Navigation and AI merge for level 3 #445
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@ -1,5 +1,5 @@
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0 StaticObject 1101000000000000
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0 StaticObject 1101000000000000
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1 Player 1101000000000000
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1 Furniture 1101000000000000
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2 Food 1000000000000000
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2 Food 1000000000000000
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3 Breakable 1100000000000000
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3 Breakable 1100000000000000
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4 ScoringWallCollider 0110000000000000
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4 ScoringWallCollider 0110000000000000
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@ -8,7 +8,7 @@
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7 StaticWithCameraCollision 1111000000000000
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7 StaticWithCameraCollision 1111000000000000
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8 Floor 1100000000000000
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8 Floor 1100000000000000
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9 Navigation 0001000000000000
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9 Navigation 0001000000000000
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10 11 0000000000000000
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10 Player 1100000000000000
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11 12 0000000000000000
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11 12 0000000000000000
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||||||
12 13 0000000000000000
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12 13 0000000000000000
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||||||
13 14 0000000000000000
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13 14 0000000000000000
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||||||
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@ -8444,7 +8444,7 @@
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Collider Component:
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Collider Component:
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||||||
Colliders:
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Colliders:
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||||||
- Is Trigger: false
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- Is Trigger: false
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||||||
Collision Tag: 1
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Collision Tag: 10
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||||||
Type: Capsule
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Type: Capsule
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||||||
Radius: 0.300000012
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Radius: 0.300000012
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||||||
Height: 0.300000012
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Height: 0.300000012
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@ -2991,7 +2991,7 @@
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||||||
Collider Component:
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Collider Component:
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||||||
Colliders:
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Colliders:
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||||||
- Is Trigger: false
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- Is Trigger: false
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||||||
Collision Tag: 1
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Collision Tag: 10
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||||||
Type: Capsule
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Type: Capsule
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||||||
Radius: 0.300000012
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Radius: 0.300000012
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||||||
Height: 0.300000012
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Height: 0.300000012
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||||||
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@ -12316,7 +12316,7 @@
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||||||
Collider Component:
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Collider Component:
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||||||
Colliders:
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Colliders:
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||||||
- Is Trigger: false
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- Is Trigger: false
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||||||
Collision Tag: 1
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Collision Tag: 10
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||||||
Type: Capsule
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Type: Capsule
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||||||
Radius: 0.300000012
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Radius: 0.300000012
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||||||
Height: 0.300000012
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Height: 0.300000012
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||||||
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