SHADE_Y3/SHADE_Engine/src
Kah Wei a988c45d52 Vertex shader can now be modified in the material inspector 2022-11-19 23:22:54 +08:00
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Assets Merge branch 'main' into SP3-4-Editor 2022-11-17 13:34:34 +08:00
AudioSystem added the new banks 2022-11-18 17:04:06 +08:00
Camera Merge branch 'main' into SP3-20-UI-System 2022-11-18 12:24:24 +08:00
Common SP3-107 SP3-108 2022-09-13 16:34:05 +08:00
ECS_Base Merge branch 'main' into SP3-141-Camera-System 2022-11-17 04:56:04 +08:00
Editor Vertex shader can now be modified in the material inspector 2022-11-19 23:22:54 +08:00
Engine Shifted ECS_Base out of Engine Folder 2022-09-13 13:49:24 +08:00
Events Added Add and Remove Child Events to SceneGraph 2022-11-10 09:06:38 +08:00
FRC Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00
Filesystem Accounted for texture compilation 2022-11-14 21:18:36 +08:00
Graphics Merge branch 'main' into Fix-BatchCrash 2022-11-19 18:26:37 +08:00
Input Zero out arrays for input manager 2022-11-02 16:14:26 +08:00
Math Added Physics Raycasts with Debug Drawing 2022-11-18 18:15:19 +08:00
Meta Imported Application, Engine, Scene Manager, Test Scene from 200 2022-09-08 11:48:32 +08:00
Physics Added C# Interface for Raycasting 2022-11-19 04:21:46 +08:00
Reflection Merge remote-tracking branch 'origin/main' into SP3-1-Rendering 2022-11-02 17:04:31 +08:00
Resource Merge branch 'SP3-1-MaterialUpdate' into SP3-1-MaterialEditSupport 2022-11-16 16:45:22 +08:00
Scene Merge branch 'main' into SP3-141-Camera-System 2022-11-13 05:31:34 +08:00
Scripting Scripts are now always built on engine launch 2022-11-17 17:36:35 +08:00
Serialization Added controls to editor viewport menu bar to adjust movement speed and turn speed for editor camera 2022-11-17 13:33:22 +08:00
Tools Removed old SHLog trace methods 2022-11-15 16:22:16 +08:00
UI Added Canvas and UI to editor 2022-11-18 16:37:33 +08:00
SHCommonTypes.h Added SHCommonTypes header file 2022-09-15 01:51:04 +08:00
SH_API.h Converted SHADE_Engine to a DLL project and exported common use classes 2022-09-13 21:08:13 +08:00
SHpch.cpp Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog 2022-09-08 12:51:23 +08:00
SHpch.h Cleaned up tools folder. Added debug only logging macros with _D suffix 2022-11-15 03:03:37 +08:00