||
stateName = "Idle State";
|
||||
holdItem = hi;
|
||||
}
|
||||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("WALK ENTER");
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
if (!holdItem)
|
||||
if (!machine.GetScript<PlayerController>().playLandedAnimation)
|
||||
{
|
||||
if (PlayerAnimations.Instance.playerIdleClip)
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
if (PlayerAnimations.Instance.playerCarryIdleClip)
|
||||
else
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
|
@ -34,6 +30,54 @@ public class PlayerIdleState : BaseState
|
|||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
}
|
||||
else
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpEndClip)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
else
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
|
||||
machine.GetScript<PlayerController>().playLandedAnimation = false;
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpEndClip)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
else
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpEndClip)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpEndClip)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
}
|
||||
public override void update()
|
||||
|
|
|
@ -10,6 +10,60 @@ public class PlayerJumpState : BaseState
|
|||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("jump");
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem && PlayerAnimations.Instance.playerJumpStartClip)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
|
||||
PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpStartClip);
|
||||
|
||||
PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
|
||||
{
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
|
||||
{
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerJumpStartClip)
|
||||
{
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
}
|
||||
});
|
||||
}
|
||||
else if (machine.GetScript<PlayerController>().holdItem && PlayerAnimations.Instance.playerJumpLoopClip)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerJumpLoopClip);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("missing playercontroller in jump state");
|
||||
}
|
||||
|
||||
}
|
||||
}
|
||||
public override void update()
|
||||
{
|
||||
|
|
|
@ -9,7 +9,19 @@ public class PlayerLandState : BaseState
|
|||
}
|
||||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("WALK ENTER");
|
||||
//Debug.Log("landed ENTER");
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpEndClip);
|
||||
PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpEndClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpEndClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerJumpEndClip);
|
||||
}
|
||||
else
|
||||
machine.GetScript<PlayerController>().playLandedAnimation = false;
|
||||
}
|
||||
}
|
||||
public override void update()
|
||||
{
|
||||
|
|
|
@ -14,7 +14,7 @@ public class PlayerRunState : BaseState
|
|||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("WALK ENTER");
|
||||
if (PlayerAnimations.Instance && PlayerAnimations.Instance.playerRunClip)
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerRunClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerRunClip);
|
||||
|
|
|
@ -6,37 +6,37 @@ public class PlayerWalkState : BaseState
|
|||
{
|
||||
private float timer;
|
||||
private float delay = 0.5f;
|
||||
private bool holdItem;
|
||||
public PlayerWalkState(StateMachine stateMachine, bool hi) : base(stateMachine)
|
||||
public PlayerWalkState(StateMachine stateMachine) : base(stateMachine)
|
||||
{
|
||||
stateName = "Walk State";
|
||||
holdItem = hi;
|
||||
}
|
||||
public override void OnEnter()
|
||||
{
|
||||
//Debug.Log("WALK ENTER");
|
||||
timer = delay;
|
||||
|
||||
machine.GetScript<PlayerController>().playLandedAnimation = false;
|
||||
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
if (!holdItem)
|
||||
if (!machine.GetScript<PlayerController>().holdItem)
|
||||
{
|
||||
if (PlayerAnimations.Instance.playerWalkClip)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
}
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
}
|
||||
else
|
||||
else if (machine.GetScript<PlayerController>().holdItem)
|
||||
{
|
||||
if (PlayerAnimations.Instance.playerCarryWalkClip)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
}
|
||||
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
}
|
||||
else
|
||||
{
|
||||
Debug.LogError("Missing playercontroller in walk state");
|
||||
}
|
||||
}
|
||||
}
|
||||
|
|
|
@ -34,6 +34,22 @@ public class PickAndThrow : Script
|
|||
[Tooltip("Height of ray")]
|
||||
public float rayHeight = 0.1f;
|
||||
|
||||
[NonSerialized]
|
||||
private TweenThread camArmTween;
|
||||
[NonSerialized]
|
||||
private TweenThreadVec3 offSetCamTween;
|
||||
[NonSerialized]
|
||||
private TweenThread FOVTween;
|
||||
|
||||
public float lerpPickUpDuration = 0.75f;
|
||||
private float pickUptimer = 0.0f;
|
||||
private bool foodHoldReach = false;
|
||||
|
||||
public float tweenAimDuration = 0.3f;
|
||||
private bool camTweenUpdate = false;
|
||||
|
||||
public float aimingFOV = 15.0f;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
pc = GetScript<PlayerController>();
|
||||
|
@ -52,6 +68,10 @@ public class PickAndThrow : Script
|
|||
|
||||
timer = delayTimer;
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
}
|
||||
protected override void update()
|
||||
{
|
||||
if (GameManager.Instance.GamePause || !GameManager.Instance.stealFoodPopUpDone)
|
||||
|
@ -65,22 +85,31 @@ public class PickAndThrow : Script
|
|||
CalculateDir();
|
||||
CastRay();
|
||||
|
||||
if (camTweenUpdate)
|
||||
{
|
||||
pc.camArm.TargetOffset = offSetCamTween.GetValue();
|
||||
pc.camArm.ArmLength = camArmTween.GetValue();
|
||||
pc.cam.FOV = FOVTween.GetValue();
|
||||
|
||||
if (offSetCamTween.IsCompleted() && camArmTween.IsCompleted() && FOVTween.IsCompleted())
|
||||
camTweenUpdate = false;
|
||||
}
|
||||
|
||||
if (pc && itemRidigBody && itemTransform && itemCollider)
|
||||
{
|
||||
if (pc.holdItem)
|
||||
{
|
||||
itemTransform.LocalPosition = raccoonHoldLocation.GlobalPosition;
|
||||
TweenFood();
|
||||
itemTransform.LocalRotation = pc.tranform.LocalRotation;
