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Animation
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HomeOwner attack and animations
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2023-03-25 14:51:28 +08:00 |
Assets
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Moved out all native shader compiler code
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2023-03-25 15:58:06 +08:00 |
AudioSystem
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safety checks
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2023-03-26 20:29:38 +08:00 |
Camera
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use toffset
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2023-03-10 19:40:19 +08:00 |
Common
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Navigation Fix
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2023-03-24 04:22:51 +08:00 |
ECS_Base
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Added preprocessor checks for editor
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2023-02-03 19:37:56 +08:00 |
Editor
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Added support for custom VS and FS for particles
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2023-03-30 19:15:03 +08:00 |
Engine
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Shifted ECS_Base out of Engine Folder
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2022-09-13 13:49:24 +08:00 |
Events
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Added events for play, pause and finished animations
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2023-03-10 18:53:40 +08:00 |
FRC
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stuff dont ask me
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2023-03-05 15:35:57 +08:00 |
Filesystem
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WIP Commit, Node and Joint indexing
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2023-03-05 04:25:30 +08:00 |
Graphics
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transition for level is done along with bug fix
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2023-04-01 16:08:32 +08:00 |
Input
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Mouse centering velocity calculation corrected
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2023-03-10 21:37:54 +08:00 |
Math
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Added a generic AABB class
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2023-03-06 17:44:40 +08:00 |
Meta
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Imported Application, Engine, Scene Manager, Test Scene from 200
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2022-09-08 11:48:32 +08:00 |
Navigation
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Level 3 generated
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2023-03-25 17:20:42 +08:00 |
Physics
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forces are cleared after first iteration
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2023-03-22 22:25:11 +08:00 |
Reflection
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Merge remote-tracking branch 'origin/main' into SP3-1-Rendering
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2022-11-02 17:04:31 +08:00 |
Resource
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Added support for changing playback speed of an animation clip
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2023-03-14 14:07:46 +08:00 |
Scene
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scenes update, setActive message removed, expose Emitcount
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2023-03-23 16:49:41 +08:00 |
Scripting
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Scripts csproj fileis now always generated on launch to fix common script build issues
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2023-03-22 00:38:02 +08:00 |
Serialization
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Added support for custom VS and FS for particles
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2023-03-30 19:15:03 +08:00 |
Tools
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Merge branch 'main' into SP3-4-Editor
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2023-01-17 21:02:01 +08:00 |
UI
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Settings
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2023-03-07 10:08:30 +08:00 |
SHCommonTypes.h
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Added SHCommonTypes header file
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2022-09-15 01:51:04 +08:00 |
SH_API.h
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Converted SHADE_Engine to a DLL project and exported common use classes
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2022-09-13 21:08:13 +08:00 |
SHpch.cpp
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Added logging & exception handling tools into engine, modified premake5 on SHADE_Application to include spdlog
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2022-09-08 12:51:23 +08:00 |
SHpch.h
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Cleaned up tools folder. Added debug only logging macros with _D suffix
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2022-11-15 03:03:37 +08:00 |