SHADE_Y3/Assets/Scripts
maverickdgg 184155bec1 Merge branch 'main' into SP3-20-UI-System 2023-03-10 19:40:33 +08:00
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Audio New SFX and (supposedly) spatial SFX 2023-03-04 00:19:35 +08:00
Gameplay Added a scale bounce effect for score and added offset adjustment for score 2023-03-10 19:31:23 +08:00
Tests Potential fix to physics collision states being incorrect 2023-02-04 15:18:15 +08:00
UI Merge branch 'main' into SP3-20-UI-System 2023-03-10 19:40:33 +08:00
Utility WIP for animatons 2023-03-10 16:26:52 +08:00
AnimTest.cs Added events for play, pause and finished animations 2023-03-10 18:53:40 +08:00
AnimTest.cs.shmeta Fixed animator components in scripts not being retrievable. Also added script for testing animations 2023-03-09 13:35:49 +08:00
CameraControl.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
CameraControl.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
FixRotation.cs added gameplay for level1 and multiplier combo is done 2023-02-02 22:44:48 +08:00
FixRotation.cs.shmeta added gameplay for level1 and multiplier combo is done 2023-02-02 22:44:48 +08:00
PhysicsTest.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PrintWhenActive.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
PrintWhenActive.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonShowcase.cs Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
RaccoonShowcase.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonSpin.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
RaccoonSpin.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
SC_JumpPad.cs.shmeta added a jumppad to the game 2023-02-18 22:21:23 +08:00
SC_SoundsBoard.cs added implantation for audio scripting 2023-01-16 21:05:21 +08:00
SC_SoundsBoard.cs.shmeta added playerstate scripts 2022-11-20 16:27:39 +08:00
Settings.cs made raccoon use capsule, setting for fov done 2023-03-08 17:00:43 +08:00
Settings.cs.shmeta Settings 2023-03-07 10:08:30 +08:00
StaticTest.cs Added more reliable method of reloading static C# data 2023-02-01 00:34:09 +08:00
StaticTest.cs.shmeta Added more reliable method of reloading static C# data 2023-02-01 00:34:09 +08:00