|
||||
itemRidigBody.ClearForces();
|
||||
itemRidigBody.ClearTorque();
|
||||
itemRidigBody.LinearVelocity = Vector3.Zero;
|
||||
itemRidigBody.AngularVelocity = Vector3.Zero;
|
||||
|
||||
if (Input.GetMouseButtonDown(Input.MouseCode.LeftButton))
|
||||
{
|
||||
pc.isAiming = true;
|
||||
pc.camArm.ArmLength = aimingLength;
|
||||
prevTargetOffSet = pc.camArm.TargetOffset;
|
||||
pc.camArm.TargetOffset = cameraArmOffSet;
|
||||
pc.cam.FOV = Settings.cameraFOV + 5;
|
||||
TweenAimCamArm(true);
|
||||
}
|
||||
|
||||
if (Input.GetMouseButtonUp(Input.MouseCode.LeftButton) && pc.isAiming)
|
||||
|
@ -89,19 +118,19 @@ public class PickAndThrow : Script
|
|||
itemRidigBody.IsGravityEnabled = true;
|
||||
itemCollider.GetCollisionShape(0).IsTrigger = false;
|
||||
pc.isAiming = false;
|
||||
pc.camArm.TargetOffset = prevTargetOffSet;
|
||||
pc.cam.FOV = Settings.cameraFOV;
|
||||
if (tpc)
|
||||
pc.camArm.ArmLength = tpc.armLength;
|
||||
TweenAimCamArm(false);
|
||||
pc.holdItem = false;
|
||||
foodHoldReach = false;
|
||||
inRange = false;
|
||||
throwItem = true;
|
||||
PlayThrowAnimation();
|
||||
timer = 0.0f;
|
||||
}
|
||||
|
||||
if (Input.GetMouseButtonDown(Input.MouseCode.RightButton) && !pc.isAiming)
|
||||
{
|
||||
pc.holdItem = false;
|
||||
foodHoldReach = false;
|
||||
inRange = false;
|
||||
itemRidigBody.IsGravityEnabled = true;
|
||||
itemCollider.GetCollisionShape(0).IsTrigger = false;
|
||||
|
@ -112,9 +141,7 @@ public class PickAndThrow : Script
|
|||
{
|
||||
pc.isAiming = false;
|
||||
pc.cam.FOV = Settings.cameraFOV;
|
||||
pc.camArm.TargetOffset = prevTargetOffSet;
|
||||
if (tpc)
|
||||
pc.camArm.ArmLength = tpc.armLength;
|
||||
TweenAimCamArm(false);
|
||||
}
|
||||
|
||||
}
|
||||
|
@ -131,6 +158,7 @@ public class PickAndThrow : Script
|
|||
{
|
||||
pc.holdItem = true;
|
||||
RetrieveItemComponets();
|
||||
PlayPickUpAnimation();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
@ -224,9 +252,11 @@ public class PickAndThrow : Script
|
|||
Vector3 playerRayPos = pc.tranform.GlobalPosition;
|
||||
playerRayPos.y += rayHeight;
|
||||
dirNor.Normalise();
|
||||
List<RaycastHit> rayList1 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(22.5f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList2 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-22.5f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList3 = Physics.Raycast(new Ray(playerRayPos, dirNor), rayDistance * 0.75f, false, (ushort)65535);
|
||||
List<RaycastHit> rayList1 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(25.0f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList2 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-25.0f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList3 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(12.5f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList4 = Physics.Raycast(new Ray(playerRayPos, Vector3.RotateY(dirNor, SHADE.Math.DegreesToRadians(-12.5f))), rayDistance, false, (ushort)65535);
|
||||
List<RaycastHit> rayList5 = Physics.Raycast(new Ray(playerRayPos, dirNor), rayDistance , false, (ushort)65535);
|
||||
|
||||
if (rayList1.Count > 0)
|
||||
{
|
||||
|
@ -246,6 +276,18 @@ public class PickAndThrow : Script
|
|||
inRange = CheckForItem(ray3);
|
||||
return;
|
||||
}
|
||||
else if (rayList4.Count > 0)
|
||||
{
|
||||
RaycastHit ray4 = rayList4[0];
|
||||
inRange = CheckForItem(ray4);
|
||||
return;
|
||||
}
|
||||
else if (rayList5.Count > 0)
|
||||
{
|
||||
RaycastHit ray5 = rayList5[0];
|
||||
inRange = CheckForItem(ray5);
|
||||
return;
|
||||
}
|
||||
else
|
||||
{
|
||||
inRange = false;
|
||||
|
@ -273,5 +315,149 @@ public class PickAndThrow : Script
|
|||
return (pc.camArm.Pitch - tpc.pitchUpperClamp) / (tpc.pitchLowerClamp - tpc.pitchUpperClamp);
|
||||
}
|
||||
|
||||
private void PlayPickUpAnimation()
|
||||
{
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerPickUpClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerCarryIdleClip);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void PlayThrowAnimation()
|
||||
{
|
||||
if (PlayerAnimations.Instance)
|
||||
{
|
||||
PlayerAnimations.Instance.playerAnimator.PlayOneShot(PlayerAnimations.Instance.playerThrowClip);
|
||||
PlayerAnimations.Instance.playerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.playerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.BagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.BagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.BagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoPlayerAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
}
|
||||
});
|
||||
|
||||
PlayerAnimations.Instance.silhoBagAnimator.PlayOneShot(PlayerAnimations.Instance.playerPickUpClip);
|
||||
PlayerAnimations.Instance.silhoBagAnimator.OnClipFinished.RegisterAction((x) =>
|
||||
{
|
||||
if (x.FinishedClip == PlayerAnimations.Instance.playerThrowClip)
|
||||
{
|
||||
if (pc.isMoveKeyPress)
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerWalkClip);
|
||||
else
|
||||
PlayerAnimations.Instance.silhoBagAnimator.Play(PlayerAnimations.Instance.playerIdleClip);
|
||||
}
|
||||
});
|
||||
}
|
||||
}
|
||||
|
||||
private void TweenFood()
|
||||
{
|
||||
|
||||
if (!foodHoldReach)
|
||||
{
|
||||
pickUptimer += Time.DeltaTimeF;
|
||||
itemTransform.LocalPosition = Vector3.Lerp(itemTransform.LocalPosition, raccoonHoldLocation.GlobalPosition, pickUptimer / lerpPickUpDuration);
|
||||
}
|
||||
else
|
||||
itemTransform.LocalPosition = raccoonHoldLocation.GlobalPosition;
|
||||
|
||||
if (pickUptimer >= lerpPickUpDuration)
|
||||
{
|
||||
foodHoldReach = true;
|
||||
pickUptimer = 0.0f;
|
||||
}
|
||||
}
|
||||
|
||||
private void TweenAimCamArm(bool aim)
|
||||
{
|
||||
|
||||
if (aim)
|
||||
{
|
||||
offSetCamTween = TweenManager.CreateTweenThreadVec3(tweenAimDuration, pc.camArm.TargetOffset, cameraArmOffSet, EASING_METHOD.EASE_IN_SINE);
|
||||
camArmTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.camArm.ArmLength, aimingLength, EASING_METHOD.EASE_IN_SINE);
|
||||
FOVTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.cam.FOV, Settings.cameraFOV + aimingFOV, EASING_METHOD.EASE_IN_SINE);
