Credits and Transition done #454
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sceneToChange: 97158628
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@ -0,0 +1,3 @@
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@ -1,3 +1,4 @@
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@ -152,7 +153,7 @@
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|
||||||
|
@ -553,7 +555,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 200, y: 200, z: 0.400000006}
|
Translate: {x: 200, y: 200, z: 0.800000012}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 1, y: 1, z: 1}
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -564,7 +566,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 700, y: 200, z: 0.300000012}
|
Translate: {x: 700, y: 200, z: 0.699999988}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 1, y: 1, z: 1}
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -575,7 +577,7 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: -225, y: -200, z: 0.200000003}
|
Translate: {x: -225, y: -200, z: 0.600000024}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 1, y: 1, z: 1}
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
|
@ -586,8 +588,77 @@
|
||||||
NumberOfChildren: 0
|
NumberOfChildren: 0
|
||||||
Components:
|
Components:
|
||||||
Transform Component:
|
Transform Component:
|
||||||
Translate: {x: 500, y: -275, z: 0.100000001}
|
Translate: {x: 500, y: -275, z: 0.5}
|
||||||
Rotate: {x: 0, y: 0, z: 0}
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
Scale: {x: 1, y: 1, z: 1}
|
Scale: {x: 1, y: 1, z: 1}
|
||||||
IsActive: true
|
IsActive: true
|
||||||
Scripts: ~
|
Scripts: ~
|
||||||
|
- EID: 619
|
||||||
|
Name: LevelTransistionCanvas
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 2
|
||||||
|
Components:
|
||||||
|
Canvas Component:
|
||||||
|
Canvas Width: 1920
|
||||||
|
Canvas Height: 1080
|
||||||
|
Scale by canvas width: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts:
|
||||||
|
- Type: LevelTransistion
|
||||||
|
Enabled: true
|
||||||
|
logo: 618
|
||||||
|
bg: 617
|
||||||
|
duration: 0.5
|
||||||
|
bgEndPositionX: 3000
|
||||||
|
logoEndPositionX: 3000
|
||||||
|
rotAndScale: false
|
||||||
|
rotationAmt: 360
|
||||||
|
scaleAmt: 631
|
||||||
|
- EID: 618
|
||||||
|
Name: LevelTransistionLogo
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0, y: 0, z: 0.100000001}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 631, y: 631, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 141771688
|
||||||
|
Material: 126117259
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 619
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 617
|
||||||
|
Name: LevelTransistionBG
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components:
|
||||||
|
Transform Component:
|
||||||
|
Translate: {x: 0, y: 0, z: 0.200000003}
|
||||||
|
Rotate: {x: 0, y: 0, z: 0}
|
||||||
|
Scale: {x: 4000, y: 4000, z: 1}
|
||||||
|
IsActive: true
|
||||||
|
Renderable Component:
|
||||||
|
Mesh: 141771688
|
||||||
|
Material: 132131066
|
||||||
|
IsActive: true
|
||||||
|
UI Component:
|
||||||
|
Canvas ID: 619
|
||||||
|
Hovered: false
|
||||||
|
Clicked: false
|
||||||
|
IsActive: true
|
||||||
|
Scripts: ~
|
||||||
|
- EID: 616
|
||||||
|
Name: TweenManager
|
||||||
|
IsActive: true
|
||||||
|
NumberOfChildren: 0
|
||||||
|
Components: ~
|
||||||
|
Scripts:
|
||||||
|
- Type: TweenManager
|
||||||
|
Enabled: true
|
|
@ -9544,6 +9544,7 @@
|
||||||
maxCombo: 621
|
maxCombo: 621
|
||||||
finalScore: 620
|
finalScore: 620
|
||||||
contiuneBtn: 624
|
contiuneBtn: 624
|
||||||
|
