SHADE_Y3/Assets
Glence e00b891bf7 added lights to level 2 2023-02-03 22:03:55 +08:00
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Audio added more audio and tidy up folder 2022-11-26 08:28:37 +08:00
Editor Added temporary use of collision layers to C# and fixed raycast drawing 2023-02-03 16:11:30 +08:00
Fonts Added functionality for graphics system to render to swapchain image 2022-11-22 10:10:26 +08:00
Materials Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2023-01-31 19:02:11 +08:00
Models added models for level 1 and made gamemanager a singleton 2023-01-31 18:13:34 +08:00
Scenes added lights to level 2 2023-02-03 22:03:55 +08:00
Scripts update collision tag to have a save button and clamp raycast draw 2023-02-03 21:28:50 +08:00
Shaders Shadows update 2023-02-03 20:16:42 +08:00
Texture added item model and setting the main game scene 2022-11-23 13:44:03 +08:00
Application.SHConfig Added temporary use of collision layers to C# and fixed raycast drawing 2023-02-03 16:11:30 +08:00
Bindings.SHConfig Input Bindings Panel Done 2023-01-25 23:22:15 +08:00
CollisionTags.SHConfig Fixed bug with collision tags not behaving as intended 2023-02-03 01:37:45 +08:00