New features done #450
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@ -7594,7 +7594,6 @@
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@ -9274,6 +9274,7 @@
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@ -9320,6 +9321,7 @@
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@ -3881,7 +3881,6 @@
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- Type: GameManager
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@ -3889,6 +3888,7 @@
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@ -17474,3 +17474,164 @@
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||||||
|
Text Size: {x: 160, y: 160, z: 160}
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 624
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
|
@ -9053,7 +9053,6 @@
|
||||||
- Type: GameManager
|
- Type: GameManager
|
||||||
Enabled: true
|
Enabled: true
|
||||||
winScene: 84606951
|
winScene: 84606951
|
||||||
loseScene: 91685359
|
|
||||||
currGameState: 0
|
currGameState: 0
|
||||||
totalItemCount: 0
|
totalItemCount: 0
|
||||||
Score: 0
|
Score: 0
|
||||||
|
@ -9061,6 +9060,7 @@
|
||||||
scoreText: 237
|
scoreText: 237
|
||||||
timeText: 66135
|
timeText: 66135
|
||||||
minusTimerText: 66057
|
minusTimerText: 66057
|
||||||
|
Results: 505
|
||||||
multiplierText: 66055
|
multiplierText: 66055
|
||||||
maxMultiplierDuration: 5
|
maxMultiplierDuration: 5
|
||||||
maxMultiplierCombo: 10
|
maxMultiplierCombo: 10
|
||||||
|
@ -15578,6 +15578,7 @@
|
||||||
- Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAI
|
- Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAI
|
||||||
Enabled: true
|
Enabled: true
|
||||||
idleDuration: 1
|
idleDuration: 1
|
||||||
|
caughtDuration: 2
|
||||||
timeoutDuration: 2
|
timeoutDuration: 2
|
||||||
patrolPointParent: 541
|
patrolPointParent: 541
|
||||||
patrolSpeed: 1
|
patrolSpeed: 1
|
||||||
|
@ -15624,6 +15625,7 @@
|
||||||
- Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAttackHitbox
|
- Type: SHADE_Scripting.Gameplay.AIBehaviour.AIRework.HomeOwnerAttackHitbox
|
||||||
Enabled: true
|
Enabled: true
|
||||||
aiGO: 66078
|
aiGO: 66078
|
||||||
|
raccoonFound: false
|
||||||
- EID: 66062
|
- EID: 66062
|
||||||
Name: Gameplay Canvas
|
Name: Gameplay Canvas
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -15810,3 +15812,164 @@
|
||||||
Clicked: false
|
Clicked: false
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Scripts: ~
|
Scripts: ~
|
||||||
|
- EID: 505
|
||||||
|
Name: Result Canvas
|
||||||
|
IsActive: false
|
||||||
|
NumberOfChildren: 6
|
||||||
|
Components:
|
||||||
|
Canvas Component:
|
||||||
|
Canvas Width: 1920
|
||||||
|
Canvas Height: 1080
|
||||||
|
Scale by canvas width: false
|
||||||
|
IsActive: false
|
||||||
|
Scripts:
|
||||||
|
- Type: Results
|
||||||
|
Enabled: true
|
||||||
|
score: 486
|
||||||
|
timeLeft: 485
|
||||||
|
maxCombo: 484
|
||||||
|
finalScore: 274
|
||||||
|
contiuneBtn: 488
|
||||||
|
nextScene: 84606951
|
||||||
|
scoreTweenDur: 2
|
||||||
|
- EID: 488
|
||||||
|
Name: Contiune_BTN
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 300, y: -400, z: 0.400000006}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 344, y: 166, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 141771688
|
||||||
|
Material: 129340704