|
||||
}
|
||||
else
|
||||
{
|
||||
offSetCamTween = TweenManager.CreateTweenThreadVec3(tweenAimDuration, pc.camArm.TargetOffset, prevTargetOffSet, EASING_METHOD.EASE_IN_SINE);
|
||||
camArmTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.camArm.ArmLength, tpc.armLength, EASING_METHOD.EASE_IN_SINE);
|
||||
FOVTween = TweenManager.CreateTweenThread(tweenAimDuration, pc.cam.FOV, Settings.cameraFOV , EASING_METHOD.EASE_IN_SINE);
|
||||
}
|
||||
camTweenUpdate = true;
|
||||
|
||||
}
|
||||
|
||||
}
|
|
@ -7,17 +7,17 @@ public class PlayerAnimations : Script
|
|||
{
|
||||
#region Raccoon
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerIdleClip; // done
|
||||
public AnimationClipAsset playerIdleClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerWalkClip; // done
|
||||
public AnimationClipAsset playerWalkClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerRunClip; // done
|
||||
public AnimationClipAsset playerRunClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerPickUpClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerCarryIdleClip; // done
|
||||
public AnimationClipAsset playerCarryIdleClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerCarryWalkClip; // done
|
||||
public AnimationClipAsset playerCarryWalkClip;
|
||||
[SerializeField]
|
||||
public AnimationClipAsset playerThrowClip;
|
||||
[SerializeField]
|
||||
|
@ -72,6 +72,37 @@ public class PlayerAnimations : Script
|
|||
|
||||
if (!silhoBagAnimator)
|
||||
Debug.LogError("Silho Player Animator is MISSING!");
|
||||
|
||||
if(!playerIdleClip)
|
||||
Debug.LogError("Idle clip is MISSING!");
|
||||
|
||||
if (!playerWalkClip)
|
||||
Debug.LogError("run clip is MISSING!");
|
||||
|
||||
if (!playerPickUpClip)
|
||||
Debug.LogError("Pickup clip is MISSING!");
|
||||
|
||||
if (!playerThrowClip)
|
||||
Debug.LogError("Throw clip is MISSING!");
|
||||
|
||||
if (!playerJumpStartClip)
|
||||
Debug.LogError("Jump start clip is MISSING!");
|
||||
|
||||
if (!playerJumpLoopClip)
|
||||
Debug.LogError("Jump loop clip is MISSING!");
|
||||
|
||||
if (!playerJumpEndClip)
|
||||
Debug.LogError("Jump end clip is MISSING!");
|
||||
|
||||
if (!playerCarryIdleClip)
|
||||
Debug.LogError("Carry idle clip is MISSING!");
|
||||
|
||||
if (!playerCarryWalkClip)
|
||||
Debug.LogError("Carry walk clip is MISSING!");
|
||||
|
||||
if (!playerRunClip)
|
||||
Debug.LogError("Run clip is MISSING!");
|
||||
|
||||
}
|
||||
|
||||
protected override void onDestroy()
|
||||
|
|
|
@ -37,7 +37,7 @@ public class PlayerController : Script
|
|||
|
||||
//Movement variables============================================================
|
||||
[Tooltip("Max vel for walking")]
|
||||
public float maxMoveVel = 3.0f;
|
||||
public float walkMaxMoveVel = 3.0f;
|
||||
[Tooltip("how much force is apply for walking")]
|
||||
public float moveForce = 50.0f;
|
||||
[Tooltip("increase the moveForce and maxMoveVel by its amt")]
|
||||
|
@ -69,6 +69,13 @@ public class PlayerController : Script
|
|||
[Tooltip("multiply height on Jump Pad ")]
|
||||
public float jumpPadMultiplayer = 2.0f;
|
||||
|
||||
private bool jumpPadDrop = false;
|
||||
private float dropTimer = 0.0f;
|
||||
public float dropDuration = 0.5f;
|
||||
public float jumpPadFallMultipler = 0.75f;
|
||||
public float jumpPadMaxMoveVel = 1.0f;
|
||||
private float currMoveVel = 0.0f;
|
||||
|
||||
//ItemMultipler==================================================================
|
||||
[Tooltip("How light item will affect player jump")]
|
||||
public float lightMultiper = 0.75f;
|
||||
|
@ -83,6 +90,8 @@ public class PlayerController : Script
|
|||
public GameObject silhouetteBag;
|
||||
private Renderable silhouetteBagRend;
|
||||
|
||||
public bool playLandedAnimation { get; set; }
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
//default setup
|
||||
|
@ -108,8 +117,8 @@ public class PlayerController : Script
|
|||
|
||||
stateMachine = AddScript<StateMachine>();
|
||||
Dictionary<Type, BaseState> dictionary = new Dictionary<Type, BaseState>();
|
||||
dictionary.Add(typeof(PlayerIdleState), new PlayerIdleState(stateMachine, holdItem));
|
||||
dictionary.Add(typeof(PlayerWalkState), new PlayerWalkState(stateMachine, holdItem));
|
||||
dictionary.Add(typeof(PlayerIdleState), new PlayerIdleState(stateMachine));
|
||||
dictionary.Add(typeof(PlayerWalkState), new PlayerWalkState(stateMachine));
|
||||
dictionary.Add(typeof(PlayerRunState), new PlayerRunState(stateMachine));
|
||||
dictionary.Add(typeof(PlayerJumpState), new PlayerJumpState(stateMachine));
|
||||
dictionary.Add(typeof(PlayerFallState), new PlayerFallState(stateMachine));
|
||||
|
@ -134,6 +143,8 @@ public class PlayerController : Script
|
|||
}
|
||||
|
||||
AudioHandler.audioClipHandlers["footsteps"] = Audio.CreateAudioClip("event:/Raccoon/raccoon_footsteps");
|
||||
|
||||
playLandedAnimation = false;
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
|
@ -177,18 +188,34 @@ public class PlayerController : Script
|
|||
{
|
||||
cam = GetComponentInChildren<Camera>();
|
||||
if (pat)
|
||||
{
|
||||
cam.FOV = Settings.cameraFOV;
|
||||
}
|
||||
}
|
||||
if(!camArm)
|
||||
if (!camArm)
|
||||
{
|
||||
camArm = GetComponentInChildren<CameraArm>();
|
||||
pat.prevTargetOffSet = camArm.TargetOffset;
|
||||
}
|
||||
|
||||
if (jumpPadDrop && currentState == RaccoonStates.FALLING)
|
||||
{
|
||||
dropTimer += Time.DeltaTimeF;
|
||||
if (dropTimer > dropDuration)
|
||||
{
|
||||
jumpPadDrop = false;
|
||||
dropTimer = 0.0f;
|
||||
currMoveVel = walkMaxMoveVel;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
GotCaught();
|
||||
Rotation();
|
||||
MoveKey();
|
||||
Sprint();
|
||||
Jump();
|
||||
|
||||
//Debug.Log($"{currentState}");
|
||||
//Debug.Log($" axisX: {axisMove.x} axisY:{axisMove.y}");
|
||||
//Debug.Log($"X: {rb.LinearVelocity.x}" + $" Z: {rb.LinearVelocity.z}");
|
||||
|
@ -273,10 +300,15 @@ public class PlayerController : Script
|
|||
{
|
||||
Vector3 velNor = rb.LinearVelocity;
|
||||
velNor.y = 0.0f;
|
||||
if (velNor.GetMagnitude() > maxMoveVel)
|
||||
if (jumpPadDrop)
|
||||
currMoveVel = jumpPadMaxMoveVel;
|
||||
else
|
||||
currMoveVel = walkMaxMoveVel;
