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Breakables.shade
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added breakables to the main game and fix issues with it
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2022-11-25 14:45:19 +08:00 |
Breakables.shade.shmeta
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added breakables to the main game and fix issues with it
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2022-11-25 14:45:19 +08:00 |
CutSceneIntro.shade
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renamed cutscene to cutsceneIntro and adjusted level 2
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2023-02-28 15:06:19 +08:00 |
CutSceneIntro.shade.shmeta
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renamed cutscene to cutsceneIntro and adjusted level 2
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2023-02-28 15:06:19 +08:00 |
Environment.shade
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adding in the env and world
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2022-11-22 14:14:55 +08:00 |
Environment.shade.shmeta
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adding in the env and world
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2022-11-22 14:14:55 +08:00 |
Level1.shade
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WIP for steal food pop up
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2023-02-28 18:35:43 +08:00 |
Level1.shade.shmeta
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WIP foir silhouette, renamed scene files and fix breakable bug
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2023-02-27 00:41:25 +08:00 |
Level2.shade
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WIP for steal food pop up
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2023-02-28 18:35:43 +08:00 |
Level2.shade.shmeta
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WIP foir silhouette, renamed scene files and fix breakable bug
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2023-02-27 00:41:25 +08:00 |
Level3.shade
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Fix ShinyHighlight issue and updated level 3
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2023-02-28 15:42:28 +08:00 |
Level3.shade.shmeta
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Added elapsedTime and shiny Highlight along with Level 3 asset and scene
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2023-02-25 21:56:49 +08:00 |
LoseScene.shade
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Fixed SHUIComponent serialization
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2023-02-04 00:04:25 +08:00 |
LoseScene.shade.shmeta
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adding main/lose/win scene
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2022-11-23 00:44:27 +08:00 |
M2Scene.shade
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Fixed pre & post physics transforms update routines
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2022-11-25 14:06:20 +08:00 |
M2Scene.shade.shmeta
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Scene loads correctly now
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2022-11-04 14:44:18 +08:00 |
MainGameWithAI.shade
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added ai scripts and in the scene
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2022-11-23 21:02:33 +08:00 |
MainGameWithAI.shade.shmeta
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added ai scripts and in the scene
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2022-11-23 21:02:33 +08:00 |
MainGameWithAIFixed.shade
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Fixed bug with collision tags not behaving as intended
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2023-02-03 01:37:45 +08:00 |
MainGameWithAIFixed.shade.shmeta
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AI expected to work with the scene. To Verify.
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2022-11-24 21:26:05 +08:00 |
MainMenu.shade
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WIP for steal food pop up
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2023-02-28 18:35:43 +08:00 |
MainMenu.shade.shmeta
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doing up the main menu
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2022-11-22 16:18:16 +08:00 |
MeshImport.shade
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added item model and setting the main game scene
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2022-11-23 13:44:03 +08:00 |
MeshImport.shade.shmeta
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added item model and setting the main game scene
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2022-11-23 13:44:03 +08:00 |
PhysicsTest.shade
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Potential fix to physics collision states being incorrect
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2023-02-04 15:18:15 +08:00 |
PhysicsTest.shade.shmeta
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Refactored old physics to match new interface
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2023-02-02 19:06:56 +08:00 |
PlayerControllerTest.shade
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added item model and setting the main game scene
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2022-11-23 13:44:03 +08:00 |
PlayerControllerTest.shade.shmeta
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removing the constructor for c#
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2022-11-14 15:20:58 +08:00 |
Scene2.shade
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shadows WIP
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2023-01-11 10:35:29 +08:00 |
Scene2.shade.shmeta
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Asset browser now recurses down subassets
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2022-11-04 23:32:29 +08:00 |
UI_Test.shade
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Added changing texture of buttons
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2023-01-16 14:35:16 +08:00 |
UI_Test.shade.shmeta
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merge
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2023-01-16 11:44:34 +08:00 |
WinScene.shade
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Bug fixes and WIP for alpha
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2023-02-21 19:31:50 +08:00 |
WinScene.shade.shmeta
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adding main/lose/win scene
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2022-11-23 00:44:27 +08:00 |