|
||||||
|
IsActive: true
|
||||||
|
Button Component:
|
||||||
|
Default Texture: 59330417
|
||||||
|
Hovered Texture: 55195346
|
||||||
|
Clicked Texture: 56163414
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 505
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: SHADE_Scripting.UI.ButtonFX
|
||||||
|
Enabled: true
|
||||||
|
onHoverEnterSound: event:/UI/botton_hover
|
||||||
|
onHoverExitSound: Empty
|
||||||
|
onClickSound: event:/UI/button_success
|
||||||
|
onReleaseSound: event:/UI/button_fail
|
||||||
|
hoverScale: 1.10000002
|
||||||
|
clickScale: 0.899999976
|
||||||
|
- EID: 487
|
||||||
|
Name: Result_BG
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0, y: 0, z: 0.5}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 1024, y: 1024, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 141771688
|
||||||
|
Material: 130179375
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 505
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 486
|
||||||
|
Name: Score_text
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 50, y: 175, z: 0.400000006}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Text Renderer Component:
|
||||||
|
Text: 0
|
||||||
|
Font: 174412429
|
||||||
|
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||||
|
Text Size: {x: 80, y: 80, z: 80}
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 505
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 485
|
||||||
|
Name: TimeLeft_Text
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 50, y: 45, z: 0.400000006}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Text Renderer Component:
|
||||||
|
Text: 0
|
||||||
|
Font: 174412429
|
||||||
|
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||||
|
Text Size: {x: 80, y: 80, z: 80}
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 505
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 484
|
||||||
|
Name: MaxCombo_Text
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 50, y: -80, z: 0.400000006}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Text Renderer Component:
|
||||||
|
Text: 0
|
||||||
|
Font: 174412429
|
||||||
|
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||||
|
Text Size: {x: 80, y: 80, z: 80}
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 505
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 274
|
||||||
|
Name: FinalScore_Text
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0, y: -285, z: 0.400000006}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Text Renderer Component:
|
||||||
|
Text: 0
|
||||||
|
Font: 174412429
|
||||||
|
Color: {x: 1, y: 1, z: 1, w: 1}
|
||||||
|
Text Size: {x: 160, y: 160, z: 160}
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 505
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
|
@ -538,6 +538,46 @@ public class PlayerController : Script
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void Caught()
|
||||||
|
{
|
||||||
|
currentState = RaccoonStates.CAUGHT;
|
||||||
|
if (stateMachine && !stateMachine.IsState(typeof(PlayerCaughtState)))
|
||||||
|
stateMachine.SetState(typeof(PlayerCaughtState));
|
||||||
|
|
||||||
|
AudioHandler.audioClipHandlers["RaccoonCaught"].Play();
|
||||||
|
if (pat && pat.item)
|
||||||
|
{
|
||||||
|
if (holdItem)
|
||||||
|
