SHADE_Y3/Assets/Scripts
Glence 9a7ad8ee17 Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics 2023-03-04 15:17:20 +08:00
..
Audio New SFX and (supposedly) spatial SFX 2023-03-04 00:19:35 +08:00
Gameplay Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics 2023-03-04 15:17:20 +08:00
Tests Merge branch 'main' into Revert-Revert-SHPhysics 2023-03-03 21:07:59 +08:00
UI Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics 2023-03-04 15:17:20 +08:00
Utility added playerstate scripts 2022-11-20 16:27:39 +08:00
CameraControl.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
CameraControl.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
FixRotation.cs Merge branch 'main' into SHPhysics 2023-03-02 16:26:49 +08:00
FixRotation.cs.shmeta Merge branch 'main' into SHPhysics 2023-03-02 16:26:49 +08:00
PhysicsTest.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
PrintWhenActive.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
PrintWhenActive.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonShowcase.cs Uninitialized List<> will no longer cause crashes with the script inspector 2022-11-23 10:08:48 +08:00
RaccoonShowcase.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
RaccoonSpin.cs Reworked scripts to no longer need definition of constructors 2022-11-13 16:29:25 +08:00
RaccoonSpin.cs.shmeta On building of asset file directory, check for recognised assets without meta file and generate 2022-11-13 19:51:19 +08:00
SC_JumpPad.cs.shmeta Merge branch 'main' into SHPhysics 2023-03-02 16:26:49 +08:00
SC_SoundsBoard.cs Merge branch 'main' into SHPhysics 2023-03-02 16:26:49 +08:00
SC_SoundsBoard.cs.shmeta added playerstate scripts 2022-11-20 16:27:39 +08:00
StaticTest.cs Merge branch 'main' into SHPhysics 2023-03-02 16:26:49 +08:00
StaticTest.cs.shmeta Merge branch 'main' into SHPhysics 2023-03-02 16:26:49 +08:00