|
||||
|
||||
if (velNor.GetMagnitude() > currMoveVel)
|
||||
{
|
||||
velNor.Normalise();
|
||||
velNor *= maxMoveVel;
|
||||
velNor *= currMoveVel;
|
||||
rb.LinearVelocity = new Vector3(velNor.x, rb.LinearVelocity.y, velNor.z);
|
||||
}
|
||||
}
|
||||
|
@ -298,22 +330,28 @@ public class PlayerController : Script
|
|||
oldForce = moveForce;
|
||||
moveForce *= sprintMultiplier;
|
||||
|
||||
maxOldVel = maxMoveVel;
|
||||
maxMoveVel *= sprintMultiplier;
|
||||
maxOldVel = walkMaxMoveVel;
|
||||
walkMaxMoveVel *= sprintMultiplier;
|
||||
}
|
||||
}
|
||||
|
||||
if (Input.GetKeyUp(Input.KeyCode.LeftShift))
|
||||
{
|
||||
if (isMoveKeyPress)
|
||||
{
|
||||
if (isMoveKeyPress && isGrounded)
|
||||
{
|
||||
currentState = RaccoonStates.WALKING;
|
||||
if(stateMachine && !stateMachine.IsState(typeof(PlayerWalkState)))
|
||||
if (stateMachine && !stateMachine.IsState(typeof(PlayerWalkState)))
|
||||
stateMachine.SetState(typeof(PlayerWalkState));
|
||||
}
|
||||
else if(!isMoveKeyPress && isGrounded)
|
||||
{
|
||||
currentState = RaccoonStates.IDLE;
|
||||
if (stateMachine && !stateMachine.IsState(typeof(PlayerIdleState)))
|
||||
stateMachine.SetState(typeof(PlayerIdleState));
|
||||
}
|
||||
sprintIncreaseOnce = false;
|
||||
moveForce = oldForce;
|
||||
maxMoveVel = maxOldVel;
|
||||
walkMaxMoveVel = maxOldVel;
|
||||
}
|
||||
}
|
||||
|
||||
|
@ -323,6 +361,7 @@ public class PlayerController : Script
|
|||
{
|
||||
if ( (Input.GetKeyDown(Input.KeyCode.Space) || landedOnJumpPad ) && isGrounded && rb != null)
|
||||
{
|
||||
isGrounded = false;
|
||||
currentState = RaccoonStates.JUMP;
|
||||
if (stateMachine && !stateMachine.IsState(typeof(PlayerJumpState)))
|
||||
stateMachine.SetState(typeof(PlayerJumpState));
|
||||
|
@ -343,6 +382,7 @@ public class PlayerController : Script
|
|||
{
|
||||
v.y *= jumpPadMultiplayer;
|
||||
landedOnJumpPad = false;
|
||||
jumpPadDrop = true;
|
||||
}
|
||||
rb.LinearVelocity = v;
|
||||
}
|
||||
|
@ -386,6 +426,10 @@ public class PlayerController : Script
|
|||
if (currentState == RaccoonStates.FALLING)
|
||||
{
|
||||
currentState = RaccoonStates.LANDED;
|
||||
jumpPadDrop = false;
|
||||
dropTimer = 0.0f;
|
||||
currMoveVel = walkMaxMoveVel;
|
||||
playLandedAnimation = true;
|
||||
if (stateMachine && !stateMachine.IsState(typeof(PlayerLandState)))
|
||||
stateMachine.SetState(typeof(PlayerLandState));
|
||||
}
|
||||
|
@ -400,7 +444,13 @@ public class PlayerController : Script
|
|||
else if (currentState == RaccoonStates.FALLING)
|
||||
{
|
||||
float prevYVel = v.y;
|
||||
float newYVel = v.y + (gravity * fallMultipler * (float)Time.FixedDeltaTime);
|
||||
float newYVel = 0;
|
||||
|
||||
if (jumpPadDrop)
|
||||
newYVel = v.y + (gravity * jumpPadFallMultipler * (float)Time.FixedDeltaTime);
|
||||
else
|
||||
newYVel = v.y + (gravity * fallMultipler * (float)Time.FixedDeltaTime);
|
||||
|
||||
float nextYVel = (prevYVel + newYVel) * 0.5f;
|
||||
v.y = nextYVel;
|
||||
}
|
||||
|
@ -426,6 +476,8 @@ public class PlayerController : Script
|
|||
stateMachine.SetState(typeof(PlayerIdleState));
|
||||
tranform.LocalPosition = respawnPoint.GetComponent<Transform>().LocalPosition;
|
||||
|
||||
GameManager.Instance.RacoonCaught();
|
||||
|
||||
if (pat && pat.item)
|
||||
{
|
||||
if (holdItem)
|
||||
|
|
|
@ -3,6 +3,7 @@ using SHADE_Scripting.Audio;
|
|||
using SHADE_Scripting.UI;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Diagnostics.Contracts;
|
||||
|
||||
public class GameManager : Script
|
||||
{
|
||||
|
@ -27,6 +28,7 @@ public class GameManager : Script
|
|||
|
||||
public GameObject scoreText;
|
||||
public GameObject timeText;
|
||||
public GameObject minusTimerText;
|
||||
|
||||
//mulitpler info
|
||||
public GameObject multiplierText;
|
||||
|
@ -67,8 +69,13 @@ public class GameManager : Script
|
|||
stealFoodPopUpDone = false;
|
||||
PreviewLevelDone = false;
|
||||
|
||||
AudioHandler.audioClipHandlers["BGMWin"] = Audio.CreateAudioClip("event:/Music/stingers/game_win");
|
||||
AudioHandler.audioClipHandlers["BGMLose"] = Audio.CreateAudioClip("event:/Music/stingers/game_lose");
|
||||
var winAudio = Audio.CreateAudioClip("event:/Music/stingers/game_win");
|
||||
winAudio.DestroyOnSceneExit = false;
|
||||
AudioHandler.audioClipHandlers["BGMWin"] = winAudio;
|
||||
|
||||
var loseAudio = Audio.CreateAudioClip("event:/Music/stingers/game_lose");
|
||||
loseAudio.DestroyOnSceneExit = false;
|
||||
AudioHandler.audioClipHandlers["BGMLose"] = loseAudio;
|
||||
|
||||
goingToWin = false;
|
||||
goingToLose = false;
|
||||
|
@ -179,11 +186,25 @@ public class GameManager : Script
|
|||
}
|
||||
}
|
||||
|
||||
public void RacoonCaught()
|
||||
{
|
||||
timer -= 10.0f;
|
||||
if(minusTimerText != GameObject.Null)
|
||||
{
|
||||
MinusTimerText text =minusTimerText.GetScript<MinusTimerText>();
|
||||
if(text)
|
||||
{
|
||||
text.Reset();
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
private void Cheat()
|
||||
{
|
||||
if (Input.GetKeyUp(Input.KeyCode.F1))
|
||||
{
|
||||
currGameState = GameState.WIN;
|
||||
AudioHandler.audioClipHandlers["BGMWin"].Play();
|
||||
AudioHandler.StopAllSounds(false);
|
||||
goingToWin = true;
|
||||
if (SceneFadeInOut.Instance != null)
|
||||
|
@ -192,6 +213,7 @@ public class GameManager : Script
|
|||
else if (Input.GetKeyUp(Input.KeyCode.F2))
|
||||
{
|
||||
currGameState = GameState.LOSE;
|
||||
AudioHandler.audioClipHandlers["BGMLose"].Play();
|
||||
AudioHandler.StopAllSounds(false);
|
||||
goingToLose = true;
|
||||
if (SceneFadeInOut.Instance != null)
|
||||
|
|
|
@ -1,3 +0,0 @@
|
|||
Name: PhysicsTest
|
||||
ID: 159771801
|
||||
Type: 9
|
|
@ -1,9 +0,0 @@
|
|||
using SHADE;
|
||||
|
||||
public class PrintWhenActive : Script
|
||||
{
|
||||
protected override void update()
|
||||
{
|
||||
Debug.Log("Active!");
|
||||
}
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
Name: PrintWhenActive
|
||||
ID: 162536221
|
||||
Type: 9
|
|
@ -1,58 +0,0 @@
|
|||
using SHADE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
|
||||
public class RaccoonShowcase : Script
|
||||
{
|
||||
[SerializeField]
|
||||
[Tooltip("Speed of the rotation in radians per second.")]
