SHADE_Y3/SHADE_Managed/src
Diren D Bharwani 8475bdccd7 Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-16 16:22:59 +08:00
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Assets Added editor support for FontAsset, MeshAsset and MaterialAsset. 2022-11-22 17:48:01 +08:00
Audio Added Audio class for playing audio from C# 2022-11-16 15:00:56 +08:00
Components Merge remote-tracking branch 'origin/main' into SHPhysics 2023-01-16 16:22:59 +08:00
Editor Fixed crash from adding an element to a list of strings in the script inspector 2022-11-24 23:22:02 +08:00
Engine Application::Quit() no longer kills the application if in editor 2022-12-20 20:29:28 +08:00
Graphics Reworked how Materials are handled on C# 2022-11-22 17:23:50 +08:00
Input Merge branch 'main' into SP3-141-Camera-System 2022-11-01 15:31:11 +08:00
Math Added a rotate method with quaternions for Vector3 2023-01-07 16:14:55 +08:00
Physics Removed Redundant Geometry 2023-01-04 17:48:08 +08:00
Scene made changescene a public in sceneManager.hxx 2022-11-22 17:28:48 +08:00
Scripts Separated collision detection and added contact manager 2022-12-20 23:10:23 +08:00
Serialisation Fixed bug where lists failed to be deserialized correctly 2022-11-24 23:27:13 +08:00
Utility Reworked raycasting on engine side. Re-added raycasting to scripting 2023-01-02 22:31:48 +08:00
AssemblyInfo.cxx Added EngineInterface 2022-09-13 11:43:49 +08:00
SHpch.cpp Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00
SHpch.h Added C# Math functions and types along with DisposableAssemblyLoadContext 2022-09-12 18:17:59 +08:00