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Audio
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banks curr working
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2022-09-28 17:25:14 +08:00 |
Editor
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Material Inspector
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2022-11-02 21:31:27 +08:00 |
Materials
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Asset browser now recurses down subassets
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2022-11-04 23:32:29 +08:00 |
Models
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Shifted assets and generated new assets
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2022-11-04 17:17:24 +08:00 |
Scenes
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Reworked SceneGraph Interface
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2022-11-10 03:30:02 +08:00 |
Scripts
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Changed hardcoded paths to use defined asset root folder
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2022-11-10 10:33:21 +08:00 |
Shaders
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Switched shaders to use multiply colour instead of additive
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2022-11-04 14:04:59 +08:00 |
Application.SHConfig
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Scene loads correctly now
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2022-11-04 14:44:18 +08:00 |
RaccoonBag_Color_Ver4.dds
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Added test assets
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2022-09-25 00:13:17 +08:00 |
RaccoonBag_Color_Ver4.shtex
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SP3-282 Restructured loaders and compilers
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2022-10-27 12:54:58 +08:00 |
RaccoonBag_Color_Ver4.shtex.shmeta
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
RaccoonPreTexturedVer1_Base9.dds
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Added test assets
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2022-09-25 00:13:17 +08:00 |
RaccoonPreTexturedVer1_Base9.shtex
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SP3-237 Texture load/compile successfully
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2022-10-01 13:27:51 +08:00 |
RaccoonPreTexturedVer1_Base9.shtex.shmeta
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
TD_Checker_Base_Color.dds
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Fixed camera. Can see texture now
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2022-09-27 19:18:45 +08:00 |
TD_Checker_Base_Color.shtex
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SP3-282 Restructured loaders and compilers
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2022-10-27 12:54:58 +08:00 |
TD_Checker_Base_Color.shtex.shmeta
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
racoon.fbx
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Added GLTF extension recognisation
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2022-09-26 19:10:12 +08:00 |
racoon.gltf
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Added GLTF extension recognisation
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2022-09-26 19:10:12 +08:00 |