{
|
||||||
|
holdItem = false;
|
||||||
|
pat.item.GetScript<Item>().returnBack = true;
|
||||||
|
pat.SetItemGravityBack();
|
||||||
|
pat.ResetItemObject();
|
||||||
|
}
|
||||||
|
if (isAiming)
|
||||||
|
{
|
||||||
|
isAiming = false;
|
||||||
|
cam.FOV = Settings.cameraFOV;
|
||||||
|
camArm.TargetOffset = pat.prevTargetOffSet;
|
||||||
|
camArm.ArmLength = pat.tpc.armLength;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
|
public void Reset()
|
||||||
|
{
|
||||||
|
if (currentState == RaccoonStates.CAUGHT && tranform && respawnPoint)
|
||||||
|
{
|
||||||
|
currentState = RaccoonStates.IDLE;
|
||||||
|
if (stateMachine && !stateMachine.IsState(typeof(PlayerIdleState)))
|
||||||
|
stateMachine.SetState(typeof(PlayerIdleState));
|
||||||
|
|
||||||
|
tranform.GlobalPosition = respawnPoint.GetComponent<Transform>().GlobalPosition;
|
||||||
|
|
||||||
|
GameManager.Instance.RacoonCaught();
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
||||||
protected override void onCollisionEnter(CollisionInfo info)
|
protected override void onCollisionEnter(CollisionInfo info)
|
||||||
{
|
{
|
||||||
}
|
}
|
||||||
|
|
|
@ -10,12 +10,10 @@ public class GameManager : Script
|
||||||
public enum GameState
|
public enum GameState
|
||||||
{
|
{
|
||||||
START,
|
START,
|
||||||
WIN,
|
OVER
|
||||||
LOSE
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public uint winScene = 92009475;
|
public uint winScene = 92009475;
|
||||||
public uint loseScene = 91685359;
|
|
||||||
|
|
||||||
[NonSerialized]
|
[NonSerialized]
|
||||||
public GameState currGameState;
|
public GameState currGameState;
|
||||||
|
@ -30,6 +28,12 @@ public class GameManager : Script
|
||||||
public GameObject timeText;
|
public GameObject timeText;
|
||||||
public GameObject minusTimerText;
|
public GameObject minusTimerText;
|
||||||
|
|
||||||
|
public GameObject Results;
|
||||||
|
public int MaxComboAccquired { get; set; }
|
||||||
|
public int finalTime { get; set; }
|
||||||
|
public int finalScore { get; set; }
|
||||||
|
|
||||||
|
|
||||||
//mulitpler info
|
//mulitpler info
|
||||||
public GameObject multiplierText;
|
public GameObject multiplierText;
|
||||||
public float maxMultiplierDuration = 5.0f;
|
public float maxMultiplierDuration = 5.0f;
|
||||||
|
@ -48,8 +52,7 @@ public class GameManager : Script
|
||||||
public bool itemShatter { get; set; }
|
public bool itemShatter { get; set; }
|
||||||
|
|
||||||
//For scene transitions
|
//For scene transitions
|
||||||
private bool goingToWin;
|
private bool waitForTransition;
|
||||||
private bool goingToLose;
|
|
||||||
|
|
||||||
private bool playSpeedUp = false;
|
private bool playSpeedUp = false;
|
||||||
|
|
||||||
|
@ -79,8 +82,7 @@ public class GameManager : Script
|
||||||
loseAudio.DestroyOnSceneExit = false;
|
loseAudio.DestroyOnSceneExit = false;
|
||||||
AudioHandler.audioClipHandlers["BGMLose"] = loseAudio;
|
AudioHandler.audioClipHandlers["BGMLose"] = loseAudio;
|
||||||
|
|
||||||
goingToWin = false;
|
waitForTransition = false;
|
||||||
goingToLose = false;
|
|
||||||
|
|
||||||
if (scoreText)
|
if (scoreText)
|
||||||
scoreText.GetComponent<TextRenderable>().Text = $"{Score}";
|
scoreText.GetComponent<TextRenderable>().Text = $"{Score}";
|
||||||
|
