.. |
Audio
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New SFX and (supposedly) spatial SFX
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2023-03-04 00:19:35 +08:00 |
Gameplay
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Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics
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2023-03-04 15:17:20 +08:00 |
Tests
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Merge branch 'main' into Revert-Revert-SHPhysics
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2023-03-03 21:07:59 +08:00 |
UI
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Merge branch 'SP3-2-Physics' into PlayerControllerWIthNewPhysics
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2023-03-04 15:17:20 +08:00 |
Utility
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added playerstate scripts
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2022-11-20 16:27:39 +08:00 |
CameraControl.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
CameraControl.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
FixRotation.cs
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Merge branch 'main' into SHPhysics
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2023-03-02 16:26:49 +08:00 |
FixRotation.cs.shmeta
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Merge branch 'main' into SHPhysics
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2023-03-02 16:26:49 +08:00 |
PhysicsTest.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
PrintWhenActive.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
PrintWhenActive.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
RaccoonShowcase.cs
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Uninitialized List<> will no longer cause crashes with the script inspector
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2022-11-23 10:08:48 +08:00 |
RaccoonShowcase.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
RaccoonSpin.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
RaccoonSpin.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
SC_JumpPad.cs.shmeta
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Merge branch 'main' into SHPhysics
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2023-03-02 16:26:49 +08:00 |
SC_SoundsBoard.cs
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Merge branch 'main' into SHPhysics
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2023-03-02 16:26:49 +08:00 |
SC_SoundsBoard.cs.shmeta
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added playerstate scripts
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2022-11-20 16:27:39 +08:00 |
StaticTest.cs
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Merge branch 'main' into SHPhysics
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2023-03-02 16:26:49 +08:00 |
StaticTest.cs.shmeta
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Merge branch 'main' into SHPhysics
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2023-03-02 16:26:49 +08:00 |