.. |
DebugDrawMesh_VS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
DebugDrawMesh_VS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
DebugDrawMesh_VS.shshaderb.shmeta
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Reworked DebugDraw system (only lines now)
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2022-12-14 01:20:12 +08:00 |
DebugDraw_FS.glsl
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
DebugDraw_FS.shshaderb
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
DebugDraw_FS.shshaderb.shmeta
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
DebugDraw_VS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
DebugDraw_VS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
DebugDraw_VS.shshaderb.shmeta
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
DefaultSkinned_VS.glsl
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Added support for Bone Weights and Bone Indices vertex attributes for meshes
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2022-11-20 01:33:55 +08:00 |
DeferredComposite_CS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
DeferredComposite_CS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
DeferredComposite_CS.shshaderb.shmeta
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
Kirsch_CS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
Kirsch_CS.shshaderb
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
Kirsch_CS.shshaderb.shmeta
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
Normals_FS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
Normals_FS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
Normals_FS.shshaderb.shmeta
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WIP Runtime Material Editing support
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2022-11-16 09:06:29 +08:00 |
PureCopy_CS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
PureCopy_CS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
PureCopy_CS.shshaderb.shmeta
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Reverted back to old asset IDs
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2022-10-30 00:07:02 +08:00 |
SSAOBlur_CS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
SSAOBlur_CS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
SSAOBlur_CS.shshaderb.shmeta
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new SHMETA
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2022-11-02 15:05:34 +08:00 |
SSAO_CS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
SSAO_CS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
SSAO_CS.shshaderb.shmeta
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new SHMETA
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2022-11-02 15:05:34 +08:00 |
TestCube_FS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
TestCube_FS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
TestCube_FS.shshaderb.shmeta
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
TestCube_Tile_FS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
TestCube_Tile_FS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
TestCube_Tile_FS.shshaderb.shmeta
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Added VS and FS shaders to tile singular textures
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2022-11-23 13:02:33 +08:00 |
TestCube_Tile_VS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
TestCube_Tile_VS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
TestCube_Tile_VS.shshaderb.shmeta
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Added VS and FS shaders to tile singular textures
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2022-11-23 13:02:33 +08:00 |
TestCube_VS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
TestCube_VS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
TestCube_VS.shshaderb.shmeta
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
Text_FS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
Text_FS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
Text_FS.shshaderb.shmeta
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Text Rendering WIP
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2022-11-10 16:59:26 +08:00 |
Text_VS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
Text_VS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
Text_VS.shshaderb.shmeta
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Text Rendering WIP
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2022-11-10 16:59:26 +08:00 |
ToSwapchain_FS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
ToSwapchain_FS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
ToSwapchain_FS.shshaderb.shmeta
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Write to swapchain image without SHEDITOR defined WIP
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2022-11-22 09:05:56 +08:00 |
ToSwapchain_VS.glsl
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Added functionality for graphics system to render to swapchain image
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2022-11-22 10:10:26 +08:00 |
ToSwapchain_VS.shshaderb
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Added functionality for graphics system to render to swapchain image
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2022-11-22 10:10:26 +08:00 |
ToSwapchain_VS.shshaderb.shmeta
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Write to swapchain image without SHEDITOR defined WIP
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2022-11-22 09:05:56 +08:00 |
UI_FS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
UI_FS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
UI_FS.shshaderb.shmeta
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UI WIP
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2022-11-18 22:03:21 +08:00 |
UI_VS.glsl
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WIP
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2022-12-28 20:47:20 +08:00 |
UI_VS.shshaderb
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WIP
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2022-12-28 20:47:20 +08:00 |
UI_VS.shshaderb.shmeta
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UI WIP
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2022-11-18 22:03:21 +08:00 |