@ -114,8 +116,6 @@ public class GameManager : Script
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
{
|
{
|
||||||
|
|
||||||
|
|
||||||
if (GamePause || !stealFoodPopUpDone)
|
if (GamePause || !stealFoodPopUpDone)
|
||||||
{
|
{
|
||||||
return;
|
return;
|
||||||
|
@ -133,9 +133,9 @@ public class GameManager : Script
|
||||||
playSpeedUp = true;
|
playSpeedUp = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
if(scoreText)
|
if (scoreText)
|
||||||
scoreText.GetComponent<TextRenderable>().Text = $"{Score}";
|
scoreText.GetComponent<TextRenderable>().Text = $"{Score}";
|
||||||
if(timeText)
|
if (timeText)
|
||||||
timeText.GetComponent<TextRenderable>().Text = $"{timer.ToString("0")}";
|
timeText.GetComponent<TextRenderable>().Text = $"{timer.ToString("0")}";
|
||||||
|
|
||||||
if (itemScored)
|
if (itemScored)
|
||||||
|
@ -148,87 +148,56 @@ public class GameManager : Script
|
||||||
currMultiplierCombo = 1;
|
currMultiplierCombo = 1;
|
||||||
currMultiplierDuration = 0;
|
currMultiplierDuration = 0;
|
||||||
}
|
}
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
||||||
if (!goingToLose && ((timer > 0 && totalItemCount <= 0 && !itemShatter)))
|
if (timer <= 0 || (totalItemCount <= 0 && !itemShatter))
|
||||||
{
|
{
|
||||||
currGameState = GameState.WIN;
|
|
||||||
AudioHandler.StopAllSounds(false);
|
AudioHandler.StopAllSounds(false);
|
||||||
AudioHandler.audioClipHandlers["BGMWin"].Play();
|
|
||||||
goingToWin = true;
|
if (timer <= 0)
|
||||||
if (SceneFadeInOut.Instance != null)
|
AudioHandler.audioClipHandlers["BGMLose"].Play();
|
||||||
SceneFadeInOut.Instance.CallFadeIn();
|
else if (totalItemCount <= 0)
|
||||||
}
|
AudioHandler.audioClipHandlers["BGMWin"].Play();
|
||||||
else if(!goingToWin && (timer < 0))
|
|
||||||
{
|
currGameState = GameState.OVER;
|
||||||
currGameState = GameState.LOSE;
|
finalTime = (int)timer;
|
||||||
AudioHandler.StopAllSounds(false);
|
Results.SetActive(true);
|
||||||
AudioHandler.audioClipHandlers["BGMLose"].Play();
|
|
||||||
goingToLose = true;
|
Input.SetMouseCentering(false);
|
||||||
if (SceneFadeInOut.Instance != null)
|
Application.IsCursorVisible = true;
|
||||||
SceneFadeInOut.Instance.CallFadeIn();
|
GamePause = true;
|
||||||
|
Application.FixDeltaTime = 0;
|
||||||
|
AnimationSystem.TimeScale = 0;
|
||||||
}
|
}
|
||||||
}
|
}
|
||||||
|
|
||||||
//Handling transitions
|
|
||||||
if (SceneFadeInOut.Instance != null)
|
if (SceneFadeInOut.Instance && SceneFadeInOut.Instance.FadeInFinished() && waitForTransition)
|
||||||
{
|
SceneManager.ChangeScene(winScene);
|
||||||
if (SceneFadeInOut.Instance.FadeInFinished())
|
|
||||||
{
|
|
||||||
if (goingToWin)
|
|
||||||
{
|
|
||||||
SceneManager.ChangeScene(winScene);
|
|
||||||
}
|
|
||||||
if (goingToLose)
|
|
||||||
{
|
|
||||||
SceneManager.ChangeScene(loseScene);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
|
||||||
else
|
|
||||||
{
|
|
||||||
if (goingToWin)
|
|
||||||
{
|
|
||||||
SceneManager.ChangeScene(winScene);
|
|
||||||
}
|
|
||||||
if (goingToLose)
|
|
||||||
{
|
|
||||||
SceneManager.ChangeScene(loseScene);
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
|
||||||
public void RacoonCaught()
|
public void RacoonCaught()
|
||||||
|
{
|
||||||
|
timer -= 10.0f;
|
||||||
|
if (minusTimerText != GameObject.Null)
