SHADE_Y3/Assets/Scripts
Diren D Bharwani 1b5024793c Added debug drawing for rays 2023-01-03 10:14:39 +08:00
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Gameplay Added debug drawing for rays 2023-01-03 10:14:39 +08:00
Tests Added debug drawing for rays 2023-01-03 10:14:39 +08:00
UI added more audio and tidy up folder 2022-11-26 08:28:37 +08:00
Utility added playerstate scripts 2022-11-20 16:27:39 +08:00
CameraControl.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
CameraControl.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PhysicsTest.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PrintWhenActive.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
PrintWhenActive.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonShowcase.cs Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
RaccoonShowcase.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonSpin.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
RaccoonSpin.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
SC_SoundsBoard.cs adding var audios into scripting 2022-11-21 21:01:44 +08:00
SC_SoundsBoard.cs.shmeta added playerstate scripts 2022-11-20 16:27:39 +08:00