|
||||
[Range(-1.0f, 2.0f)]
|
||||
private double RotateSpeed = 1.0;
|
||||
//[SerializeField]
|
||||
//[Range(-5, 20)]
|
||||
//private int test = 5;
|
||||
[SerializeField]
|
||||
[Tooltip("Speed of the scaling in radians per second around each axis.")]
|
||||
private Vector3 ScaleSpeed = Vector3.One;
|
||||
private Transform Transform;
|
||||
private double rotation = 0.0;
|
||||
private Vector3 scale = Vector3.Zero;
|
||||
private double originalScale = 1.0f;
|
||||
[Tooltip("Sample list of Vector3s.")]
|
||||
public List<Vector3> vecList = new List<Vector3>(new Vector3[] { new Vector3(1, 2, 3), new Vector3(4, 5, 6) });
|
||||
[Range(-5, 5)]
|
||||
public List<int> intList = new List<int>(new int[] { 2, 8, 2, 6, 8, 0, 1 });
|
||||
public List<Light.Type> enumList = new List<Light.Type>(new Light.Type[] { Light.Type.Point, Light.Type.Directional, Light.Type.Ambient });
|
||||
public List<int> nullList;
|
||||
public FontAsset fontAsset;
|
||||
public MeshAsset mesh;
|
||||
public MaterialAsset matAsset;
|
||||
protected override void awake()
|
||||
{
|
||||
Transform = GetComponent<Transform>();
|
||||
if (Transform == null)
|
||||
{
|
||||
Debug.LogError("Transform is NULL!");
|
||||
}
|
||||
|
||||
foreach (var child in Owner)
|
||||
{
|
||||
Debug.Log(child.Name);
|
||||
}
|
||||
|
||||
originalScale = Transform.LocalScale.z;
|
||||
}
|
||||
protected override void update()
|
||||
{
|
||||
//rotation += RotateSpeed * 0.16;
|
||||
//scale += ScaleSpeed * 0.16;
|
||||
//Transform.LocalRotation = new Vector3(0.0f, rotation, 0.0f);
|
||||
//Transform.LocalScale = new Vector3(System.Math.Abs(System.Math.Sin(scale.x)) * originalScale, System.Math.Abs(System.Math.Cos(scale.y)) * originalScale, System.Math.Abs(System.Math.Sin(scale.z)) * originalScale);
|
||||
}
|
||||
|
||||
protected override void onDrawGizmos()
|
||||
{
|
||||
Gizmos.DrawLine(new Vector3(-1.0f, 0.0f, 0.0f), new Vector3(1.0f, 0.0f, 0.0f));
|
||||
Gizmos.DrawLine(new Vector3(-1.0f, 1.0f, 0.0f), new Vector3(1.0f, 1.0f, 0.0f), Color.Red);
|
||||
}
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
Name: RaccoonShowcase
|
||||
ID: 159969631
|
||||
Type: 9
|
|
@ -1,32 +0,0 @@
|
|||
using SHADE;
|
||||
using System;
|
||||
|
||||
public class RaccoonSpin : Script
|
||||
{
|
||||
[SerializeField]
|
||||
[Tooltip("Speed of the rotation in radians per second.")]
|
||||
private float RotateSpeed = 1.0f;
|
||||
private float rotation = 0.0f;
|
||||
[SerializeField]
|
||||
private CallbackEvent emptyEvent;
|
||||
[SerializeField]
|
||||
private CallbackEvent<int> testEvent;
|
||||
[SerializeField]
|
||||
private CallbackEvent<int, double, Vector3> testEvent3 = new CallbackEvent<int, double, Vector3>();
|
||||
private Transform Transform;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
emptyEvent = new CallbackEvent();
|
||||
emptyEvent.RegisterAction(() => Debug.Log("Empty event action!"));
|
||||
testEvent = new CallbackEvent<int>();
|
||||
Action<int> action = (x) => Debug.Log($"{x}");
|
||||
testEvent.RegisterAction(action);
|
||||
|
||||
Transform = GetComponent<Transform>();
|
||||
if (Transform == null)
|
||||
{
|
||||
Debug.LogError("Transform is NULL!");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
Name: RaccoonSpin
|
||||
ID: 157367824
|
||||
Type: 9
|
|
@ -1,3 +0,0 @@
|
|||
Name: SC_JumpPad
|
||||
ID: 167326885
|
||||
Type: 9
|
|
@ -1,37 +0,0 @@
|
|||
using SHADE;
|
||||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
|
||||
namespace SHADE_Scripting
|
||||
{
|
||||
public class StaticTest
|
||||
{
|
||||
public static int x;
|
||||
|
||||
static StaticTest()
|
||||
{
|
||||
x = 5;
|
||||
Debug.Log("Static Constructor!");
|
||||
}
|
||||
}
|
||||
|
||||
public class ImplicitStaticTest : Script
|
||||
{
|
||||
public static int x = 5;
|
||||
|
||||
static ImplicitStaticTest()
|
||||
{
|
||||
Debug.Log("Static Constructor!");
|
||||
}
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
Debug.LogWarning($"Before Add: x = {x}");
|
||||
++x;
|
||||
Debug.LogWarning($"After Add: x = {x}");
|
||||
}
|
||||
}
|
||||
}
|
|
@ -1,3 +0,0 @@
|
|||
Name: StaticTest
|
||||
ID: 159057282
|
||||
Type: 9
|
|
@ -10,7 +10,8 @@ using System.Threading.Tasks;
|
|||
EASE_OUT_SINE,
|
||||
EASE_OUT_BOUNCE,
|
||||
EASE_IN_BOUNCE,
|
||||
EASE_INOUT_BOUNCE
|
||||
EASE_INOUT_BOUNCE,
|
||||
LINEAR
|
||||
}
|
||||
|
||||
public static class EasingHelper
|
||||
|
@ -24,28 +25,33 @@ public static class EasingHelper
|
|||
{
|
||||
return EaseInSine(value);
|
||||
}
|
||||
break;
|
||||
|
||||
case EASING_METHOD.EASE_OUT_SINE:
|
||||
{
|
||||
return EaseOutSine(value);
|
||||
}
|
||||
break;
|
||||
|
||||
case EASING_METHOD.EASE_OUT_BOUNCE:
|
||||
{
|
||||
return EaseOutBounce(value);
|
||||
}
|
||||
break;
|
||||
|
||||
case EASING_METHOD.EASE_IN_BOUNCE:
|
||||
{
|
||||
return EaseInBounce(value);
|
||||
}
|
||||
break;
|
||||
|
||||
case EASING_METHOD.EASE_INOUT_BOUNCE:
|
||||
{
|
||||
return EaseInOutBounce(value);
|
||||
}
|
||||
break;
|
||||
default:
|
||||
|
||||
case EASING_METHOD.LINEAR:
|
||||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
default:
|
||||
return 0.0f;
|
||||
}
|
||||
}
|
||||
|
|
|
@ -0,0 +1,39 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using SHADE;
|
||||
|
||||
|
||||
namespace SHADE_Scripting.UI
|
||||
{
|
||||
public class FadeInOnActive: Script
|
||||
{
|
||||
[NonSerialized]
|
||||
TweenThread thread;
|
||||
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