|
||||||
{
|
{
|
||||||
timer -= 10.0f;
|
MinusTimerText text = minusTimerText.GetScript<MinusTimerText>();
|
||||||
if(minusTimerText != GameObject.Null)
|
if (text)
|
||||||
{
|
{
|
||||||
MinusTimerText text =minusTimerText.GetScript<MinusTimerText>();
|
text.Reset();
|
||||||
if(text)
|
}
|
||||||
{
|
|
||||||
text.Reset();
|
|
||||||
}
|
|
||||||
}
|
|
||||||
}
|
}
|
||||||
|
}
|
||||||
|
|
||||||
private void Cheat()
|
private void Cheat()
|
||||||
{
|
{
|
||||||
if (Input.GetKeyUp(Input.KeyCode.F1))
|
if (Input.GetKeyUp(Input.KeyCode.F1))
|
||||||
{
|
{
|
||||||
currGameState = GameState.WIN;
|
currGameState = GameState.OVER;
|
||||||
AudioHandler.audioClipHandlers["BGMWin"].Play();
|
AudioHandler.audioClipHandlers["BGMWin"].Play();
|
||||||
AudioHandler.StopAllSounds(false);
|
AudioHandler.StopAllSounds(false);
|
||||||
goingToWin = true;
|
waitForTransition = true;
|
||||||
if (SceneFadeInOut.Instance != null)
|
|
||||||
SceneFadeInOut.Instance.CallFadeIn();
|
|
||||||
}
|
|
||||||
else if (Input.GetKeyUp(Input.KeyCode.F2))
|
|
||||||
{
|
|
||||||
currGameState = GameState.LOSE;
|
|
||||||
AudioHandler.audioClipHandlers["BGMLose"].Play();
|
|
||||||
AudioHandler.StopAllSounds(false);
|
|
||||||
goingToLose = true;
|
|
||||||
if (SceneFadeInOut.Instance != null)
|
if (SceneFadeInOut.Instance != null)
|
||||||
SceneFadeInOut.Instance.CallFadeIn();
|
SceneFadeInOut.Instance.CallFadeIn();
|
||||||
}
|
}
|
||||||
|
@ -255,7 +224,11 @@ public class GameManager : Script
|
||||||
currMultiplierDuration = 0;
|
currMultiplierDuration = 0;
|
||||||
|
|
||||||
if (currMultiplierCombo < maxMultiplierCombo)
|
if (currMultiplierCombo < maxMultiplierCombo)
|
||||||
|
{
|
||||||
currMultiplierCombo += 1;
|
currMultiplierCombo += 1;
|
||||||
|
if (currMultiplierCombo > MaxComboAccquired)
|
||||||
|
MaxComboAccquired = currMultiplierCombo;
|
||||||
|
}
|
||||||
|
|
||||||
Audio.SetParameter("Multiplier", currMultiplierCombo);
|
Audio.SetParameter("Multiplier", currMultiplierCombo);
|
||||||
AudioHandler.audioClipHandlers["SFXItemScore"].Play();
|
AudioHandler.audioClipHandlers["SFXItemScore"].Play();
|
||||||
|
|
|
@ -0,0 +1,112 @@
|
||||||
|
using SHADE;
|
||||||
|
using SHADE_Scripting.UI;
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
|
||||||
|
|
||||||
|
public class Results : Script
|
||||||
|
{
|
||||||
|
public GameObject score;
|
||||||
|
public GameObject timeLeft;
|
||||||
|
public GameObject maxCombo;
|
||||||
|
public GameObject finalScore;
|
||||||
|
public GameObject contiuneBtn;
|
||||||
|
public uint nextScene;
|
||||||
|
public float scoreTweenDur = 2.0f;
|
||||||
|
|
||||||
|
private TextRenderable scoreText;
|
||||||
|
private TextRenderable timeLeftText;
|
||||||
|
private TextRenderable maxComboText;
|
||||||
|
private TextRenderable finalScoreText;
|
||||||
|
|
||||||
|
private int scoreCount = 0;
|
||||||
|
private bool once = true;
|
||||||
|
|
||||||
|
[NonSerialized]
|
||||||
|
private TweenThread scoreTween;
|
||||||
|
|
||||||
|
private bool waitForTransition;
|
||||||
|
protected override void awake()
|
||||||
|
{
|
||||||
|
scoreText = score.GetComponent<TextRenderable>();
|
||||||
|
if (!scoreText)
|
||||||
|
Debug.LogError("MISSING SCORE TEXT");
|
||||||
|
|
||||||
|
