SHADE_Y3/Assets/Scripts/Gameplay/AIBehaviour/AIRework
maverickdgg 485d8cc38b AI Level 2 merge 2023-03-25 16:52:26 +08:00
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States Added footsteps. Fix path forward to not get stuck as much 2023-03-25 16:09:20 +08:00
AILineOfSight.cs HomeOwner attack and animations 2023-03-25 14:51:28 +08:00
AILineOfSight.cs.shmeta basic FSM 2023-03-24 13:26:18 +08:00
BaseState.cs.shmeta Fix for when end point is unreachable. Find closest reachable point 2023-03-24 07:41:05 +08:00
HomeOwnerAI.cs Added footsteps. Fix path forward to not get stuck as much 2023-03-25 16:09:20 +08:00
HomeOwnerAI.cs.shmeta Fix for when end point is unreachable. Find closest reachable point 2023-03-24 07:41:05 +08:00
HomeOwnerAttackHitbox.cs AI Level 2 merge 2023-03-25 16:52:26 +08:00
HomeOwnerAttackHitbox.cs.shmeta HomeOwner attack and animations 2023-03-25 14:51:28 +08:00
NavigationTestScript.cs basic FSM 2023-03-24 13:26:18 +08:00
NavigationTestScript.cs.shmeta Navigation Fix 2023-03-24 04:22:51 +08:00
RotateToVelocity.cs HomeOwner attack and animations 2023-03-25 14:51:28 +08:00
RotateToVelocity.cs.shmeta basic FSM 2023-03-24 13:26:18 +08:00
StateMachine.cs.shmeta Fix for when end point is unreachable. Find closest reachable point 2023-03-24 07:41:05 +08:00