SHADE_Y3/Assets
Glence 5fe10ce8d1 Changes to main for presentation
Change TestCube_FS.glsl
Change debugdraw Key input to F10
TestScene changes
AI waypoint changed
playercontroller camera axis change
2022-11-03 01:50:02 +08:00
..
Audio banks curr working 2022-09-28 17:25:14 +08:00
Editor Material Inspector 2022-11-02 21:31:27 +08:00
Materials Material Inspector 2022-11-02 21:31:27 +08:00
Shaders Changes to main for presentation 2022-11-03 01:50:02 +08:00
Cube.003.shmesh SP3-237 Mesh compile and load successfully. Although now path to load/compile is hardcoded. Flow will be done after MS1 2022-10-01 13:12:37 +08:00
Cube.003.shmesh.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
Cube.012.shmesh SP3-237 Mesh compile and load successfully. Although now path to load/compile is hardcoded. Flow will be done after MS1 2022-10-01 13:12:37 +08:00
Cube.012.shmesh.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
RaccoonBag_Color_Ver4.dds Added test assets 2022-09-25 00:13:17 +08:00
RaccoonBag_Color_Ver4.shtex SP3-282 Restructured loaders and compilers 2022-10-27 12:54:58 +08:00
RaccoonBag_Color_Ver4.shtex.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
RaccoonPreTexturedVer1_Base9.dds Added test assets 2022-09-25 00:13:17 +08:00
RaccoonPreTexturedVer1_Base9.shtex SP3-237 Texture load/compile successfully 2022-10-01 13:27:51 +08:00
RaccoonPreTexturedVer1_Base9.shtex.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
TD_Checker_Base_Color.dds Fixed camera. Can see texture now 2022-09-27 19:18:45 +08:00
TD_Checker_Base_Color.shtex SP3-282 Restructured loaders and compilers 2022-10-27 12:54:58 +08:00
TD_Checker_Base_Color.shtex.shmeta Reverted back to old asset IDs 2022-10-30 00:07:02 +08:00
racoon.fbx Added GLTF extension recognisation 2022-09-26 19:10:12 +08:00
racoon.gltf Added GLTF extension recognisation 2022-09-26 19:10:12 +08:00