SHADE_Y3/TempShaderFolder
Brandon Mak 09c5843cdb Ambient lighting added 2022-10-27 19:02:55 +08:00
..
DeferredCompositeCs.glsl Ambient lighting added 2022-10-27 19:02:55 +08:00
DeferredCompositeCs.spv Ambient lighting added 2022-10-27 19:02:55 +08:00
KirschCs.glsl WIP (TODO: remember to change commit message) 2022-10-23 15:05:31 +08:00
KirschCs.spv WIP (TODO: remember to change commit message) 2022-10-23 15:05:31 +08:00
PureCopyCs.glsl Tested light component. Values reflected in renderdoc correctly 2022-10-26 02:14:43 +08:00
PureCopyCs.spv Tested light component. Values reflected in renderdoc correctly 2022-10-26 02:14:43 +08:00
ShaderDescriptorDefinitions.glsl Updated Descriptor sets 2022-09-22 12:12:44 +08:00
TestCubeFs.glsl Some lighting fixes 2022-10-27 11:31:11 +08:00
TestCubeFs.spv Prepared light global desc set layout data and render graph resources 2022-10-26 22:40:04 +08:00
TestCubeVs.glsl Working abit more now. Error with device extension thingy. 2022-10-27 02:46:38 +08:00
TestCubeVs.spv Working abit more now. Error with device extension thingy. 2022-10-27 02:46:38 +08:00