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Gameplay
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added item model and setting the main game scene
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2022-11-23 13:44:03 +08:00 |
Utility
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added playerstate scripts
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2022-11-20 16:27:39 +08:00 |
AIPrototype.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
AIPrototype.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
CameraControl.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
CameraControl.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
PhysicsTest.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
PrintWhenActive.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
PrintWhenActive.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
RaccoonShowcase.cs
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Added editor support for FontAsset, MeshAsset and MaterialAsset.
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2022-11-22 17:48:01 +08:00 |
RaccoonShowcase.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
RaccoonSpin.cs
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Reworked scripts to no longer need definition of constructors
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2022-11-13 16:29:25 +08:00 |
RaccoonSpin.cs.shmeta
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On building of asset file directory, check for recognised assets without meta file and generate
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2022-11-13 19:51:19 +08:00 |
SC_EndScene.cs
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adding main/lose/win scene
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2022-11-23 00:44:27 +08:00 |
SC_EndScene.cs.shmeta
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adding main/lose/win scene
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2022-11-23 00:44:27 +08:00 |
SC_MainMenu.cs
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adding main/lose/win scene
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2022-11-23 00:44:27 +08:00 |
SC_MainMenu.cs.shmeta
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doing up the main menu
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2022-11-22 16:18:16 +08:00 |
SC_SoundsBoard.cs
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adding var audios into scripting
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2022-11-21 21:01:44 +08:00 |
SC_SoundsBoard.cs.shmeta
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added playerstate scripts
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2022-11-20 16:27:39 +08:00 |