timeLeftText = timeLeft.GetComponent<TextRenderable>();
|
||||||
|
if (!timeLeftText)
|
||||||
|
Debug.LogError("MISSING TIME LEFT TEXT");
|
||||||
|
|
||||||
|
maxComboText = maxCombo.GetComponent<TextRenderable>();
|
||||||
|
if (!maxComboText)
|
||||||
|
Debug.LogError("MISSING MAX COMBO TEXT");
|
||||||
|
|
||||||
|
finalScoreText = finalScore.GetComponent<TextRenderable>();
|
||||||
|
if (!finalScoreText)
|
||||||
|
Debug.LogError("MISSING FINAL SCORE TEXT");
|
||||||
|
|
||||||
|
if (!contiuneBtn)
|
||||||
|
Debug.LogError("MISSING CONTIUNE BTN");
|
||||||
|
else
|
||||||
|
contiuneBtn.SetActive(false);
|
||||||
|
|
||||||
|
waitForTransition = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void start()
|
||||||
|
{
|
||||||
|
scoreCount = GameManager.Instance.Score + (GameManager.Instance.finalTime * 100);
|
||||||
|
|
||||||
|
if(scoreText)
|
||||||
|
scoreText.Text = $"{GameManager.Instance.Score}";
|
||||||
|
if (timeLeftText)
|
||||||
|
timeLeftText.Text = $"{GameManager.Instance.finalTime}s";
|
||||||
|
if (maxComboText)
|
||||||
|
maxComboText.Text = $"X{GameManager.Instance.MaxComboAccquired}";
|
||||||
|
if (finalScoreText)
|
||||||
|
finalScoreText.Text = $"{scoreCount}";
|
||||||
|
|
||||||
|
UIElement contiune = contiuneBtn.GetComponent<UIElement>();
|
||||||
|
if (contiune != null)
|
||||||
|
{
|
||||||
|
contiune.OnRelease.RegisterAction(() =>
|
||||||
|
{
|
||||||
|
if (SceneFadeInOut.Instance != null)
|
||||||
|
SceneFadeInOut.Instance.CallFadeIn();
|
||||||
|
|
||||||
|
waitForTransition = true;
|
||||||
|
|
||||||
|
GameManager.Instance.GamePause = false;
|
||||||
|
Application.FixDeltaTime = Time.DefaultFixDeltaTime;
|
||||||
|
AnimationSystem.TimeScale = AnimationSystem.DefaultTimeScale;
|
||||||
|
});
|
||||||
|
}
|
||||||
|
else
|
||||||
|
{
|
||||||
|
Debug.LogError("Failed to register contiune button.");
|
||||||
|
}
|
||||||
|
|
||||||
|
scoreTween = TweenManager.CreateTweenThread(scoreTweenDur, 0, scoreCount, EASING_METHOD.EASE_IN_SINE);
|
||||||
|
}
|
||||||
|
|
||||||
|
protected override void update()
|
||||||
|
{
|
||||||
|
if (SceneFadeInOut.Instance && SceneFadeInOut.Instance.FadeInFinished() && waitForTransition)
|
||||||
|
{
|
||||||
|
Audio.StopAllSounds();
|
||||||
|
SceneManager.ChangeScene(nextScene);
|
||||||
|
}
|
||||||
|
|
||||||
|
if (finalScoreText && !scoreTween.IsCompleted())
|
||||||
|
finalScoreText.Text = $"{(int)scoreTween.GetValue()}";
|
||||||
|
else if(scoreTween.IsCompleted() && once)
|
||||||
|
{
|
||||||
|
contiuneBtn.SetActive(true);
|
||||||
|
finalScoreText.Text = $"{scoreCount}";
|
||||||
|
once = false;
|
||||||
|
}
|
||||||
|
}
|
||||||
|
}
|
||||||
|
|
|
@ -0,0 +1,3 @@
|
||||||
|
Name: SC_Results
|
||||||
|
ID: 154482040
|
||||||
|
Type: 9
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
||||||
|
Name: Score_hover
|
||||||
|
ID: 55195346
|
||||||
|
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
||||||
|
Name: Score_idle
|
||||||
|
ID: 59330417
|
||||||
|
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
||||||
|
Name: Score_pressed
|
||||||
|
ID: 56163414
|
||||||
|
Type: 3
|
Binary file not shown.
Binary file not shown.
|
@ -0,0 +1,3 @@
|
||||||
|
Name: ResultsUI
|
||||||
|
ID: 55490391
|
||||||
|
Type: 3
|
Loading…
Reference in New Issue