..
DebugDraw_FS.glsl
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
DebugDraw_FS.shshaderb
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
DebugDraw_FS.shshaderb.shmeta
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
DebugDraw_VS.glsl
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
DebugDraw_VS.shshaderb
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
DebugDraw_VS.shshaderb.shmeta
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
DeferredComposite_CS.glsl
Shader updates
2022-11-02 14:21:27 +08:00
DeferredComposite_CS.shshaderb
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
DeferredComposite_CS.shshaderb.shmeta
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
Kirsch_CS.glsl
SP3-282 Restructured loaders and compilers
2022-10-27 12:54:58 +08:00
Kirsch_CS.shshaderb
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
Kirsch_CS.shshaderb.shmeta
Reverted back to old asset IDs
2022-10-30 00:07:02 +08:00
PureCopy_CS.glsl
SP3-282 Restructured loaders and compilers
2022-10-27 12:54:58 +08:00
PureCopy_CS.shshaderb
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
PureCopy_CS.shshaderb.shmeta
Reverted back to old asset IDs
2022-10-30 00:07:02 +08:00
SSAOBlur_CS.glsl
SSAO is fully implemented
2022-11-01 20:10:59 +08:00
SSAOBlur_CS.shshaderb
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
SSAOBlur_CS.shshaderb.shmeta
new SHMETA
2022-11-02 15:05:34 +08:00
SSAO_CS.glsl
SSAO is fully implemented
2022-11-01 20:10:59 +08:00
SSAO_CS.shshaderb
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
SSAO_CS.shshaderb.shmeta
new SHMETA
2022-11-02 15:05:34 +08:00
TestCube_FS.glsl
Switched shaders to use multiply colour instead of additive
2022-11-04 14:04:59 +08:00
TestCube_FS.shshaderb
Switched shaders to use multiply colour instead of additive
2022-11-04 14:04:59 +08:00
TestCube_FS.shshaderb.shmeta
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
TestCube_VS.glsl
SSAO sort of working
2022-10-31 20:49:28 +08:00
TestCube_VS.shshaderb
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
TestCube_VS.shshaderb.shmeta
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
2022-11-02 17:04:31 +08:00
Text_FS.glsl
Fixed some text shaders and changed some image parameters
2022-11-16 16:57:08 +08:00
Text_FS.shshaderb
Fixed some text shaders and changed some image parameters
2022-11-16 16:57:08 +08:00
Text_FS.shshaderb.shmeta
Text Rendering WIP
2022-11-10 16:59:26 +08:00
Text_VS.glsl
Fixed some text shaders and changed some image parameters
2022-11-16 16:57:08 +08:00
Text_VS.shshaderb
Fixed some text shaders and changed some image parameters
2022-11-16 16:57:08 +08:00
Text_VS.shshaderb.shmeta
Text Rendering WIP
2022-11-10 16:59:26 +08:00