levelTransition: 619
|
||||||
nextScene: 86098106
|
nextScene: 86098106
|
||||||
scoreTweenDur: 2
|
scoreTweenDur: 2
|
||||||
- EID: 624
|
- EID: 624
|
||||||
|
|
|
@ -17510,6 +17510,7 @@
|
||||||
maxCombo: 612
|
maxCombo: 612
|
||||||
finalScore: 610
|
finalScore: 610
|
||||||
contiuneBtn: 623
|
contiuneBtn: 623
|
||||||
|
levelTransition: 608
|
||||||
nextScene: 88928066
|
nextScene: 88928066
|
||||||
scoreTweenDur: 2
|
scoreTweenDur: 2
|
||||||
- EID: 623
|
- EID: 623
|
||||||
|
|
|
@ -15884,6 +15884,7 @@
|
||||||
maxCombo: 484
|
maxCombo: 484
|
||||||
finalScore: 274
|
finalScore: 274
|
||||||
contiuneBtn: 488
|
contiuneBtn: 488
|
||||||
|
levelTransition: 229
|
||||||
nextScene: 84606951
|
nextScene: 84606951
|
||||||
scoreTweenDur: 2
|
scoreTweenDur: 2
|
||||||
- EID: 488
|
- EID: 488
|
||||||
|
|
|
@ -1558,7 +1558,7 @@
|
||||||
Scripts:
|
Scripts:
|
||||||
- Type: ChangeSceneButton
|
- Type: ChangeSceneButton
|
||||||
Enabled: true
|
Enabled: true
|
||||||
sceneID: 96668835
|
sceneID: 91947920
|
||||||
levelTransistion: 433
|
levelTransistion: 433
|
||||||
- Type: SHADE_Scripting.UI.ButtonFX
|
- Type: SHADE_Scripting.UI.ButtonFX
|
||||||
Enabled: true
|
Enabled: true
|
||||||
|
|
|
@ -83,6 +83,9 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework
|
||||||
AudioHandler.audioClipHandlers["HO_bark"] = SHADE.Audio.CreateAudioClip("event:/Homeowner/homeowner_bark");
|
AudioHandler.audioClipHandlers["HO_bark"] = SHADE.Audio.CreateAudioClip("event:/Homeowner/homeowner_bark");
|
||||||
SHADE.Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["HO_bark"], GameObject.EntityId);
|
SHADE.Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["HO_bark"], GameObject.EntityId);
|
||||||
|
|
||||||
|
AudioHandler.audioClipHandlers["HO_humming"] = SHADE.Audio.CreateAudioClip("event:/Homeowner/homeowner_humming");
|
||||||
|
SHADE.Audio.AttachAudioClipToObject(AudioHandler.audioClipHandlers["HO_humming"], GameObject.EntityId);
|
||||||
|
|
||||||
patrolPointPool = patrolPointParent.GetComponentsInChildren<Transform>();
|
patrolPointPool = patrolPointParent.GetComponentsInChildren<Transform>();
|
||||||
pppList = patrolPointPool.ToList<Transform>();
|
pppList = patrolPointPool.ToList<Transform>();
|
||||||
transform = GetComponent<Transform>();
|
transform = GetComponent<Transform>();
|
||||||
|
|
|
@ -50,6 +50,7 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework.States
|
||||||
|
|
||||||
animator.Play(ai.walkingAnim);
|
animator.Play(ai.walkingAnim);
|
||||||
AudioHandler.audioClipHandlers["HO_footsteps"].Play();
|
AudioHandler.audioClipHandlers["HO_footsteps"].Play();
|
||||||
|
AudioHandler.audioClipHandlers["HO_humming"].Play();
|
||||||
footStepTimer = footStepInterval;
|
footStepTimer = footStepInterval;
|
||||||
|
|
||||||
|
|
||||||
|
@ -64,6 +65,7 @@ namespace SHADE_Scripting.Gameplay.AIBehaviour.AIRework.States
|
||||||
public override void OnExit()
|
public override void OnExit()
|
||||||
{
|
{
|
||||||
animator.Stop();
|
animator.Stop();
|
||||||
|
AudioHandler.audioClipHandlers["HO_humming"].Stop(false);
|
||||||
}
|
}
|
||||||
|
|
||||||
public override void update()
|
public override void update()
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
using System.Text;
|
using System.Text;
|
||||||
|
|
|
@ -54,6 +54,9 @@ public class CutsceneEnd : Script
|
||||||
private bool cutscene4Done = false;
|
private bool cutscene4Done = false;
|
||||||
private bool cutscene5Done = false;
|
private bool cutscene5Done = false;
|
||||||
|
|
||||||
|
public GameObject levelTransition;
|
||||||
|
private bool waiting = false;
|
||||||
|
|
