Collider Component Inspector, Editor routine #88
|
@ -136,18 +136,7 @@ namespace Sandbox
|
|||
SHFrameRateController::UpdateFRC();
|
||||
SHInputManager::UpdateInput(SHFrameRateController::GetRawDeltaTime());
|
||||
SHSceneManager::UpdateSceneManager();
|
||||
SHSceneManager::SceneUpdate(1/60.0f);
|
||||
//#ifdef SHEDITOR
|
||||
//#endif
|
||||
//graphicsSystem->BeginRender();
|
||||
|
||||
#ifdef SHEDITOR
|
||||
//SHADE::SHEditor::Update(0.16f);
|
||||
#endif
|
||||
|
||||
//graphicsSystem->Run(1.0f);
|
||||
//graphicsSystem->EndRender();
|
||||
|
||||
SHSceneManager::SceneUpdate(0.016f);
|
||||
SHSystemManager::RunRoutines(false, 0.016f);
|
||||
}
|
||||
|
||||
|
|
Loading…
Reference in New Issue