thread = TweenManager.CreateTweenThread(0.5f, 0.0f, 1.0f, EASING_METHOD.LINEAR);
|
||||
thread.SetResetOnInactive(GameObject);
|
||||
}
|
||||
|
||||
protected override void update()
|
||||
{
|
||||
if(thread != null)
|
||||
{
|
||||
Renderable renderable = GetComponent<Renderable>();
|
||||
if(renderable)
|
||||
{
|
||||
renderable.Material.SetProperty<float>("data.alpha", thread.GetValue());
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
Name: SC_FadeInOnActive
|
||||
ID: 163833605
|
||||
Type: 9
|
|
@ -0,0 +1,78 @@
|
|||
using System;
|
||||
using System.Collections.Generic;
|
||||
using System.Linq;
|
||||
using System.Text;
|
||||
using System.Threading.Tasks;
|
||||
using SHADE;
|
||||
|
||||
namespace SHADE_Scripting.UI
|
||||
{
|
||||
public class MinusTimerText: Script
|
||||
{
|
||||
public float duration = 0.5f;
|
||||
|
||||
|
||||
private Vector3 startPos;
|
||||
|
||||
[NonSerialized]
|
||||
TweenThread thread;
|
||||
|
||||
protected override void awake()
|
||||
{
|
||||
Transform transform = GetComponent<Transform>();
|
||||
if(transform)
|
||||
{
|
||||
startPos = transform.LocalPosition;
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
thread = TweenManager.CreateTweenThread(duration, 1.0f, 0.0f, EASING_METHOD.LINEAR);
|
||||
thread.SetResetOnInactive(GameObject);
|
||||
}
|
||||
|
||||
|
||||
protected override void update()
|
||||
{
|
||||
if(thread != null)
|
||||
{
|
||||
TextRenderable text = GetComponent<TextRenderable>();
|
||||
if (text)
|
||||
{
|
||||
Color temp = text.TextColor;
|
||||
temp.a = thread.GetValue();
|
||||
text.TextColor = temp;
|
||||
}
|
||||
if(thread.IsCompleted())
|
||||
{
|
||||
GameObject.SetActive(false);
|
||||
}
|
||||
}
|
||||
|
||||
Transform transform = GetComponent<Transform>();
|
||||
if(transform)
|
||||
{
|
||||
Vector3 temp = transform.LocalPosition;
|
||||
temp.y -= (float)Time.DeltaTime;
|
||||
transform.LocalPosition = temp;
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
public void Reset()
|
||||
{
|
||||
GameObject.SetActive(true);
|
||||
thread.Reset();
|
||||
Transform transform = GetComponent<Transform>();
|
||||
if (transform)
|
||||
{
|
||||
transform.LocalPosition = startPos;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
}
|
||||
}
|
|
@ -0,0 +1,3 @@
|
|||
Name: SC_MinusTimerText
|
||||
ID: 154875718
|
||||
Type: 9
|
|
@ -30,7 +30,8 @@ namespace SHADE_Scripting.UI
|
|||
Transform transform = GetComponent<Transform>();
|
||||
if(transform != null)
|
||||
{
|
||||
thread = TweenManager.CreateTweenThread(duration, transform.LocalPosition.y, endY, EASING_METHOD.EASE_IN_SINE);
|
||||
thread = TweenManager.CreateTweenThread(duration, transform.LocalPosition.y, endY, EASING_METHOD.LINEAR);
|
||||
thread.SetResetOnInactive(GameObject);
|
||||
}
|
||||
}
|
||||
|
||||
|
|
|
@ -1,103 +1,111 @@
|
|||
using System;
|
||||
using SHADE_Scripting.Audio;
|
||||
using SHADE;
|
||||
|
||||
namespace SHADE_Scripting.UI
|
||||
public class StealFoodPopUp : Script
|
||||
{
|
||||
public class StealFoodPopUp : Script
|
||||
[NonSerialized]
|
||||
private TweenThread rot;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleX;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleY;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleOutX;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleOutY;
|
||||
|
||||
private Transform tran;
|
||||
|
||||
public float popInDuration = 0.3f;
|
||||
public float popOutDuration = 0.3f;
|
||||
public float stayDuration = 1.0f;
|
||||
public float rotationAmt = 1800;
|
||||
public float scaleAmtX = 538;
|
||||
public float scaleAmtY = 377;
|
||||
|
||||
private bool popInDone = false;
|
||||
private bool stayDone = false;
|
||||
|
||||
private bool createThreadOnce = true;
|
||||
|
||||
private float timer = 0;
|
||||
|
||||
private bool playAudio = true;
|
||||
|
||||
protected override void start()
|
||||
{
|
||||
[NonSerialized]
|
||||
private TweenThread rot;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleX;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleY;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleOutX;
|
||||
[NonSerialized]
|
||||
private TweenThread scaleOutY;
|
||||
rot = TweenManager.CreateTweenThread(popInDuration, 0, rotationAmt, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleX = TweenManager.CreateTweenThread(popInDuration, 0, scaleAmtX, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleY = TweenManager.CreateTweenThread(popInDuration, 0, scaleAmtY, EASING_METHOD.EASE_IN_SINE);
|
||||
|
||||
private Transform tran;
|
||||
|
||||
public float popInDuration = 0.3f;
|
||||
public float popOutDuration = 0.3f;
|
||||
public float stayDuration = 1.0f;
|
||||
public float rotationAmt = 1800;
|
||||
public float scaleAmtX = 538;
|
||||
public float scaleAmtY = 377;
|
||||
|
||||
private bool popInDone = false;
|
||||
private bool stayDone = false;
|
||||
|
||||
private bool createThreadOnce = true;
|
||||
|
||||
private float timer = 0;
|
||||
|
||||
protected override void start()
|
||||
tran = GetComponent<Transform>();
|
||||
if (!tran)
|
||||
Debug.LogError("Missing Transform");
|
||||
else
|
||||
{
|
||||
rot = TweenManager.CreateTweenThread(popInDuration, 0, rotationAmt, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleX = TweenManager.CreateTweenThread(popInDuration, 0, scaleAmtX, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleY = TweenManager.CreateTweenThread(popInDuration, 0, scaleAmtY, EASING_METHOD.EASE_IN_SINE);
|
||||
|
||||
