SHADE_Y3/SHADE_Application/src
XiaoQiDigipen ade24b904f
Merge pull request #127 from SHADE-DP/SP3-2-Physics
SP3-2 Colliders use relative size

NEW

Colliders have materials. The material system is intended to emulate Unity's physics materials.
UPDATE

Colliders now show relative size on the Editor. This change has not been reflected in Scripting.
Colliders will deep copy the shape in case it was not already doing so.
If this doesn't compile, beat me. I swear I just compiled, ran and tested for functionality.
2022-10-28 16:38:44 +08:00
..
Application SP3-282 Restructured loaders and compilers 2022-10-27 12:54:58 +08:00
Scenes Merge pull request #127 from SHADE-DP/SP3-2-Physics 2022-10-28 16:38:44 +08:00
SBpch.cpp WinMain Entry point 2022-09-05 13:55:52 +08:00
SBpch.h WinMain Entry point 2022-09-05 13:55:52 +08:00
WinMain.cpp Merge branch 'main' into UseSharedOutInterDirs 2022-09-14 19:40:33 +08:00