||||||
protected override void awake()
|
protected override void awake()
|
||||||
{
|
{
|
||||||
initCutscene4();
|
initCutscene4();
|
||||||
|
@ -73,6 +76,9 @@ public class CutsceneEnd : Script
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
{
|
{
|
||||||
|
if (!levelTransition.GetScript<LevelTransistion>().complete)
|
||||||
|
return;
|
||||||
|
|
||||||
Canvas4();
|
Canvas4();
|
||||||
Canvas5();
|
Canvas5();
|
||||||
|
|
||||||
|
@ -98,8 +104,12 @@ public class CutsceneEnd : Script
|
||||||
|
|
||||||
if (Input.GetKeyUp(Input.KeyCode.Space) && cutscene5Done && canvas5.IsActiveSelf)
|
if (Input.GetKeyUp(Input.KeyCode.Space) && cutscene5Done && canvas5.IsActiveSelf)
|
||||||
{
|
{
|
||||||
SceneManager.ChangeScene(nextScene);
|
levelTransition.GetScript<LevelTransistion>().resetToLeft();
|
||||||
|
waiting = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (levelTransition.GetScript<LevelTransistion>().complete && waiting)
|
||||||
|
SceneManager.ChangeScene(nextScene);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Canvas4()
|
private void Canvas4()
|
||||||
|
|
|
@ -82,6 +82,9 @@ public class CutsceneIntro : Script
|
||||||
private bool cutscene2Done = false;
|
private bool cutscene2Done = false;
|
||||||
private bool cutscene3Done = false;
|
private bool cutscene3Done = false;
|
||||||
|
|
||||||
|
public GameObject levelTransition;
|
||||||
|
private bool waiting = false;
|
||||||
|
|
||||||
protected override void awake()
|
protected override void awake()
|
||||||
{
|
{
|
||||||
initCutscene1();
|
initCutscene1();
|
||||||
|
@ -109,6 +112,9 @@ public class CutsceneIntro : Script
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
{
|
{
|
||||||
|
if (!levelTransition.GetScript<LevelTransistion>().complete)
|
||||||
|
return;
|
||||||
|
|
||||||
Canvas1();
|
Canvas1();
|
||||||
Canvas2();
|
Canvas2();
|
||||||
Canvas3();
|
Canvas3();
|
||||||
|
@ -148,8 +154,12 @@ public class CutsceneIntro : Script
|
||||||
|
|
||||||
if (Input.GetKeyUp(Input.KeyCode.Space) && cutscene3Done && canvas3.IsActiveSelf)
|
if (Input.GetKeyUp(Input.KeyCode.Space) && cutscene3Done && canvas3.IsActiveSelf)
|
||||||
{
|
{
|
||||||
SceneManager.ChangeScene(nextScene);
|
levelTransition.GetScript<LevelTransistion>().resetToLeft();
|
||||||
|
waiting = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
if (levelTransition.GetScript<LevelTransistion>().complete && waiting)
|
||||||
|
SceneManager.ChangeScene(nextScene);
|
||||||
}
|
}
|
||||||
|
|
||||||
private void Canvas1()
|
private void Canvas1()
|
||||||
|
|
|
@ -69,6 +69,22 @@ public class LevelTransistion : Script
|
||||||
complete = true;
|
complete = true;
|
||||||
}
|
}
|
||||||
|
|
||||||
|
public void resetToLeft()
|
||||||
|
{
|
||||||
|
logoTran.LocalEulerAngles = Vector3.Zero;
|
||||||
|
logoTran.LocalPosition = Vector3.Zero;
|
||||||
|
logoTran.LocalScale = Vector3.Zero;
|
||||||
|
bgTween.duration = 0.8f;
|
||||||
|
bgTween.Reset(-3000.0f,0.0f);
|
||||||
|
logoTween.duration = 0.8f;
|
||||||
|
logoTween.Reset();
|
||||||
|
rot.duration = 0.8f;
|
||||||
|
rot.Reset();
|
||||||
|
scale.duration = 0.8f;
|
||||||
|
scale.Reset();
|
||||||
|
complete = false;
|
||||||
|
rotAndScale = true;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
}
|
}
|
||||||
|
|
|
@ -14,6 +14,7 @@ public class Results : Script
|
||||||
public GameObject maxCombo;
|
public GameObject maxCombo;
|
||||||
public GameObject finalScore;
|
public GameObject finalScore;
|
||||||
public GameObject contiuneBtn;
|
public GameObject contiuneBtn;
|
||||||
|
public GameObject levelTransition;
|
||||||