tran = GetComponent<Transform>();
|
||||
if (!tran)
|
||||
Debug.LogError("Missing Transform");
|
||||
else
|
||||
{
|
||||
tran.LocalScale = new Vector3(0.0f,0.0f,1.0f);
|
||||
tran.LocalEulerAngles = new Vector3(0.0f,0.0f,0.0f);
|
||||
}
|
||||
|
||||
}
|
||||
//538x377
|
||||
protected override void update()
|
||||
{
|
||||
if (!GameManager.Instance.PreviewLevelDone)
|
||||
{
|
||||
if (rot != null && scaleX != null && scaleY != null)
|
||||
{
|
||||
rot.Reset();
|
||||
scaleX.Reset();
|
||||
scaleY.Reset();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (!popInDone && rot != null && scaleX != null && scaleY != null)
|
||||
{
|
||||
tran.LocalEulerAngles = new Vector3(0.0f, 0.0f, SHADE.Math.DegreesToRadians(rot.GetValue()));
|
||||
tran.LocalScale = new Vector3(scaleX.GetValue(), scaleY.GetValue(), 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
timer += Time.DeltaTimeF;
|
||||
if (timer >= stayDuration)
|
||||
stayDone = true;
|
||||
}
|
||||
|
||||
if (rot != null && scaleX != null && scaleY != null && rot.IsCompleted() && scaleX.IsCompleted() && scaleY.IsCompleted())
|
||||
popInDone = true;
|
||||
|
||||
if (stayDone)
|
||||
{
|
||||
if (createThreadOnce)
|
||||
{
|
||||
scaleOutX = TweenManager.CreateTweenThread(popOutDuration, scaleAmtX, 0, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleOutY = TweenManager.CreateTweenThread(popOutDuration, scaleAmtY, 0, EASING_METHOD.EASE_IN_SINE);
|
||||
createThreadOnce = false;
|
||||
}
|
||||
|
||||
if(scaleOutX != null && scaleOutY != null)
|
||||
tran.LocalScale = new Vector3(scaleOutX.GetValue(), scaleOutY.GetValue(), 1);
|
||||
|
||||
if (scaleOutX != null && scaleOutY != null && scaleOutX.IsCompleted() && scaleOutY.IsCompleted())
|
||||
{
|
||||
GameObject.SetActive(false);
|
||||
GameManager.Instance.stealFoodPopUpDone = true;
|
||||
}
|
||||
}
|
||||
tran.LocalScale = new Vector3(0.0f, 0.0f, 1.0f);
|
||||
tran.LocalEulerAngles = new Vector3(0.0f, 0.0f, 0.0f);
|
||||
}
|
||||
|
||||
AudioHandler.audioClipHandlers["StealFood"] = Audio.CreateAudioClip("event:/UI/spin_in");
|
||||
|
||||
}
|
||||
protected override void update()
|
||||
{
|
||||
if (!GameManager.Instance.PreviewLevelDone)
|
||||
{
|
||||
if (rot != null && scaleX != null && scaleY != null)
|
||||
{
|
||||
rot.Reset();
|
||||
scaleX.Reset();
|
||||
scaleY.Reset();
|
||||
}
|
||||
return;
|
||||
}
|
||||
|
||||
if (playAudio)
|
||||
{
|
||||
AudioHandler.audioClipHandlers["StealFood"].Play();
|
||||
playAudio = false;
|
||||
}
|
||||
|
||||
if (!popInDone && rot != null && scaleX != null && scaleY != null)
|
||||
{
|
||||
tran.LocalEulerAngles = new Vector3(0.0f, 0.0f, SHADE.Math.DegreesToRadians(rot.GetValue()));
|
||||
tran.LocalScale = new Vector3(scaleX.GetValue(), scaleY.GetValue(), 1);
|
||||
}
|
||||
else
|
||||
{
|
||||
timer += Time.DeltaTimeF;
|
||||
if (timer >= stayDuration)
|
||||
stayDone = true;
|
||||
}
|
||||
|
||||
if (rot != null && scaleX != null && scaleY != null && rot.IsCompleted() && scaleX.IsCompleted() && scaleY.IsCompleted())
|
||||
popInDone = true;
|
||||
|
||||
if (stayDone)
|
||||
{
|
||||
if (createThreadOnce)
|
||||
{
|
||||
scaleOutX = TweenManager.CreateTweenThread(popOutDuration, scaleAmtX, 0, EASING_METHOD.EASE_IN_SINE);
|
||||
scaleOutY = TweenManager.CreateTweenThread(popOutDuration, scaleAmtY, 0, EASING_METHOD.EASE_IN_SINE);
|
||||
createThreadOnce = false;
|
||||
}
|
||||
|
||||
if (scaleOutX != null && scaleOutY != null)
|
||||
tran.LocalScale = new Vector3(scaleOutX.GetValue(), scaleOutY.GetValue(), 1);
|
||||
|
||||
if (scaleOutX != null && scaleOutY != null && scaleOutX.IsCompleted() && scaleOutY.IsCompleted())
|
||||
{
|
||||
GameObject.SetActive(false);
|
||||
GameManager.Instance.stealFoodPopUpDone = true;
|
||||
}
|
||||
}
|
||||
}
|
||||
|
||||
}
|
||||
|
||||
|
||||
|
||||
|
|
|
@ -12,6 +12,8 @@ public class TweenThread
|
|||
private float value = 0.0f;
|
||||
public float startValue = 0.0f;
|
||||
public float endValue = 1.0f;
|
||||
|
||||
private GameObject goToCheckActive = GameObject.Null;
|
||||
public TweenThread(float duration, float startValue, float endValue, EASING_METHOD method)
|
||||
{
|
||||
this.duration = duration;
|
||||
|
@ -21,6 +23,15 @@ public class TweenThread
|
|||
}
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
if (goToCheckActive != GameObject.Null)
|
||||
{
|
||||
if (goToCheckActive.IsActiveInHierarchy == false)
|
||||
{
|
||||
Reset();
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
if (timer >= duration)
|
||||
return;
|
||||
|
||||
|
@ -56,6 +67,11 @@ public class TweenThread
|
|||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
public void SetResetOnInactive(GameObject go)
|
||||
{
|
||||
goToCheckActive = go;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
@ -67,6 +83,9 @@ public class TweenThreadVec3
|
|||
private Vector3 value = Vector3.Zero;
|
||||
public Vector3 startValue = Vector3.Zero;
|
||||
public Vector3 endValue = Vector3.Zero;
|
||||
|
||||
private GameObject goToCheckActive = GameObject.Null;
|
||||
|
||||
public TweenThreadVec3(float duration, Vector3 startValue, Vector3 endValue, EASING_METHOD method)
|
||||
{
|
||||
this.duration = duration;
|
||||
|
@ -76,6 +95,16 @@ public class TweenThreadVec3
|
|||
}
|
||||
public void Update(float deltaTime)
|
||||
{
|
||||
if(goToCheckActive != GameObject.Null)
|
||||
{
|
||||
if(goToCheckActive.IsActiveInHierarchy == false)
|
||||
{
|
||||
Reset();
|
||||
|
||||
return;
|
||||
}
|
||||
}
|
||||
|
||||
