.. |
Assets
|
Merge branch 'main' into SP3-4-Editor
|
2022-11-17 13:34:34 +08:00 |
AudioSystem
|
added the new banks
|
2022-11-18 17:04:06 +08:00 |
Camera
|
Merge branch 'main' into SP3-20-UI-System
|
2022-11-18 12:24:24 +08:00 |
Common
|
SP3-107 SP3-108
|
2022-09-13 16:34:05 +08:00 |
ECS_Base
|
Merge branch 'main' into SP3-141-Camera-System
|
2022-11-17 04:56:04 +08:00 |
Editor
|
Vertex shader can now be modified in the material inspector
|
2022-11-19 23:22:54 +08:00 |
Engine
|
Shifted ECS_Base out of Engine Folder
|
2022-09-13 13:49:24 +08:00 |
Events
|
Added Add and Remove Child Events to SceneGraph
|
2022-11-10 09:06:38 +08:00 |
FRC
|
Cleaned up tools folder. Added debug only logging macros with _D suffix
|
2022-11-15 03:03:37 +08:00 |
Filesystem
|
Accounted for texture compilation
|
2022-11-14 21:18:36 +08:00 |
Graphics
|
Merge branch 'main' into Fix-BatchCrash
|
2022-11-19 18:26:37 +08:00 |
Input
|
Zero out arrays for input manager
|
2022-11-02 16:14:26 +08:00 |
Math
|
Added Physics Raycasts with Debug Drawing
|
2022-11-18 18:15:19 +08:00 |
Meta
|
Imported Application, Engine, Scene Manager, Test Scene from 200
|
2022-09-08 11:48:32 +08:00 |
Physics
|
Added C# Interface for Raycasting
|
2022-11-19 04:21:46 +08:00 |
Reflection
|
Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
|
2022-11-02 17:04:31 +08:00 |
Resource
|
Merge branch 'SP3-1-MaterialUpdate' into SP3-1-MaterialEditSupport
|
2022-11-16 16:45:22 +08:00 |
Scene
|
Merge branch 'main' into SP3-141-Camera-System
|
2022-11-13 05:31:34 +08:00 |
Scripting
|
Scripts are now always built on engine launch
|
2022-11-17 17:36:35 +08:00 |
Serialization
|
Added controls to editor viewport menu bar to adjust movement speed and turn speed for editor camera
|
2022-11-17 13:33:22 +08:00 |
Tools
|
Removed old SHLog trace methods
|
2022-11-15 16:22:16 +08:00 |
UI
|
Added Canvas and UI to editor
|
2022-11-18 16:37:33 +08:00 |
SHCommonTypes.h
|
Added SHCommonTypes header file
|
2022-09-15 01:51:04 +08:00 |
SH_API.h
|
Converted SHADE_Engine to a DLL project and exported common use classes
|
2022-09-13 21:08:13 +08:00 |
SHpch.cpp
|
Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog
|
2022-09-08 12:51:23 +08:00 |
SHpch.h
|
Cleaned up tools folder. Added debug only logging macros with _D suffix
|
2022-11-15 03:03:37 +08:00 |