public uint nextScene;
|
public uint nextScene;
|
||||||
public float scoreTweenDur = 2.0f;
|
public float scoreTweenDur = 2.0f;
|
||||||
|
|
||||||
|
@ -73,9 +74,7 @@ public class Results : Script
|
||||||
{
|
{
|
||||||
contiune.OnRelease.RegisterAction(() =>
|
contiune.OnRelease.RegisterAction(() =>
|
||||||
{
|
{
|
||||||
if (SceneFadeInOut.Instance != null)
|
levelTransition.GetScript<LevelTransistion>().resetToLeft();
|
||||||
SceneFadeInOut.Instance.CallFadeIn();
|
|
||||||
|
|
||||||
waitForTransition = true;
|
waitForTransition = true;
|
||||||
|
|
||||||
GameManager.Instance.GamePause = false;
|
GameManager.Instance.GamePause = false;
|
||||||
|
@ -93,7 +92,7 @@ public class Results : Script
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
{
|
{
|
||||||
if (SceneFadeInOut.Instance && SceneFadeInOut.Instance.FadeInFinished() && waitForTransition)
|
if (levelTransition.GetScript<LevelTransistion>().complete && waitForTransition)
|
||||||
{
|
{
|
||||||
Audio.StopAllSounds();
|
Audio.StopAllSounds();
|
||||||
SceneManager.ChangeScene(nextScene);
|
SceneManager.ChangeScene(nextScene);
|
||||||
|
|
|
@ -1,4 +1,4 @@
|
||||||
using SHADE;
|
using SHADE;
|
||||||
using System;
|
using System;
|
||||||
using System.Collections.Generic;
|
using System.Collections.Generic;
|
||||||
using System.Linq;
|
using System.Linq;
|
||||||
|
|
|
@ -12,6 +12,7 @@ namespace SHADE_Scripting.UI
|
||||||
|
|
||||||
public float endY = 4000.0f;
|
public float endY = 4000.0f;
|
||||||
public float duration = 30.0f;
|
public float duration = 30.0f;
|
||||||
|
public GameObject levelTransition;
|
||||||
|
|
||||||
|
|
||||||
[NonSerialized]
|
[NonSerialized]
|
||||||
|
@ -25,7 +26,6 @@ namespace SHADE_Scripting.UI
|
||||||
|
|
||||||
protected override void start()
|
protected override void start()
|
||||||
{
|
{
|
||||||
base.start();
|
|
||||||
|
|
||||||
Transform transform = GetComponent<Transform>();
|
Transform transform = GetComponent<Transform>();
|
||||||
if (transform != null)
|
if (transform != null)
|
||||||
|
@ -37,7 +37,6 @@ namespace SHADE_Scripting.UI
|
||||||
|
|
||||||
protected override void update()
|
protected override void update()
|
||||||
{
|
{
|
||||||
base.update();
|
|
||||||
|
|
||||||
Transform transform = GetComponent<Transform>();
|
Transform transform = GetComponent<Transform>();
|
||||||
|
|
||||||
|
|
|
@ -0,0 +1,44 @@
|
||||||
|
using System;
|
||||||
|
using System.Collections.Generic;
|
||||||
|
using System.Linq;
|
||||||
|
using System.Text;
|
||||||
|
using System.Threading.Tasks;
|
||||||
|
using SHADE;
|
||||||
|
|
||||||
|
namespace SHADE_Scripting.UI
|
||||||
|
{
|
||||||
|
public class TransitToMainMenu: Script
|
||||||
|
{
|
||||||
|
public float timeToTransit = 0.0f;
|
||||||
|
public uint sceneToChange = 0;
|
||||||
|
private float timer = 0.0f;
|
||||||
|
private bool sceneChanged = false;
|
||||||
|
|
||||||
|
protected override void start()
|
||||||
|
{
|
||||||
|
timer = timeToTransit;
|
||||||
|
sceneChanged = false;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
protected override void update()
|
||||||
|
{
|
||||||
|
timer -= Time.DeltaTimeF;
|
||||||
|
if(timer <= 0.0f && sceneChanged == false)
|
||||||
|
{
|
||||||
|
SceneManager.ChangeScene(sceneToChange);
|
||||||
|
sceneChanged = true;
|
||||||
|
}
|
||||||
|
if(Input.GetKeyDown(Input.KeyCode.Space))
|
||||||
|
{
|
||||||
|
timer = 0.0f;
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
|
||||||
|
}
|
||||||
|
}
|
|
@ -0,0 +1,3 @@
|
||||||
|
Name: TransitToMainMenu
|
||||||
|
ID: 159865134
|
||||||
|
Type: 9
|
Loading…
Reference in New Issue