if (timer >= duration)
|
||||
return;
|
||||
|
||||
|
@ -111,6 +140,11 @@ public class TweenThreadVec3
|
|||
{
|
||||
return value;
|
||||
}
|
||||
|
||||
public void SetResetOnInactive(GameObject go)
|
||||
{
|
||||
this.goToCheckActive = go;
|
||||
}
|
||||
}
|
||||
|
||||
|
||||
|
|
|
@ -8,7 +8,7 @@ static public class Settings
|
|||
{
|
||||
static public float cameraSensitivity = 100.0f;
|
||||
|
||||
static public float cameraFOV = 45.0f;
|
||||
static public float cameraFOV = 60.0f;
|
||||
|
||||
static public float masterVolume = 100.0f;
|
||||
static public float sfxVolume = 100.0f;
|
|
@ -1,24 +1,35 @@
|
|||
#version 450
|
||||
|
||||
#define PI 3.14159265f
|
||||
|
||||
layout(local_size_x = 128) in;
|
||||
|
||||
struct EmitterParameters
|
||||
{
|
||||
vec4 angularMin;
|
||||
vec4 angularMax;
|
||||
vec4 angularRangesAndOffsets;
|
||||
vec4 acceleration;
|
||||
float minSpeed;
|
||||
float maxSpeed;
|
||||
float rotationSpeed;
|
||||
float rotationDecay;
|
||||
vec4 lifeAndSizeRange; // min life, max life, min size, max size
|
||||
}
|
||||
vec4 colorTint;
|
||||
float sizeDecay;
|
||||
uint textureIndex;
|
||||
float padding[2];
|
||||
};
|
||||
|
||||
struct ParticleData
|
||||
{
|
||||
vec4 position;
|
||||
vec4 rotation;
|
||||
vec4 orientationSpeedDecay;
|
||||
vec4 velocity;
|
||||
vec4 acceleration;
|
||||
vec4 scaleAndDecay;
|
||||
vec4 colorTint;
|
||||
float life;
|
||||
uint textureIndex;
|
||||
}
|
||||
};
|
||||
|
||||
struct GenericData
|
||||
{
|
||||
|
@ -96,22 +107,89 @@ float rand(inout uint state)
|
|||
return float(x)*uintBitsToFloat(0x2f800004u);
|
||||
}
|
||||
|
||||
float map(float value, float inMin, float inMax, float outMin, float outMax)
|
||||
{
|
||||
return outMin + (outMax - outMin) * (value - inMin) / (inMax - inMin);
|
||||
}
|
||||
|
||||
void main()
|
||||
{
|
||||
uint emitterInvocationIndex = gl_GlobalInvocationID.x;
|
||||
vec4 emitterPosition = emitterPushConstant.emitterPosition;
|
||||
vec4 angularRangesAndOffsets = emitterParams.data.angularRangesAndOffsets;
|
||||
float minSpeed = emitterParams.data.minSpeed;
|
||||
float maxSpeed = emitterParams.data.maxSpeed;
|
||||
|
||||
if (emitterInvocationIndex >= emitterPushConstant.emissionCount)
|
||||
return;
|
||||
|
||||
// Freecount will start at max particles. Here we subtract every time we emit.
|
||||
int freelistIndex = atomicAdd (freelist.freeCount, -1) - 1;
|
||||
if (freelistIndex < 0)
|
||||
atomicAdd (freelist.freeCount, 1);
|
||||
|
||||
ParticleData particle;
|
||||
|
||||
int index = freelist.freeIndices[freelistIndex];
|
||||
particle.position = emitterPosition;
|
||||
particle.life = emitterParams.10.0f;
|
||||
// Get seed for randomization
|
||||
uint pixel_index = uint (emitterPosition.x + emitterPosition.y + floatBitsToUint(genericDataBuffer.data.elapsedTime) * (gl_GlobalInvocationID.x + 1));
|
||||
uint seed = pcg_hash (pixel_index);
|
||||
|
||||
particles[index] = particle;
|
||||
int index = freelist.freeIndices[freelistIndex];
|
||||
|
||||
// emit particle from emitter position
|
||||
particle.position = vec4 (emitterPosition.xyz, 1.0f);
|
||||
|
||||
vec2 eulerAngles = vec2 (rand(seed) * angularRangesAndOffsets.x + angularRangesAndOffsets.z,
|
||||
rand(seed) * angularRangesAndOffsets.y + angularRangesAndOffsets.w);
|
||||
|
||||
// Set its velocity
|
||||
// particle.velocity.xyz = vec3 (cos(eulerAngles.x) * cos(eulerAngles.y),
|
||||
// sin(eulerAngles.x) * cos(eulerAngles.y),
|
||||
// sin(eulerAngles.y));
|
||||
|
||||
float bank = eulerAngles.y;
|
||||
float cb = cos(bank);
|
||||
float sb = sin(bank);
|
||||
float ch = cos (eulerAngles.x);
|
||||
float sh = sin (eulerAngles.x);
|
||||
float cp = cos (0.0f);
|
||||
float sp = sin (0.0f);
|
||||
|
||||
particle.velocity.xyz = mat3 (
|
||||
(ch * cb + sh * sp * sb), (sb * cp), (-sh * cb + ch * sp * sb),
|
||||
(-ch * sb + sh * sp * cb), (cb * cp), ( sb * sh + ch * sp * cb),
|
||||
(sh * cp), (-sp), (ch * cp)
|
||||
) * vec3 (1.0f, 0.0f, 0.0f);
|
||||
|
||||
|
||||
particle.velocity *= map (rand (seed), 0.0f, 1.0f, minSpeed.x, maxSpeed.x);
|
||||
|
||||
// randomize life value that ranges from minLife to maxLife
|
||||
particle.life = map (rand(seed), 0.0f, 1.0f, emitterParams.data.lifeAndSizeRange.x, emitterParams.data.lifeAndSizeRange.y);
|
||||
|
||||
float particleSize = map (rand(seed), 0.0f, 1.0f, emitterParams.data.lifeAndSizeRange.z, emitterParams.data.lifeAndSizeRange.w);
|
||||
|
||||
// Set size of and size decay of particle
|
||||
particle.scaleAndDecay.x = particleSize;
|
||||
particle.scaleAndDecay.y = particleSize;
|
||||
particle.scaleAndDecay.z = emitterParams.data.sizeDecay;
|
||||
particle.scaleAndDecay.w = emitterParams.data.sizeDecay;
|
||||
|
||||
// Set particle color tint
|
||||
particle.colorTint = emitterParams.data.colorTint;
|
||||
|
||||
// Set the texture for the particle
|
||||
particle.textureIndex = emitterParams.data.textureIndex;
|
||||
|
||||
// Set orientation and rotation speed
|
||||
if (emitterParams.data.rotationSpeed != 0.0f)
|
||||
particle.orientationSpeedDecay = vec4 (rand(seed) * PI, emitterParams.data.rotationSpeed, emitterParams.data.rotationDecay, 0.0f);
|
||||
else
|
||||
particle.orientationSpeedDecay = vec4 (0.0f);
|
||||
|
||||
|
||||
particle.acceleration = emitterParams.data.acceleration;
|
||||
|
||||
|
||||
inputParticles.data[index] = particle;
|
||||
}
|
Binary file not shown.
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Loading…
Reference in New Issue