SHADE_Y3/SHADE_Managed/src/Components
Kah Wei b46d2135bc Modified Renderable and TextRenderable to no longer use reference to Assets, and use the Asset directly instead 2023-01-31 10:53:58 +08:00
..
Camera.cxx added getright in camera.cxx/.hxx 2022-11-02 17:31:57 +08:00
Camera.hxx added getright in camera.cxx/.hxx 2022-11-02 17:31:57 +08:00
CameraArm.cxx Camera collision. WIP 2022-11-25 10:06:02 +08:00
CameraArm.hxx Camera collision. WIP 2022-11-25 10:06:02 +08:00
Collider.cxx Revert "Implemented a custom physics engine" 2023-01-30 14:40:55 +08:00
Collider.h++ Revert "Implemented a custom physics engine" 2023-01-30 14:40:55 +08:00
Collider.hxx Revert "Implemented a custom physics engine" 2023-01-30 14:40:55 +08:00
Component.cxx Added support for enabling and disabling components 2022-11-25 13:05:35 +08:00
Component.h++ Added ECS and Component classes for SHADE_Managed 2022-09-13 13:51:11 +08:00
Component.hxx Added support for enabling and disabling components 2022-11-25 13:05:35 +08:00
Light.cxx Add interface for C# light class and modified Color to match Unity's interface 2022-11-08 20:18:50 +08:00
Light.hxx Add interface for C# light class and modified Color to match Unity's interface 2022-11-08 20:18:50 +08:00
Renderable.cxx Modified Renderable and TextRenderable to no longer use reference to Assets, and use the Asset directly instead 2023-01-31 10:53:58 +08:00
Renderable.hxx Modified Renderable and TextRenderable to no longer use reference to Assets, and use the Asset directly instead 2023-01-31 10:53:58 +08:00
RigidBody.cxx Revert "Implemented a custom physics engine" 2023-01-30 14:40:55 +08:00
RigidBody.hxx Revert "Implemented a custom physics engine" 2023-01-30 14:40:55 +08:00
TextRenderable.cxx Modified Renderable and TextRenderable to no longer use reference to Assets, and use the Asset directly instead 2023-01-31 10:53:58 +08:00
TextRenderable.hxx Modified Renderable and TextRenderable to no longer use reference to Assets, and use the Asset directly instead 2023-01-31 10:53:58 +08:00
Transform.cxx Replaced Transform's Forward.get with new rotate method 2023-01-07 16:16:35 +08:00
Transform.hxx Added LookAt & Forward to C# Transforms 2022-11-23 14:57:48 +08:00
UIElement.cxx Added scripting inteface for SHUIComponent 2023-01-30 20:52:39 +08:00
UIElement.hxx Added scripting inteface for SHUIComponent 2023-01-30 20:52:39 +08:00